Player Matchup

Terra
Terra
Apr0pos
Terra
Level 169
God Stats
15W - 32L
1,496 SR
Queue Stats
354W - 335L
1,462 Elo+
Solo
Athena
Athena
Kokku0
Athena
Level 87
God Stats
1W - 2L
1,698 SR
Queue Stats
63W - 48L
1,489 Elo+
Party 1
Zeus
Zeus
REY D MAGNUS
Zeus
Level 207
God Stats
0W - 4L
1,616 SR
Queue Stats
191W - 191L
1,477 Elo+
Solo
Nut
Nut
VYLZ
Nut
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,510 Elo+
Party 1
Nemesis
Nemesis
Xtmyswitch
Nemesis
Level 124
God Stats
2W - 2L
1,588 SR
Queue Stats
281W - 237L
1,535 Elo+
Party 1
Team Averages
Level 134
1,580 SR
1,495 Elo+

VS

Team Averages
Level 130
1,543 SR
1,497 Elo+
Set
Set
Bluestoneballs
Set
Level 106
God Stats
3W - 2L
1,781 SR
Queue Stats
99W - 72L
1,557 Elo+
Solo
Cernunnos
Cernunnos
Glizzard9000
Cernunnos
Level 158
God Stats
19W - 14L
1,441 SR
Queue Stats
77W - 72L
1,420 Elo+
Solo
Cthulhu
Cthulhu
ILicionI
Cthulhu
Level 158
God Stats
8W - 6L
1,482 SR
Queue Stats
289W - 270L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
Tarierbuble9
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 91L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
iTz INaCHoO
Nu Wa
Level 124
God Stats
6W - 5L
1,513 SR
Queue Stats
308W - 267L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Apr0pos
Terra
16
3 / 4 / 4
9,823
578
12,091
17,357
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Kokku0
Athena
13
2 / 0 / 1
8,293
488
4,580
14,518
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 7 / 3
8,370
492
9,283
12,357
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
VYLZ
Nut
15
2 / 1 / 1
8,910
524
4,485
11,635
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Xtmyswitch
Nemesis
17
12 / 3 / 2
10,429
613
14,973
16,015
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 3
11,460
674
14,271
19,623
8,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cernunnos
Glizzard9000
Cernunnos
15
1 / 3 / 0
9,310
548
7,207
7,119
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ILicionI
Cthulhu
15
2 / 1 / 3
9,275
546
9,355
11,941
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Tarierbuble9
Erlang Shen
15
2 / 7 / 4
9,141
538
9,378
20,460
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
3 / 5 / 6
9,257
545
12,567
10,494
3,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
21
Kills
15
15
Deaths
21
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
Apr0pos
Terra
3
4
4
1.25
W
7
5
3
1.7
W
Cernunnos
Glizzard9000
Cernunnos
1
3
0
0.33
W
Cthulhu
ILicionI
Cthulhu
2
1
3
3.5
L
Athena
Kokku0
Athena
2
0
1
2.5
L
2
7
3
0.5
W
Erlang Shen
Tarierbuble9
Erlang Shen
2
7
4
0.57
L
Nut
VYLZ
Nut
2
1
1
2.5
L
Nemesis
Xtmyswitch
Nemesis
12
3
2
4.33
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,412
Damage
52,778
71,882
Taken
69,637
40,785
Mitigated
41,476
20,055
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Apr0pos
Terra
12,091
1,559
104
6,050
17,357
13,282
0
2,544
13,967
68,765
2,308
W
14,271
6,008
0
7,706
19,623
8,821
0
5,571
13,892
471
91,296
W
Cernunnos
Glizzard9000
Cernunnos
7,207
2,422
0
3,292
7,119
2,408
661
1,083
6,036
0
66,780
W
Cthulhu
ILicionI
Cthulhu
9,355
733
283
3,746
11,941
10,281
60
3,458
8,483
59,201
0
L
Athena
Kokku0
Athena
4,580
1,712
0
3,221
14,518
13,224
58
7,286
7,232
23,780
0
L
9,283
812
0
960
12,357
2,954
0
5,443
6,914
66,216
0
W
Erlang Shen
Tarierbuble9
Erlang Shen
9,378
4,122
0
7,052
20,460
16,548
0
7,195
12,450
0
56,997
L
Nut
VYLZ
Nut
4,485
2,479
0
5,792
11,635
4,103
472
3,727
7,908
0
69,734
L
Nemesis
Xtmyswitch
Nemesis
14,973
7,624
0
3,928
16,015
7,222
336
3,358
12,447
0
96,901
W
12,567
3,243
82
2,161
10,494
3,418
841
7,583
2,818
57,358
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
48,443
563
Minions Killed
530
0
Camps Cleared
0
1,728,677
Distance Traveled
1,617,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,823
578
127
7
0
348,196
0
W
Set
11,460
674
160
9
0
357,673
0
W
Cernunnos
9,310
548
122
7
0
318,528
3
W
Cthulhu
9,275
546
81
5
0
320,785
2
L
Athena
8,293
488
40
2
0
374,890
0
L
Zeus
8,370
492
123
7
0
277,584
4
W
Erlang Shen
9,141
538
90
5
0
300,466
0
L
Nut
8,910
524
141
8
0
325,768
0
L
Nemesis
10,429
613
132
8
0
402,239
0
W
Nu Wa
9,257
545
77
5
0
319,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role