Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fahoody1992
Scylla
Level 144
God Stats
8W - 3L
1,464 SR
Queue Stats
127W - 83L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
axkl
Cu Chulainn
Level 148
God Stats
5W - 4L
1,536 SR
Queue Stats
183W - 152L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
kapadonne
Kuzenbo
Level 143
God Stats
8W - 8L
1,431 SR
Queue Stats
463W - 472L
1,444 Elo+
Solo
Nemesis
Nemesis
tgMTS
Nemesis
Level 39
God Stats
6W - 14L
1,296 SR
Queue Stats
231W - 221L
1,432 Elo+
Solo
Team Averages
Level 105
1,445 SR
1,513 Elo+

VS

Team Averages
Level 147
1,472 SR
1,478 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BsT x2Dutty
Danzaburou
Level 260
God Stats
3W - 5L
1,246 SR
Queue Stats
179W - 201L
1,381 Elo+
Party 1
Chronos
Chronos
DAVINICX
Chronos
Level 88
God Stats
121W - 96L
1,537 SR
Queue Stats
339W - 338L
1,457 Elo+
Solo
Da Ji
Da Ji
TurntaiI
Da Ji
Level 138
God Stats
3W - 5L
1,564 SR
Queue Stats
174W - 185L
1,464 Elo+
Solo
Persephone
Persephone
albergol
Persephone
Level 127
God Stats
2W - 3L
1,510 SR
Queue Stats
62W - 40L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 0 / 2
6,033
603
3,171
5,343
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
6 / 0 / 1
6,677
668
6,283
6,340
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
axkl
Cu Chulainn
13
5 / 1 / 4
7,970
797
5,760
5,684
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
kapadonne
Kuzenbo
8
0 / 1 / 7
5,336
534
1,535
6,867
5,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
tgMTS
Nemesis
9
4 / 3 / 4
6,355
636
5,223
6,426
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 4
4,960
496
3,702
5,944
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
BsT x2Dutty
Danzaburou
10
2 / 3 / 0
5,496
550
4,533
6,602
1,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
DAVINICX
Chronos
9
0 / 4 / 1
5,394
539
1,125
6,381
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Da Ji
TurntaiI
Da Ji
11
3 / 5 / 0
5,575
558
3,138
9,472
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
albergol
Persephone
9
0 / 3 / 0
5,058
506
5,041
5,694
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
2
4
L
Bacchus
 
Bacchus
0
2
4
1
L
Danzaburou
BsT x2Dutty
Danzaburou
2
3
0
0.67
L
Chronos
DAVINICX
Chronos
0
4
1
0.13
W
Scylla
6
0
1
6.5
L
Da Ji
TurntaiI
Da Ji
3
5
0
0.6
L
Persephone
albergol
Persephone
0
3
0
0
W
Cu Chulainn
axkl
Cu Chulainn
5
1
4
7
W
Kuzenbo
kapadonne
Kuzenbo
0
1
7
3.5
W
Nemesis
tgMTS
Nemesis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
17,539
30,660
Taken
34,093
12,832
Mitigated
12,487
8,978
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,171
1,149
0
2,436
5,343
1,337
680
1,612
3,731
0
26,308
L
Bacchus
 
Bacchus
3,702
57
76
1,570
5,944
4,150
0
1,333
4,611
8,996
1,228
L
Danzaburou
BsT x2Dutty
Danzaburou
4,533
2,456
0
2,172
6,602
1,743
0
180
6,422
0
38,812
L
Chronos
DAVINICX
Chronos
1,125
537
0
2,022
6,381
1,801
447
0
6,381
41,691
0
W
Scylla
6,283
889
0
1,751
6,340
1,654
0
3,265
3,075
38,176
1,323
L
Da Ji
TurntaiI
Da Ji
3,138
596
0
3,423
9,472
3,173
0
2,926
6,546
0
36,310
L
Persephone
albergol
Persephone
5,041
252
0
1,418
5,694
1,620
0
3,328
2,359
29,233
0
W
Cu Chulainn
axkl
Cu Chulainn
5,760
1,803
0
1,858
5,684
2,307
0
1,215
4,469
0
52,060
W
Kuzenbo
kapadonne
Kuzenbo
1,535
740
220
1,813
6,867
5,710
40
1,993
4,874
11,726
0
W
Nemesis
tgMTS
Nemesis
5,223
3,208
0
900
6,426
1,824
0
1,710
4,716
0
22,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
26,483
260
Minions Killed
277
0
Camps Cleared
0
1,039,688
Distance Traveled
930,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,033
603
35
4
0
211,997
0
L
Bacchus
4,960
496
16
2
0
201,663
0
L
Danzaburou
5,496
550
68
7
0
170,619
0
L
Chronos
5,394
539
69
7
0
155,693
0
W
Scylla
6,677
668
72
7
0
216,660
0
L
Da Ji
5,575
558
73
7
0
191,848
0
L
Persephone
5,058
506
51
5
0
210,410
1
W
Cu Chulainn
7,970
797
94
9
0
201,996
1
W
Kuzenbo
5,336
534
19
2
0
184,611
2
W
Nemesis
6,355
636
40
4
0
224,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role