Player Matchup

Mulan
Mulan
Diamond IV
Slammincody
Mulan
Diamond IV
Level 129
God Stats
19W - 5L
1,903 SR
Queue Stats
154W - 97L
1,676 MMR
Party 1
Freya
Freya
Diamond III
T33BAW
Freya
Diamond III
Level 121
God Stats
1W - 1L
1,709 SR
Queue Stats
101W - 55L
2,011 MMR
Party 1
Artemis
Artemis
Diamond III
qwoah
Artemis
Diamond III
Level 126
God Stats
4W - 3L
1,736 SR
Queue Stats
74W - 39L
1,967 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,782 SR
1,885 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,630 SR
1,803 MMR
Cthulhu
Cthulhu
Platinum I
Ace6035
Cthulhu
Platinum I
Level 147
God Stats
7W - 8L
1,613 SR
Queue Stats
69W - 58L
1,871 MMR
Party 2
Bacchus
Bacchus
Platinum V
Lene325
Bacchus
Platinum V
Level 115
God Stats
2W - 2L
1,610 SR
Queue Stats
112W - 113L
1,592 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
SparkyPDI
Danzaburou
Diamond V
Level 104
God Stats
48W - 26L
1,666 SR
Queue Stats
216W - 240L
1,946 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,988
749
10,390
15,025
17,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
T33BAW
Freya
16
6 / 4 / 1
10,304
859
10,044
14,148
5,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
qwoah
Artemis
16
1 / 3 / 7
9,773
814
10,291
11,655
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MedusaAchillesKing ArthurKuzenboThoth

VS

Bans
Ne ZhaOdinChaacAgniAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace6035
Cthulhu
17
5 / 2 / 5
10,895
908
12,089
14,163
12,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Lene325
Bacchus
17
1 / 3 / 7
10,256
855
7,176
10,048
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SparkyPDI
Danzaburou
17
4 / 3 / 4
10,836
903
12,811
11,265
4,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
10
10
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ace6035
Cthulhu
5
2
5
3.75
W
Bacchus
Lene325
Bacchus
1
3
7
1.5
L
1
3
7
1.5
W
Danzaburou
SparkyPDI
Danzaburou
4
3
4
2
L
Freya
T33BAW
Freya
6
4
1
1.63
L
Artemis
qwoah
Artemis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
32,076
40,828
Taken
35,476
28,510
Mitigated
23,955
11,334
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ace6035
Cthulhu
12,089
91
903
500
14,163
12,070
448
3,620
10,214
49,252
1,202
W
Bacchus
Lene325
Bacchus
7,176
221
0
1,800
10,048
7,679
643
4,082
5,579
18,032
1,603
L
10,390
805
0
3,147
15,025
17,900
0
5,184
9,490
351
22,619
W
Danzaburou
SparkyPDI
Danzaburou
12,811
5,080
0
4,631
11,265
4,206
2,388
2,548
8,583
0
33,408
L
Freya
T33BAW
Freya
10,044
2,855
0
5,276
14,148
5,766
226
6,368
7,589
41,671
0
L
Artemis
qwoah
Artemis
10,291
4,017
0
2,911
11,655
4,844
0
5,380
6,232
0
42,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
31,987
172
Minions Killed
162
0
Camps Cleared
0
657,404
Distance Traveled
705,375
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,895
908
80
7
0
241,568
1
W
Bacchus
10,256
855
23
2
0
237,492
0
L
Mulan
8,988
749
33
3
0
210,172
0
W
Danzaburou
10,836
903
59
5
0
226,315
0
L
Freya
10,304
859
58
5
0
225,387
4
L
Artemis
9,773
814
81
7
0
221,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role