Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
 
Agni
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
GENERALMUJO
Cthulhu
Gold II
Level 181
God Stats
7W - 3L
1,697 SR
Queue Stats
205W - 207L
1,514 MMR
Solo
Mulan
Mulan
Gold IV
KYMYOUNGSO
Mulan
Gold IV
Level 169
God Stats
13W - 12L
1,507 SR
Queue Stats
310W - 316L
1,232 MMR
Solo
Susano
Susano
Gold V
rmkBR
Susano
Gold V
Level 148
God Stats
1W - 0L
1,216 SR
Queue Stats
68W - 87L
1,134 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,484 SR
1,376 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,562 SR
1,416 MMR
Hercules
Hercules
Bronze III
FLYM4N
Hercules
Bronze III
Level 148
God Stats
0W - 1L
1,873 SR
Queue Stats
2W - 9L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Ferzymonster
Ra
Bronze III
Level 63
God Stats
0W - 1L
1,503 SR
Queue Stats
5W - 18L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Franklinho
Tsukuyomi
Silver I
Level 149
God Stats
0W - 1L
1,438 SR
Queue Stats
5W - 4L
1,496 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
mumuca11
Danzaburou
Bronze IV
Level 65
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 10L
1,114 MMR
Solo
Geb
Geb
Gold IV
seveRAOO
Geb
Gold IV
Level 131
God Stats
13W - 12L
1,581 SR
Queue Stats
112W - 115L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 0 / 2
7,049
641
4,915
4,755
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
 
Agni
13
4 / 2 / 0
6,978
634
6,772
5,843
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
GENERALMUJO
Cthulhu
11
0 / 0 / 4
6,442
586
5,051
11,269
5,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mulan
14
6 / 0 / 0
8,218
747
9,125
11,538
8,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
rmkBR
Susano
12
1 / 2 / 0
6,010
546
3,347
9,055
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PoseidonFreyaErlang Shen

VS

Bans
AthenaThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FLYM4N
Hercules
11
2 / 4 / 0
6,251
568
5,644
12,383
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 5 / 1
5,659
514
3,468
7,444
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Franklinho
Tsukuyomi
10
1 / 3 / 1
5,462
497
3,924
8,096
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
mumuca11
Danzaburou
10
0 / 1 / 0
5,387
490
2,228
6,140
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,233
476
3,811
8,614
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
4
4
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
2
2
W
Agni
 
Agni
4
2
0
2
L
Hercules
FLYM4N
Hercules
2
4
0
0.5
L
1
5
1
0.3
L
Tsukuyomi
Franklinho
Tsukuyomi
1
3
1
0.5
W
Cthulhu
GENERALMUJO
Cthulhu
0
0
4
2
W
Mulan
6
0
0
6
L
Danzaburou
mumuca11
Danzaburou
0
1
0
0
W
Susano
rmkBR
Susano
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,210
Damage
19,075
42,460
Taken
42,677
20,314
Mitigated
19,167
20,230
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,915
2,718
0
3,149
4,755
1,844
1,259
399
4,356
0
56,103
W
Agni
 
Agni
6,772
557
0
384
5,843
1,771
0
3,157
2,639
55,999
0
L
Hercules
FLYM4N
Hercules
5,644
1,409
0
4,112
12,383
7,254
0
438
11,945
0
39,233
L
3,468
69
263
1,051
7,444
2,249
0
5,645
1,799
36,854
967
L
Tsukuyomi
Franklinho
Tsukuyomi
3,924
1,215
0
2,433
8,096
2,623
0
1,100
6,996
0
35,493
W
Cthulhu
GENERALMUJO
Cthulhu
5,051
223
2,141
5,610
11,269
5,097
0
3,525
7,744
24,431
1,134
W
Mulan
9,125
1,632
0
4,296
11,538
8,454
0
0
11,123
1,955
53,020
L
Danzaburou
mumuca11
Danzaburou
2,228
718
0
1,615
6,140
1,651
0
500
5,640
0
28,846
W
Susano
rmkBR
Susano
3,347
1,068
0
4,650
9,055
3,148
0
123
8,851
0
47,025
L
3,811
237
0
2,615
8,614
5,390
0
4,235
4,379
22,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
27,992
432
Minions Killed
296
0
Camps Cleared
0
1,182,257
Distance Traveled
1,170,735
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,049
641
104
9
0
230,458
2
W
Agni
6,978
634
105
10
0
219,339
0
L
Hercules
6,251
568
68
6
0
214,597
3
L
Ra
5,659
514
66
6
0
221,679
0
L
Tsukuyomi
5,462
497
70
6
0
258,007
2
W
Cthulhu
6,442
586
33
3
0
242,392
4
W
Mulan
8,218
747
91
8
0
232,044
0
L
Danzaburou
5,387
490
66
6
0
235,873
1
W
Susano
6,010
546
99
9
0
258,024
0
L
Geb
5,233
476
26
2
0
240,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role