Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Crowned Crow399
Bacchus
Level 81
God Stats
2W - 0L
1,662 SR
Queue Stats
83W - 113L
1,429 Elo+
Solo
Ra
Ra
ShogunHG
Ra
Level 64
God Stats
1W - 0L
1,683 SR
Queue Stats
7W - 10L
1,589 Elo+
Solo
Team Averages
Level 90
1,615 SR
1,506 Elo+

VS

Team Averages
Level 97
1,474 SR
1,450 Elo+
Guan Yu
Guan Yu
Elite Blade 13
Guan Yu
Level 104
God Stats
1W - 3L
1,363 SR
Queue Stats
320W - 324L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
Sayishere
Zhong Kui
Level 148
God Stats
1W - 3L
1,586 SR
Queue Stats
33W - 30L
1,436 Elo+
Solo
Charybdis
Charybdis
aka Krevici
Charybdis
Level 38
God Stats
21W - 24L
1,473 SR
Queue Stats
21W - 24L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 2 / 6
10,329
1,033
9,998
8,508
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 11
8,824
882
5,029
12,356
12,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 5
9,622
962
5,606
5,494
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,823
882
5,831
13,350
17,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Sayishere
Zhong Kui
7
0 / 1 / 0
6,297
630
1,119
1,502
795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
aka Krevici
Charybdis
15
4 / 6 / 0
9,110
911
5,947
10,219
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
5
6
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
6
4.5
W
1
2
11
3.25
L
1
5
3
0.5
L
Zhong Kui
Sayishere
Zhong Kui
0
1
0
0
W
5
2
5
3.75
L
Charybdis
aka Krevici
Charybdis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
12,897
26,358
Taken
25,071
17,574
Mitigated
22,422
9,086
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,998
6,020
628
2,694
8,508
2,566
2,383
507
8,001
0
43,522
W
5,029
523
89
2,175
12,356
12,971
732
331
12,025
15,633
0
L
5,831
0
199
1,428
13,350
17,996
0
5,207
8,141
0
27,040
L
Zhong Kui
Sayishere
Zhong Kui
1,119
0
0
504
1,502
795
0
727
775
4,664
72
W
5,606
536
2,229
1,271
5,494
2,037
483
298
5,196
33,411
0
L
Charybdis
aka Krevici
Charybdis
5,947
1,789
0
1,121
10,219
3,631
0
4,660
5,471
0
22,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
24,230
131
Minions Killed
93
0
Camps Cleared
0
580,638
Distance Traveled
390,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,329
1,033
60
6
0
186,299
0
W
Bacchus
8,824
882
18
2
0
198,545
0
L
Guan Yu
8,823
882
43
4
0
185,359
0
L
Zhong Kui
6,297
630
8
1
0
30,736
0
W
Ra
9,622
962
53
5
0
195,794
0
L
Charybdis
9,110
911
42
4
0
174,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role