Player Matchup

Ares
Ares
Silver V
FadedButtons
Ares
Silver V
Level 156
God Stats
2W - 5L
1,345 SR
Queue Stats
45W - 68L
710 MMR
Solo
Skadi
Skadi
Silver V
GhostLove290
Skadi
Silver V
Level 123
God Stats
121W - 117L
1,503 SR
Queue Stats
369W - 399L
552 MMR
Solo
Loki
Loki
Bronze II
KreepyNator_6
Loki
Bronze II
Level 148
God Stats
8W - 13L
1,373 SR
Queue Stats
204W - 251L
355 MMR
Solo
He Bo
He Bo
Silver III
ShamanChavo
He Bo
Silver III
Level 370
God Stats
2W - 8L
1,380 SR
Queue Stats
596W - 691L
819 MMR
Solo
Surtr
Surtr
Bronze III
temp-432540
Surtr
Bronze III
Level 80
God Stats
1W - 7L
1,089 SR
Queue Stats
26W - 66L
624 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 175
1,338 SR
612 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,478 SR
855 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Bronze I
BlondCreator716
Bake Kujira
Bronze I
Level 85
God Stats
9W - 6L
1,387 SR
Queue Stats
108W - 141L
469 MMR
Solo
Bakasura
Bakasura
Bronze I
MoonDivinty
Bakasura
Bronze I
Level 127
God Stats
2W - 0L
1,722 SR
Queue Stats
85W - 103L
732 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
X_Sanemi_
Cu Chulainn
Silver IV
Level 145
God Stats
5W - 8L
1,377 SR
Queue Stats
505W - 518L
737 MMR
Solo
Nu Wa
Nu Wa
Silver III
psychorival
Nu Wa
Silver III
Level 159
God Stats
20W - 23L
1,405 SR
Queue Stats
323W - 354L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,569
536
14,566
14,574
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

10
1 / 1 / 2
6,565
410
3,414
4,584
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 0
5,455
341
684
3,908
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 0 / 0
4,449
278
0
837
58
13
1 / 6 / 0
7,581
474
11,708
20,215
20,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AgniAh PuchAthenaFreya

VS

Bans
MulanThanatosJormungandrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 1
7,814
488
4,608
8,860
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
BlondCreator716
Bake Kujira
14
1 / 3 / 3
7,505
469
4,210
12,626
8,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
MoonDivinty
Bakasura
16
5 / 1 / 1
9,265
579
4,092
17,162
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
X_Sanemi_
Cu Chulainn
16
3 / 1 / 4
9,243
578
12,255
19,175
13,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
1 / 0 / 4
9,398
587
5,625
3,092
934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
11
11
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
1
1.5
W
Bake Kujira
BlondCreator716
Bake Kujira
1
3
3
0.83
L
4
4
1
1.13
L
1
1
2
2
L
0
0
0
0
W
Bakasura
MoonDivinty
Bakasura
5
1
1
5.5
L
0
0
0
0
W
Cu Chulainn
X_Sanemi_
Cu Chulainn
3
1
4
5
W
1
0
4
3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
30,790
44,118
Taken
60,915
37,113
Mitigated
34,715
6,379
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,608
2,596
0
4,427
8,860
2,977
1,081
4,761
4,099
0
50,254
W
Bake Kujira
BlondCreator716
Bake Kujira
4,210
2,572
0
1,153
12,626
8,516
452
7,329
5,297
40,739
0
L
14,566
576
0
1,294
14,574
14,344
0
4,251
10,303
54,649
4,826
L
3,414
1,106
0
487
4,584
1,094
0
1,911
2,603
0
40,702
L
684
117
0
1,648
3,908
800
0
1,838
2,045
0
16,798
W
Bakasura
MoonDivinty
Bakasura
4,092
2,657
0
9,081
17,162
8,525
56
470
16,692
0
55,934
L
0
0
0
0
837
58
0
837
0
0
0
W
Cu Chulainn
X_Sanemi_
Cu Chulainn
12,255
2,098
0
6,240
19,175
13,763
142
1,831
17,344
548
71,749
W
5,625
931
0
1,715
3,092
934
1,765
0
3,092
70,499
1,015
L
11,708
4,866
0
2,950
20,215
20,817
0
1,206
17,855
532
58,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
43,225
266
Minions Killed
533
0
Camps Cleared
0
938,713
Distance Traveled
1,686,136
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,814
488
77
5
0
299,626
0
W
Bake Kujira
7,505
469
63
4
0
322,347
2
L
Ares
8,569
536
76
5
0
287,250
0
L
Skadi
6,565
410
60
4
0
259,554
0
L
Loki
5,455
341
29
2
0
106,638
0
W
Bakasura
9,265
579
133
8
0
410,525
1
L
He Bo
4,449
278
0
0
0
0
0
W
Cu Chulainn
9,243
578
137
9
0
351,063
0
W
Nu Wa
9,398
587
123
8
0
302,575
3
L
Surtr
7,581
474
101
6
0
285,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role