Player Matchup

Geb
Geb
Astro3047
Geb
Level 108
God Stats
6W - 3L
1,692 SR
Queue Stats
151W - 144L
1,492 Elo+
Solo
King Arthur
King Arthur
KringeKobold
King Arthur
Level 63
God Stats
13W - 18L
1,367 SR
Queue Stats
126W - 129L
1,464 Elo+
Solo
Discordia
Discordia
LUCIFER9899
Discordia
Level 60
God Stats
10W - 1L
1,560 SR
Queue Stats
14W - 5L
1,388 Elo+
Party 1
Arachne
Arachne
SANDHUT
Arachne
Level 67
God Stats
11W - 1L
1,585 SR
Queue Stats
18W - 7L
1,438 Elo+
Party 1
Neith
Neith
T4C0SRUL3
Neith
Level 56
God Stats
6W - 1L
1,516 SR
Queue Stats
6W - 3L
1,416 Elo+
Party 1
Team Averages
Level 71
1,544 SR
1,440 Elo+

VS

Team Averages
Level 101
1,474 SR
1,368 Elo+
Charon
Charon
BarbaricxViking
Charon
Level 107
God Stats
4W - 3L
1,498 SR
Queue Stats
160W - 160L
1,466 Elo+
Solo
Set
Set
Cosmic227
Set
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
268W - 262L
1,398 Elo+
Solo
Charybdis
Charybdis
Forevernin
Charybdis
Level 127
God Stats
29W - 31L
1,516 SR
Queue Stats
376W - 369L
1,430 Elo+
Solo
Hachiman
Hachiman
Xxstriker94xX
Hachiman
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 6L
1,105 Elo+
Solo
Erlang Shen
Erlang Shen
sushiroll1818
Erlang Shen
Level 86
God Stats
3W - 5L
1,358 SR
Queue Stats
315W - 331L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,465
533
6,105
12,378
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
KringeKobold
King Arthur
14
10 / 0 / 0
9,226
659
14,005
15,169
12,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
LUCIFER9899
Discordia
13
2 / 1 / 3
7,782
556
9,604
5,336
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
SANDHUT
Arachne
13
4 / 2 / 2
7,319
523
5,843
9,671
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Neith
T4C0SRUL3
Neith
12
3 / 5 / 1
7,373
527
8,483
10,078
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,226
516
6,708
16,070
13,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 1
6,370
455
2,098
14,527
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Forevernin
Charybdis
13
1 / 2 / 1
7,324
523
6,057
10,669
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
Xxstriker94xX
Hachiman
14
5 / 2 / 2
8,039
574
9,027
8,992
3,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
sushiroll1818
Erlang Shen
11
0 / 7 / 0
6,384
456
5,564
16,358
13,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
20
Kills
9
10
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
2
4
3
0.88
L
1
5
1
0.3
L
Charybdis
Forevernin
Charybdis
1
2
1
0.75
W
King Arthur
KringeKobold
King Arthur
10
0
0
10
W
Discordia
LUCIFER9899
Discordia
2
1
3
3.5
W
Arachne
SANDHUT
Arachne
4
2
2
2.5
W
Neith
T4C0SRUL3
Neith
3
5
1
0.7
L
Hachiman
Xxstriker94xX
Hachiman
5
2
2
3
L
Erlang Shen
sushiroll1818
Erlang Shen
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,040
Damage
29,454
52,632
Taken
66,616
30,289
Mitigated
39,212
12,905
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,105
734
0
3,337
12,378
10,108
0
2,601
9,777
30,916
3,606
L
6,708
1,940
423
5,647
16,070
13,537
0
4,234
11,836
32,682
0
L
2,098
900
0
6,038
14,527
5,897
0
2,461
12,066
0
44,674
L
Charybdis
Forevernin
Charybdis
6,057
1,642
0
2,694
10,669
3,195
0
6,654
4,015
0
53,831
W
King Arthur
KringeKobold
King Arthur
14,005
2,995
0
4,096
15,169
12,122
387
232
14,937
0
62,303
W
Discordia
LUCIFER9899
Discordia
9,604
672
0
540
5,336
1,644
375
716
4,620
48,891
1,468
W
Arachne
SANDHUT
Arachne
5,843
4,716
0
3,751
9,671
3,165
243
1,564
8,107
0
47,473
W
Neith
T4C0SRUL3
Neith
8,483
2,866
0
1,181
10,078
3,250
0
1,595
8,483
0
41,213
L
Hachiman
Xxstriker94xX
Hachiman
9,027
5,648
0
4,925
8,992
3,200
699
1,983
7,009
0
53,945
L
Erlang Shen
sushiroll1818
Erlang Shen
5,564
3,615
0
5,459
16,358
13,383
0
0
16,358
0
31,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
35,343
351
Minions Killed
358
0
Camps Cleared
0
1,442,705
Distance Traveled
1,281,221
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,465
533
50
4
0
299,161
4
L
Charon
7,226
516
28
2
0
255,382
0
L
Set
6,370
455
75
5
0
265,637
0
L
Charybdis
7,324
523
112
8
0
251,501
0
W
King Arthur
9,226
659
85
6
0
269,523
2
W
Discordia
7,782
556
79
6
0
272,831
0
W
Arachne
7,319
523
72
5
0
337,219
0
W
Neith
7,373
527
65
5
0
263,971
0
L
Hachiman
8,039
574
96
7
0
264,984
0
L
Erlang Shen
6,384
456
47
3
0
243,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role