Player Matchup

Charybdis
Charybdis
HeDownBad4Me
Charybdis
Level 144
God Stats
35W - 19L
1,588 SR
Queue Stats
463W - 410L
1,605 Elo+
Solo
Mulan
Mulan
Kokku0
Mulan
Level 87
God Stats
6W - 2L
1,594 SR
Queue Stats
64W - 48L
1,478 Elo+
Party 2
Hercules
Hercules
V0odooo
Hercules
Level 68
God Stats
1W - 3L
1,254 SR
Queue Stats
82W - 69L
1,502 Elo+
Party 2
Poseidon
Poseidon
VYLZ
Poseidon
Level 84
God Stats
7W - 8L
1,566 SR
Queue Stats
76W - 71L
1,499 Elo+
Party 2
Horus
Horus
Xtmyswitch
Horus
Level 124
God Stats
16W - 6L
1,776 SR
Queue Stats
331W - 285L
1,523 Elo+
Party 2
Team Averages
Level 101
1,556 SR
1,522 Elo+

VS

Team Averages
Level 120
1,609 SR
1,504 Elo+
King Arthur
King Arthur
Arcknite
King Arthur
Level 104
God Stats
18W - 10L
1,685 SR
Queue Stats
64W - 67L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
Lance13306
Jormungandr
Level 87
God Stats
13W - 12L
1,545 SR
Queue Stats
203W - 188L
1,554 Elo+
Party 1
Lancelot
Lancelot
LunchBurglar
Lancelot
Level 114
God Stats
9W - 7L
1,539 SR
Queue Stats
213W - 201L
1,558 Elo+
Party 1
Chang'e
Chang'e
REY D MAGNUS
Chang'e
Level 207
God Stats
5W - 4L
1,773 SR
Queue Stats
251W - 250L
1,467 Elo+
Solo
Heimdallr
Heimdallr
WagglyOdin
Heimdallr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeDownBad4Me
Charybdis
20
10 / 2 / 5
12,993
684
15,751
13,441
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Kokku0
Mulan
17
9 / 1 / 8
11,012
580
14,867
17,251
9,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
V0odooo
Hercules
16
1 / 1 / 13
10,566
556
7,322
16,824
11,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
VYLZ
Poseidon
17
6 / 7 / 5
10,851
571
10,480
11,261
3,797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
17
5 / 3 / 3
10,827
570
14,828
23,765
18,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcknite
King Arthur
14
4 / 5 / 0
9,559
503
15,654
24,986
17,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Lance13306
Jormungandr
13
3 / 3 / 2
8,929
470
5,927
11,770
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
LunchBurglar
Lancelot
16
5 / 3 / 3
9,856
519
12,115
12,257
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
REY D MAGNUS
Chang'e
16
2 / 11 / 1
9,680
509
10,629
18,412
4,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
WagglyOdin
Heimdallr
14
0 / 9 / 2
8,996
473
5,855
16,797
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
31
Kills
14
14
Deaths
31
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arcknite
King Arthur
4
5
0
0.8
W
Charybdis
HeDownBad4Me
Charybdis
10
2
5
6.25
W
Mulan
Kokku0
Mulan
9
1
8
13
L
Jormungandr
Lance13306
Jormungandr
3
3
2
1.33
L
Lancelot
LunchBurglar
Lancelot
5
3
3
2.17
L
Chang'e
REY D MAGNUS
Chang'e
2
11
1
0.23
W
Hercules
V0odooo
Hercules
1
1
13
7.5
W
Poseidon
VYLZ
Poseidon
6
7
5
1.21
L
Heimdallr
WagglyOdin
Heimdallr
0
9
2
0.11
W
Horus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,248
Damage
50,180
82,542
Taken
84,222
49,293
Mitigated
39,145
30,124
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arcknite
King Arthur
15,654
1,264
0
6,729
24,986
17,469
62
0
24,083
0
60,599
W
Charybdis
HeDownBad4Me
Charybdis
15,751
8,223
0
7,389
13,441
5,440
2,781
2,178
11,263
0
118,659
W
Mulan
Kokku0
Mulan
14,867
2,715
0
5,398
17,251
9,503
0
3,519
13,732
0
82,702
L
Jormungandr
Lance13306
Jormungandr
5,927
1,680
0
854
11,770
6,499
0
2,041
9,661
27,997
2,901
L
Lancelot
LunchBurglar
Lancelot
12,115
2,031
0
4,818
12,257
4,801
0
794
11,281
0
70,379
L
Chang'e
REY D MAGNUS
Chang'e
10,629
305
714
4,406
18,412
4,851
159
7,206
10,469
64,816
2,325
W
Hercules
V0odooo
Hercules
7,322
2,693
0
5,841
16,824
11,788
117
2,976
13,848
630
42,569
W
Poseidon
VYLZ
Poseidon
10,480
2,774
0
323
11,261
3,797
422
8,143
3,118
78,303
833
L
Heimdallr
WagglyOdin
Heimdallr
5,855
3,127
0
830
16,797
5,525
0
0
16,797
0
55,612
W
Horus
14,828
6,322
760
10,413
23,765
18,765
150
2,702
21,063
0
66,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,249
Gold Earned
47,020
590
Minions Killed
454
0
Camps Cleared
0
1,942,064
Distance Traveled
1,709,431
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,559
503
83
4
0
288,084
0
W
Charybdis
12,993
684
191
10
0
365,118
0
W
Mulan
11,012
580
104
5
0
431,341
0
L
Jormungandr
8,929
470
53
3
0
336,914
0
L
Lancelot
9,856
519
104
5
0
391,740
0
L
Chang'e
9,680
509
123
6
0
324,236
2
W
Hercules
10,566
556
61
3
0
420,181
2
W
Poseidon
10,851
571
141
7
0
366,328
0
L
Heimdallr
8,996
473
91
5
0
368,457
0
W
Horus
10,827
570
93
5
0
359,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role