Player Matchup

Yemoja
Yemoja
Alextxlp990
Yemoja
Level 49
God Stats
7W - 5L
1,400 SR
Queue Stats
35W - 43L
1,324 Elo+
Solo
Apollo
Apollo
Hippymess
Apollo
Level 143
God Stats
15W - 14L
1,536 SR
Queue Stats
61W - 73L
1,354 Elo+
Solo
Ishtar
Ishtar
Kvlux_
Ishtar
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
8W - 18L
1,338 Elo+
Party 1
Anubis
Anubis
novagaialovesu
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 116L
1,284 Elo+
Solo
Achilles
Achilles
yuse920
Achilles
Level 82
God Stats
0W - 3L
1,268 SR
Queue Stats
72W - 86L
1,347 Elo+
Party 1
Team Averages
Level 68
1,441 SR
1,329 Elo+

VS

Team Averages
Level 76
1,385 SR
1,342 Elo+
Artemis
Artemis
ChunkGoated
Artemis
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,184 Elo+
Solo
Fenrir
Fenrir
EggZackLyy
Fenrir
Level 80
God Stats
17W - 19L
1,399 SR
Queue Stats
214W - 203L
1,408 Elo+
Party 2
Odin
Odin
dhilly97
Odin
Level 72
God Stats
1W - 0L
1,178 SR
Queue Stats
226W - 220L
1,383 Elo+
Party 2
Sobek
Sobek
madddeye69
Sobek
Level 16
God Stats
85W - 71L
1,318 SR
Queue Stats
94W - 98L
1,281 Elo+
Party 2
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 124
God Stats
263W - 275L
1,530 SR
Queue Stats
269W - 284L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 0 / 5
8,410
495
5,831
11,191
7,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Hippymess
Apollo
16
8 / 3 / 0
10,076
593
6,166
10,447
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ishtar
Kvlux_
Ishtar
12
0 / 3 / 2
6,904
406
7,519
12,959
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 6 / 0
8,107
477
7,010
14,624
6,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
yuse920
Achilles
13
0 / 3 / 2
8,156
480
7,175
15,372
11,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChunkGoated
Artemis
13
4 / 3 / 2
8,356
492
13,249
7,626
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
EggZackLyy
Fenrir
18
7 / 2 / 5
10,413
613
10,768
13,098
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
17
1 / 1 / 2
9,486
558
6,596
14,540
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
13
0 / 1 / 3
7,904
465
2,522
16,627
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
pepetruenohot
Kukulkan
15
3 / 4 / 4
9,865
580
9,505
7,913
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
15
15
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
5
2.5
W
Artemis
ChunkGoated
Artemis
4
3
2
1.67
W
Fenrir
EggZackLyy
Fenrir
7
2
5
4.75
L
Apollo
Hippymess
Apollo
8
3
0
2.67
L
Ishtar
Kvlux_
Ishtar
0
3
2
0.33
W
Odin
1
1
2
2
W
Sobek
0
1
3
1.5
L
3
6
0
0.5
W
Kukulkan
pepetruenohot
Kukulkan
3
4
4
1.25
L
Achilles
yuse920
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
42,640
64,593
Taken
59,804
32,574
Mitigated
40,451
21,988
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,831
1,783
5,007
4,586
11,191
7,970
74
2,482
8,709
27,824
1,113
W
Artemis
ChunkGoated
Artemis
13,249
4,309
0
1,993
7,626
2,168
422
3,310
4,316
0
48,854
W
Fenrir
EggZackLyy
Fenrir
10,768
2,157
0
3,349
13,098
6,436
292
1,952
11,146
0
84,920
L
Apollo
Hippymess
Apollo
6,166
2,823
0
2,143
10,447
3,486
152
1,342
9,062
0
68,048
L
Ishtar
Kvlux_
Ishtar
7,519
4,242
0
3,335
12,959
3,486
0
1,579
11,380
0
35,317
W
Odin
6,596
2,104
0
3,564
14,540
15,453
453
1,092
13,448
0
63,392
W
Sobek
2,522
58
0
6,344
16,627
13,410
28
5,538
11,089
15,262
0
L
7,010
742
0
5,867
14,624
6,044
333
6,624
8,000
52,957
0
W
Kukulkan
pepetruenohot
Kukulkan
9,505
634
0
2,037
7,913
2,984
1,872
2,424
5,489
70,352
0
L
Achilles
yuse920
Achilles
7,175
2,344
0
1,050
15,372
11,588
0
0
14,514
8,529
42,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
46,024
382
Minions Killed
454
0
Camps Cleared
0
1,592,027
Distance Traveled
1,653,535
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,410
495
43
3
0
313,725
6
W
Artemis
8,356
492
69
4
0
309,603
0
W
Fenrir
10,413
613
129
8
0
422,336
0
L
Apollo
10,076
593
111
7
0
358,833
3
L
Ishtar
6,904
406
59
3
0
282,489
0
W
Odin
9,486
558
114
7
0
298,163
0
W
Sobek
7,904
465
17
1
0
333,985
0
L
Anubis
8,107
477
90
5
0
286,722
0
W
Kukulkan
9,865
580
125
7
0
289,448
0
L
Achilles
8,156
480
79
5
0
350,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role