Player Matchup

Chaac
Chaac
Diamondking379
Chaac
Level 149
God Stats
6W - 8L
1,554 SR
Queue Stats
247W - 312L
1,510 Elo+
Party 1
Ra
Ra
ECBinsen
Ra
Level 158
God Stats
2W - 2L
1,396 SR
Queue Stats
100W - 67L
1,632 Elo+
Party 1
Chernobog
Chernobog
ItsSogno
Chernobog
Level 184
God Stats
15W - 8L
1,718 SR
Queue Stats
334W - 281L
1,594 Elo+
Party 1
Khepri
Khepri
gigglygoose
Khepri
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 285L
1,542 Elo+
Party 1
Pele
Pele
korrã
Pele
Level 183
God Stats
4W - 4L
1,716 SR
Queue Stats
174W - 135L
1,640 Elo+
Party 1
Team Averages
Level 163
1,577 SR
1,584 Elo+

VS

Team Averages
Level 140
1,525 SR
1,557 Elo+
King Arthur
King Arthur
GIDEON3531
King Arthur
Level 162
God Stats
17W - 13L
1,596 SR
Queue Stats
325W - 261L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
JorgeYC21
Sylvanus
Level 106
God Stats
3W - 5L
1,364 SR
Queue Stats
158W - 131L
1,534 Elo+
Party 2
Achilles
Achilles
ShevchenkoCR
Achilles
Level 137
God Stats
4W - 2L
1,609 SR
Queue Stats
217W - 232L
1,553 Elo+
Party 3
Sol
Sol
TheGodLitter
Sol
Level 128
God Stats
2W - 3L
1,571 SR
Queue Stats
267W - 254L
1,538 Elo+
Party 3
Nemesis
Nemesis
handler27
Nemesis
Level 166
God Stats
1W - 3L
1,484 SR
Queue Stats
464W - 453L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,550
595
6,247
10,045
8,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 2
6,708
610
5,096
2,589
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ItsSogno
Chernobog
13
2 / 1 / 5
6,835
621
12,255
8,585
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Khepri
9
0 / 0 / 5
5,846
531
2,945
9,166
5,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
korrã
Pele
12
6 / 1 / 1
6,622
602
5,928
9,169
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GIDEON3531
King Arthur
10
0 / 3 / 1
5,839
531
6,130
10,418
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
JorgeYC21
Sylvanus
8
0 / 3 / 1
4,846
441
2,310
8,768
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
ShevchenkoCR
Achilles
10
1 / 2 / 0
5,512
501
2,706
8,447
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
6,135
558
6,139
8,091
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
handler27
Nemesis
10
0 / 1 / 1
5,360
487
3,905
9,742
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
2
0
2
3
L
King Arthur
GIDEON3531
King Arthur
0
3
1
0.17
W
Chernobog
ItsSogno
Chernobog
2
1
5
4.5
L
Sylvanus
JorgeYC21
Sylvanus
0
3
1
0.17
L
Achilles
ShevchenkoCR
Achilles
1
2
0
0.5
L
1
2
0
0.5
W
Khepri
0
0
5
2.5
L
Nemesis
handler27
Nemesis
0
1
1
0.5
W
Pele
korrã
Pele
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
21,190
39,554
Taken
45,466
21,832
Mitigated
19,980
16,561
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,247
593
0
3,344
10,045
8,572
0
445
9,561
0
47,200
W
5,096
234
1,197
1,847
2,589
793
0
0
2,527
50,945
1,143
L
King Arthur
GIDEON3531
King Arthur
6,130
757
0
2,228
10,418
6,606
0
0
10,418
0
40,134
W
Chernobog
ItsSogno
Chernobog
12,255
8,900
0
5,298
8,585
3,283
32
2,462
6,058
0
64,134
L
Sylvanus
JorgeYC21
Sylvanus
2,310
906
994
2,040
8,768
4,931
0
1,850
6,850
15,321
4,701
L
Achilles
ShevchenkoCR
Achilles
2,706
441
0
3,606
8,447
3,640
0
3,276
5,098
0
23,103
L
6,139
2,124
0
3,494
8,091
1,766
0
566
7,525
34,966
2,410
W
Khepri
2,945
147
238
2,324
9,166
5,721
0
4,350
4,779
11,617
1,164
L
Nemesis
handler27
Nemesis
3,905
1,390
0
3,853
9,742
3,037
0
1,590
8,106
0
37,269
W
Pele
korrã
Pele
5,928
1,711
0
2,313
9,169
3,463
0
1,507
7,633
0
53,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
27,692
380
Minions Killed
309
0
Camps Cleared
0
1,186,460
Distance Traveled
1,146,910
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,550
595
87
8
0
223,315
2
W
Ra
6,708
610
94
9
0
263,064
2
L
King Arthur
5,839
531
80
7
0
222,648
2
W
Chernobog
6,835
621
100
9
0
204,025
3
L
Sylvanus
4,846
441
37
3
0
175,390
1
L
Achilles
5,512
501
40
4
0
247,191
0
L
Sol
6,135
558
73
7
0
228,406
2
W
Khepri
5,846
531
12
1
0
235,867
5
L
Nemesis
5,360
487
79
7
0
273,275
0
W
Pele
6,622
602
87
8
0
260,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role