Player Matchup

Jormungandr
Jormungandr
SAGGYKNEES
Jormungandr
Level 67
God Stats
6W - 2L
1,729 SR
Queue Stats
154W - 145L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
chieftain82
Zhong Kui
Level 125
God Stats
4W - 0L
1,803 SR
Queue Stats
34W - 18L
1,705 Elo+
Party 1
Odin
Odin
qpBlue
Odin
Level 25
God Stats
8W - 1L
1,834 SR
Queue Stats
20W - 4L
1,850 Elo+
Party 1
Team Averages
Level 72
1,789 SR
1,715 Elo+

VS

Team Averages
Level 70
1,531 SR
1,527 Elo+
Merlin
Merlin
Jorgeflyd
Merlin
Level 78
God Stats
7W - 5L
1,674 SR
Queue Stats
14W - 10L
1,574 Elo+
Solo
Apollo
Apollo
RPS2800
Apollo
Level 102
God Stats
7W - 18L
1,418 SR
Queue Stats
171W - 176L
1,508 Elo+
Solo
Odin
Odin
limon_12345
Odin
Level 30
God Stats
5W - 8L
1,500 SR
Queue Stats
136W - 159L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SAGGYKNEES
Jormungandr
14
0 / 4 / 9
8,347
835
7,570
10,161
5,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
chieftain82
Zhong Kui
14
1 / 1 / 8
8,304
830
7,427
9,700
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
qpBlue
Odin
16
9 / 1 / 1
10,185
1,019
8,719
9,543
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jorgeflyd
Merlin
14
1 / 2 / 2
8,540
854
9,408
6,924
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
RPS2800
Apollo
12
0 / 6 / 2
7,377
738
3,764
8,947
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 0
8,698
870
7,392
10,535
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
6
6
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jorgeflyd
Merlin
1
2
2
1
L
Apollo
RPS2800
Apollo
0
6
2
0.17
W
Jormungandr
SAGGYKNEES
Jormungandr
0
4
9
1.13
W
Zhong Kui
chieftain82
Zhong Kui
1
1
8
5
L
5
2
0
2.5
W
Odin
qpBlue
Odin
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
20,564
29,404
Taken
26,406
20,402
Mitigated
15,874
7,218
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jorgeflyd
Merlin
9,408
383
0
1,500
6,924
2,510
0
4,371
2,212
30,882
0
L
Apollo
RPS2800
Apollo
3,764
1,435
0
967
8,947
3,009
0
3,549
4,810
0
17,243
W
Jormungandr
SAGGYKNEES
Jormungandr
7,570
1,242
0
1,510
10,161
5,701
0
3,806
5,633
27,994
2,308
W
Zhong Kui
chieftain82
Zhong Kui
7,427
1,221
0
3,384
9,700
7,699
56
2,101
6,819
26,048
0
L
7,392
1,364
0
1,664
10,535
10,355
0
5,206
4,537
0
22,130
W
Odin
qpBlue
Odin
8,719
1,632
0
2,324
9,543
7,002
0
1,864
6,939
0
26,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
24,615
141
Minions Killed
127
0
Camps Cleared
0
607,082
Distance Traveled
564,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,540
854
74
7
0
193,268
0
L
Apollo
7,377
738
27
3
0
183,453
0
W
Jormungandr
8,347
835
44
4
0
191,604
0
W
Zhong Kui
8,304
830
57
6
0
178,232
0
L
Odin
8,698
870
26
3
0
187,364
0
W
Odin
10,185
1,019
40
4
0
237,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role