Player Matchup

Artio
Artio
Silver II
ArchxxNova
Artio
Silver II
Level 119
God Stats
16W - 10L
1,574 SR
Queue Stats
52W - 67L
1,100 MMR
Party 2
Agni
Agni
Gold V
DysruptTT
Agni
Gold V
Level 121
God Stats
6W - 5L
1,582 SR
Queue Stats
169W - 179L
1,218 MMR
Solo
Poseidon
Poseidon
Silver III
JOSE1X
Poseidon
Silver III
Level 57
God Stats
5W - 4L
1,604 SR
Queue Stats
30W - 37L
1,216 MMR
Solo
Hou Yi
Hou Yi
Gold V
Skyleh
Hou Yi
Gold V
Level 115
God Stats
9W - 8L
1,629 SR
Queue Stats
72W - 74L
1,203 MMR
Solo
Thanatos
Thanatos
Silver I
zDiggster
Thanatos
Silver I
Level 127
God Stats
10W - 9L
1,500 SR
Queue Stats
53W - 57L
1,291 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,578 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,558 SR
1,203 MMR
Mulan
Mulan
Silver I
LIVE_RES1N
Mulan
Silver I
Level 108
God Stats
51W - 34L
1,610 SR
Queue Stats
90W - 94L
1,274 MMR
Party 1
Neith
Neith
Gold V
RyukGremory
Neith
Gold V
Level 128
God Stats
39W - 41L
1,558 SR
Queue Stats
219W - 213L
1,222 MMR
Solo
Kali
Kali
Silver II
TheGreatBasic
Kali
Silver II
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,224 MMR
Solo
Zeus
Zeus
Silver I
scary_boys
Zeus
Silver I
Level 102
God Stats
66W - 51L
1,593 SR
Queue Stats
136W - 145L
1,122 MMR
Party 1
Surtr
Surtr
Silver I
untouchablue2
Surtr
Silver I
Level 129
God Stats
3W - 5L
1,532 SR
Queue Stats
119W - 129L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
1 / 2 / 1
4,912
546
1,556
8,859
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Agni
10
0 / 2 / 1
5,239
582
1,203
3,125
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
JOSE1X
Poseidon
7
0 / 6 / 1
4,514
502
2,161
4,826
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Skyleh
Hou Yi
9
1 / 2 / 3
4,872
541
4,504
4,687
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
zDiggster
Thanatos
11
5 / 0 / 1
5,810
646
3,341
6,703
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
MedusaCthulhuAo Kuang

VS

Bans
BastetChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
6 / 1 / 0
6,845
761
4,200
5,870
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 2 / 2
4,966
552
4,666
5,041
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 3
4,678
520
1,738
5,154
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
5,409
601
2,300
3,341
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
5,419
602
2,992
7,330
4,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
12
12
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
1
2
1
0.75
L
Agni
0
2
1
0.25
L
Poseidon
JOSE1X
Poseidon
0
6
1
0.08
W
Mulan
6
1
0
6
W
2
2
2
1.5
L
Hou Yi
Skyleh
Hou Yi
1
2
3
1.25
W
0
1
3
1.5
W
2
1
0
2
W
2
2
1
1.25
L
Thanatos
zDiggster
Thanatos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,765
Damage
15,896
28,200
Taken
26,736
9,409
Mitigated
10,227
11,299
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
1,556
102
160
3,397
8,859
3,992
0
81
8,778
16,766
0
L
Agni
1,203
216
0
573
3,125
724
0
1,615
1,300
30,716
1,015
L
Poseidon
JOSE1X
Poseidon
2,161
424
0
500
4,826
999
0
0
4,826
19,195
0
W
Mulan
4,200
246
0
1,505
5,870
2,171
0
2,161
3,709
0
36,800
W
4,666
1,608
0
1,399
5,041
1,485
38
548
4,493
0
32,576
L
Hou Yi
Skyleh
Hou Yi
4,504
1,816
0
1,564
4,687
1,271
0
77
4,610
0
30,748
W
1,738
691
0
2,395
5,154
1,372
0
63
5,065
0
25,296
W
2,300
321
0
890
3,341
687
0
1,044
2,253
27,878
0
W
2,992
785
0
1,633
7,330
4,512
16
1,008
6,322
686
16,106
L
Thanatos
zDiggster
Thanatos
3,341
817
0
5,105
6,703
2,423
0
441
6,182
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
27,317
268
Minions Killed
263
0
Camps Cleared
0
870,049
Distance Traveled
880,425
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,912
546
22
2
0
174,854
0
L
Agni
5,239
582
87
10
0
180,006
0
L
Poseidon
4,514
502
42
5
0
134,677
1
W
Mulan
6,845
761
74
8
0
164,773
2
W
Neith
4,966
552
59
7
0
159,378
0
L
Hou Yi
4,872
541
62
7
0
164,176
0
W
Kali
4,678
520
46
5
0
195,799
0
W
Zeus
5,409
601
56
6
0
182,272
2
W
Surtr
5,419
602
28
3
0
178,203
0
L
Thanatos
5,810
646
55
6
0
216,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role