Player Matchup

Kuzenbo
Kuzenbo
BUCCI 1101
Kuzenbo
Level 63
God Stats
16W - 12L
1,552 SR
Queue Stats
38W - 40L
1,493 Elo+
Party 2
Medusa
Medusa
BigC0991
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,534 Elo+
Party 2
Eset
Eset
MindFireDX
Eset
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,493 Elo+
Party 2
Shiva
Shiva
OFS Hordan
Shiva
Level 104
God Stats
21W - 13L
1,686 SR
Queue Stats
122W - 105L
1,560 Elo+
Party 2
Nemesis
Nemesis
TheBredCam
Nemesis
Level 119
God Stats
19W - 19L
1,545 SR
Queue Stats
100W - 115L
1,427 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,502 Elo+

VS

Team Averages
Level 79
1,523 SR
1,523 Elo+
Agni
Agni
BentStaple
Agni
Level 104
God Stats
17W - 14L
1,527 SR
Queue Stats
268W - 258L
1,499 Elo+
Solo
Vamana
Vamana
SgtF4tCokk
Vamana
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 29L
1,548 Elo+
Party 1
Fenrir
Fenrir
audiem
Fenrir
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 29L
1,548 Elo+
Party 1
Sol
Sol
dmbandon
Sol
Level 109
God Stats
1W - 2L
1,586 SR
Queue Stats
14W - 22L
1,455 Elo+
Solo
Cerberus
Cerberus
pzminator3000
Cerberus
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BUCCI 1101
Kuzenbo
6
1 / 0 / 0
3,415
683
265
2,691
1,727
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Medusa
BigC0991
Medusa
6
0 / 0 / 1
3,469
694
1,653
1,495
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 2
3,935
787
1,345
1,243
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
6
1 / 1 / 1
3,627
725
1,888
4,717
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemesis
TheBredCam
Nemesis
7
3 / 0 / 0
4,000
800
1,815
3,323
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,129
626
354
2,350
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SgtF4tCokk
Vamana
7
0 / 1 / 0
3,700
740
2,221
4,130
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
audiem
Fenrir
5
1 / 2 / 0
3,242
648
1,003
4,205
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,249
650
970
2,601
536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
pzminator3000
Cerberus
1
0 / 0 / 0
2,437
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BUCCI 1101
Kuzenbo
1
0
0
1
L
0
3
0
0
W
Medusa
BigC0991
Medusa
0
0
1
0.5
W
1
0
2
2
W
Shiva
1
1
1
1.5
L
Vamana
SgtF4tCokk
Vamana
0
1
0
0
W
Nemesis
TheBredCam
Nemesis
3
0
0
3
L
Fenrir
audiem
Fenrir
1
2
0
0.5
L
0
1
0
0
L
Cerberus
pzminator3000
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,966
Damage
4,548
13,469
Taken
13,286
4,836
Mitigated
4,454
3,246
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BUCCI 1101
Kuzenbo
265
62
0
460
2,691
1,727
0
385
2,306
6,359
0
L
354
0
0
200
2,350
585
0
1,035
1,315
10,592
0
W
Medusa
BigC0991
Medusa
1,653
187
0
155
1,495
393
0
523
972
0
20,682
W
1,345
44
0
598
1,243
260
0
296
889
18,326
1,367
W
Shiva
1,888
302
0
1,220
4,717
1,486
0
0
4,448
0
15,911
L
Vamana
SgtF4tCokk
Vamana
2,221
683
0
1,578
4,130
2,357
0
0
4,130
0
19,864
W
Nemesis
TheBredCam
Nemesis
1,815
901
0
813
3,323
970
0
0
3,289
0
16,401
L
Fenrir
audiem
Fenrir
1,003
407
0
1,070
4,205
976
0
288
3,917
0
8,163
L
970
341
0
1,108
2,601
536
0
265
2,336
12,955
2,231
L
Cerberus
pzminator3000
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,446
Gold Earned
15,757
138
Minions Killed
110
0
Camps Cleared
0
519,115
Distance Traveled
388,079
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,415
683
14
3
0
107,166
2
L
Agni
3,129
626
20
4
0
83,996
0
W
Medusa
3,469
694
27
5
0
100,776
2
W
Eset
3,935
787
34
7
0
92,515
2
W
Shiva
3,627
725
35
7
0
95,099
0
L
Vamana
3,700
740
40
8
0
104,176
0
W
Nemesis
4,000
800
28
6
0
123,559
0
L
Fenrir
3,242
648
23
5
0
98,848
0
L
Sol
3,249
650
27
5
0
101,059
0
L
Cerberus
2,437
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role