Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PsychoBpd95
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 139L
1,530 Elo+
Party 2
Geb
Geb
Tr3mors93
Geb
Level 107
God Stats
8W - 6L
1,033 SR
Queue Stats
215W - 228L
1,385 Elo+
Solo
Charon
Charon
ZanderUchiha
Charon
Level 104
God Stats
10W - 5L
1,540 SR
Queue Stats
192W - 176L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
armynavy24
Jormungandr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,466 Elo+
Solo
Team Averages
Level 113
1,415 SR
1,461 Elo+

VS

Team Averages
Level 109
1,372 SR
1,433 Elo+
Agni
Agni
Elfrahir
Agni
Level 124
God Stats
0W - 1L
1,496 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 1
Anubis
Anubis
LambJacket
Anubis
Level 114
God Stats
10W - 7L
1,466 SR
Queue Stats
309W - 301L
1,469 Elo+
Solo
Thoth
Thoth
MrJensen86
Thoth
Level 79
God Stats
0W - 2L
1,318 SR
Queue Stats
94W - 98L
1,462 Elo+
Solo
Hera
Hera
iNSaNITY427
Hera
Level 104
God Stats
0W - 2L
1,315 SR
Queue Stats
65W - 63L
1,451 Elo+
Solo
Artemis
Artemis
magiczinid
Artemis
Level 125
God Stats
0W - 2L
1,266 SR
Queue Stats
62W - 71L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 3 / 3
6,239
1,248
2,389
6,512
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
11
1 / 0 / 3
6,129
1,226
2,419
4,147
1,267
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 1
5,716
1,143
2,007
3,852
3,583
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
11
2 / 1 / 6
6,674
1,335
1,528
4,275
3,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
armynavy24
Jormungandr
11
1 / 1 / 4
5,944
1,189
2,449
4,638
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
5
0 / 0 / 0
4,212
842
0
0
0
Anubis
LambJacket
Anubis
13
4 / 2 / 0
5,857
1,171
4,615
4,476
2,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thoth
10
1 / 3 / 3
5,367
1,073
2,547
3,286
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 5
5,297
1,059
5,351
4,083
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
magiczinid
Artemis
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
6
6
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
3
1.83
L
Agni
0
0
0
0
L
Anubis
LambJacket
Anubis
4
2
0
2
L
Thoth
1
3
3
0.83
W
Chiron
1
0
3
2.5
W
1
1
1
1.5
W
Charon
2
1
6
5
W
Jormungandr
armynavy24
Jormungandr
1
1
4
3
L
1
4
5
0.88
L
Artemis
magiczinid
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
12,513
23,424
Taken
11,845
13,388
Mitigated
5,274
7,275
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,389
252
599
912
6,512
3,822
14
2,447
4,065
0
4,411
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
LambJacket
Anubis
4,615
0
57
1,802
4,476
2,836
0
2,562
1,844
11,481
533
L
Thoth
2,547
385
28
207
3,286
1,098
0
1,291
1,995
4,176
0
W
Chiron
2,419
54
1,185
1,950
4,147
1,267
942
1,797
2,350
0
11,817
W
2,007
36
220
217
3,852
3,583
0
2,977
875
6,137
0
W
Charon
1,528
35
350
601
4,275
3,170
392
2,207
2,068
5,260
0
W
Jormungandr
armynavy24
Jormungandr
2,449
445
0
1,241
4,638
1,546
851
2,830
1,808
10,069
686
L
5,351
851
0
125
4,083
1,340
0
2,067
1,908
10,500
0
L
Artemis
magiczinid
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
21,945
61
Minions Killed
30
0
Camps Cleared
0
551,449
Distance Traveled
268,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,239
1,248
3
1
0
131,485
0
L
Agni
4,212
842
0
0
0
0
0
L
Anubis
5,857
1,171
18
4
0
99,107
0
L
Thoth
5,367
1,073
7
1
0
80,944
0
W
Chiron
6,129
1,226
30
6
0
105,642
0
W
Geb
5,716
1,143
6
1
0
107,179
0
W
Charon
6,674
1,335
8
2
0
111,976
0
W
Jormungandr
5,944
1,189
14
3
0
95,167
0
L
Hera
5,297
1,059
5
1
0
88,059
0
L
Artemis
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role