Player Matchup

Tyr
Tyr
DeutschHogsy
Tyr
Level 126
God Stats
1W - 3L
1,453 SR
Queue Stats
101W - 109L
1,457 Elo+
Party 2
Bastet
Bastet
Jangle2k
Bastet
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 4
Poseidon
Poseidon
TheTaco18
Poseidon
Level 82
God Stats
21W - 9L
1,613 SR
Queue Stats
89W - 88L
1,443 Elo+
Party 2
Ra
Ra
WarehouseWorker
Ra
Level 16
God Stats
15W - 11L
1,433 SR
Queue Stats
26W - 37L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
xJanglex
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,367 Elo+
Party 4
Team Averages
Level 49
1,500 SR
1,403 Elo+

VS

Team Averages
Level 63
1,590 SR
1,362 Elo+
Vamana
Vamana
BLnKOcean3201
Vamana
Level 107
God Stats
2W - 2L
1,813 SR
Queue Stats
138W - 137L
1,451 Elo+
Party 3
Artemis
Artemis
Interledger
Artemis
Level 82
God Stats
0W - 1L
1,830 SR
Queue Stats
6W - 18L
1,312 Elo+
Party 3
Cthulhu
Cthulhu
KINGCHRISXI
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,456 Elo+
Party 3
Chang'e
Chang'e
Kamaukcooper24-7
Chang'e
Level 89
God Stats
6W - 9L
1,586 SR
Queue Stats
30W - 30L
1,445 Elo+
Party 1
Loki
Loki
kodakills-6
Loki
Level 25
God Stats
0W - 3L
1,219 SR
Queue Stats
6W - 8L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 5
9,808
981
13,160
9,240
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Jangle2k
Bastet
15
3 / 1 / 13
9,046
905
7,772
4,049
1,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
TheTaco18
Poseidon
16
8 / 2 / 5
10,071
1,007
14,809
7,716
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 10
9,008
901
7,567
4,070
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
xJanglex
Nu Wa
14
1 / 3 / 11
8,531
853
7,605
4,981
1,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,094
909
4,827
12,495
11,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
Interledger
Artemis
14
1 / 6 / 2
8,471
847
3,398
9,831
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
KINGCHRISXI
Cthulhu
13
1 / 2 / 0
7,831
783
3,769
11,414
10,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 5 / 3
8,132
813
5,390
11,094
4,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 9 / 1
7,875
788
4,953
13,340
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
23
Kills
6
6
Deaths
23
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
8
0
5
10.5
L
Artemis
Interledger
Artemis
1
6
2
0.33
W
Bastet
Jangle2k
Bastet
3
1
13
9.5
L
Cthulhu
KINGCHRISXI
Cthulhu
1
2
0
0.5
L
1
5
3
0.5
W
Poseidon
TheTaco18
Poseidon
8
2
5
5.25
W
3
0
10
8
L
1
9
1
0.17
W
Nu Wa
xJanglex
Nu Wa
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
22,337
30,056
Taken
58,174
13,758
Mitigated
35,555
9,700
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,827
1,244
0
1,630
12,495
11,955
0
8,303
3,774
0
31,385
W
13,160
2,044
0
2,316
9,240
6,424
299
3,835
5,405
0
24,180
L
Artemis
Interledger
Artemis
3,398
654
0
1,549
9,831
3,082
917
3,321
6,310
0
20,725
W
Bastet
Jangle2k
Bastet
7,772
1,312
77
587
4,049
1,426
0
1,044
3,005
0
12,181
L
Cthulhu
KINGCHRISXI
Cthulhu
3,769
149
0
94
11,414
10,794
33
6,928
4,200
16,496
258
L
5,390
355
874
1,853
11,094
4,497
0
4,788
6,084
21,435
0
W
Poseidon
TheTaco18
Poseidon
14,809
3,124
0
518
7,716
2,600
0
1,234
6,482
42,358
0
W
7,567
934
3,489
2,100
4,070
1,698
640
1,021
3,049
29,382
225
L
4,953
822
0
184
13,340
5,227
0
5,964
7,184
0
13,627
W
Nu Wa
xJanglex
Nu Wa
7,605
3,065
234
379
4,981
1,610
806
2,014
2,967
14,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
41,403
175
Minions Killed
185
0
Camps Cleared
0
1,059,725
Distance Traveled
939,655
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,094
909
64
6
0
215,821
0
W
Tyr
9,808
981
36
4
0
242,022
0
L
Artemis
8,471
847
33
3
0
178,100
0
W
Bastet
9,046
905
20
2
0
232,877
0
L
Cthulhu
7,831
783
26
3
0
192,890
0
L
Chang'e
8,132
813
43
4
0
178,452
1
W
Poseidon
10,071
1,007
50
5
0
210,044
0
W
Ra
9,008
901
48
5
0
195,154
0
L
Loki
7,875
788
19
2
0
174,392
0
W
Nu Wa
8,531
853
21
2
0
179,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role