Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Mentril3431
Cerberus
Level 24
God Stats
50W - 26L
1,627 SR
Queue Stats
140W - 151L
1,452 Elo+
Party 1
Artemis
Artemis
SEC Pixelkiller
Artemis
Level 176
God Stats
54W - 49L
1,559 SR
Queue Stats
420W - 427L
1,525 Elo+
Party 2
Vulcan
Vulcan
broesserx-0
Vulcan
Level 49
God Stats
3W - 0L
1,842 SR
Queue Stats
125W - 130L
1,455 Elo+
Party 1
Team Averages
Level 121
1,606 SR
1,486 Elo+

VS

Team Averages
Level 122
1,460 SR
1,438 Elo+
Serqet
Serqet
Aleikk
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 98L
1,444 Elo+
Solo
Rama
Rama
CaspianTR
Rama
Level 71
God Stats
0W - 3L
1,143 SR
Queue Stats
2W - 11L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
Demon-Laplast
Baron Samedi
Level 127
God Stats
11W - 12L
1,543 SR
Queue Stats
473W - 477L
1,399 Elo+
Solo
Artio
Artio
Jedi-TheDankTank
Artio
Level 239
God Stats
21W - 22L
1,569 SR
Queue Stats
774W - 739L
1,538 Elo+
Solo
Hades
Hades
Zyxa666
Hades
Level 84
God Stats
124W - 108L
1,545 SR
Queue Stats
128W - 113L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 1 / 2
7,882
717
5,954
8,361
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
 
Cthulhu
11
3 / 2 / 7
7,511
683
6,760
9,246
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Mentril3431
Cerberus
12
3 / 0 / 2
6,504
591
4,396
7,119
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
8 / 2 / 3
7,734
703
10,389
6,108
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
10
0 / 1 / 1
5,768
524
3,391
4,569
2,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aleikk
Serqet
11
1 / 6 / 3
5,988
544
3,365
10,111
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
10
3 / 5 / 0
5,839
531
3,605
9,728
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Demon-Laplast
Baron Samedi
10
1 / 2 / 0
5,612
510
2,403
6,560
3,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
5,573
507
3,829
10,903
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Zyxa666
Hades
12
0 / 2 / 1
6,327
575
4,515
8,171
2,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
6
6
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
2
3
W
Cthulhu
 
Cthulhu
3
2
7
3.25
L
Serqet
Aleikk
Serqet
1
6
3
0.42
L
Rama
3
5
0
0.6
L
Baron Samedi
Demon-Laplast
Baron Samedi
1
2
0
0.5
L
1
1
1
1.5
W
Cerberus
Mentril3431
Cerberus
3
0
2
4
W
8
2
3
4.75
L
Hades
Zyxa666
Hades
0
2
1
0.25
W
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
17,717
35,403
Taken
45,473
15,364
Mitigated
19,080
14,399
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,954
3,244
0
4,562
8,361
2,212
231
4,271
4,090
0
62,695
W
Cthulhu
 
Cthulhu
6,760
1,288
49
2,697
9,246
6,632
105
2,082
6,912
26,312
2,246
L
Serqet
Aleikk
Serqet
3,365
1,250
0
2,394
10,111
2,856
0
2,662
7,449
0
29,747
L
Rama
3,605
2,680
0
2,957
9,728
2,612
0
2,581
7,147
0
28,810
L
Baron Samedi
Demon-Laplast
Baron Samedi
2,403
0
484
2,558
6,560
3,818
0
5,008
1,552
35,290
0
L
3,829
496
728
3,762
10,903
6,974
0
3,816
7,087
13,366
1,274
W
Cerberus
Mentril3431
Cerberus
4,396
98
0
5,391
7,119
2,639
0
1,257
5,862
45,192
0
W
10,389
2,597
0
925
6,108
1,836
1,679
719
5,221
0
45,505
L
Hades
Zyxa666
Hades
4,515
851
0
4,497
8,171
2,820
91
359
7,812
45,222
678
W
Vulcan
3,391
355
0
775
4,569
2,045
0
2,140
2,429
22,620
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
29,339
354
Minions Killed
303
0
Camps Cleared
0
1,075,983
Distance Traveled
1,152,894
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,882
717
108
10
0
181,350
3
W
Cthulhu
7,511
683
37
3
0
209,007
0
L
Serqet
5,988
544
52
5
0
264,627
0
L
Rama
5,839
531
56
5
0
209,024
0
L
Baron Samedi
5,612
510
70
6
0
207,327
0
L
Artio
5,573
507
26
2
0
239,583
0
W
Cerberus
6,504
591
87
8
0
249,765
0
W
Artemis
7,734
703
76
7
0
209,777
0
L
Hades
6,327
575
99
9
0
232,333
0
W
Vulcan
5,768
524
46
4
0
226,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role