Player Matchup

Mulan
Mulan
Silver I
SP4RTY
Mulan
Silver I
Level 109
God Stats
19W - 21L
1,572 SR
Queue Stats
40W - 55L
1,390 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
SantoTocino
Zhong Kui
Bronze III
Level 86
God Stats
1W - 3L
1,596 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
Wvdee
Gilgamesh
Silver III
Level 107
God Stats
1W - 2L
1,348 SR
Queue Stats
19W - 35L
1,281 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,505 SR
1,390 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,615 SR
1,589 MMR
Geb
Geb
Diamond I
AlmightyYerf
Geb
Diamond I
Level 102
God Stats
15W - 8L
1,751 SR
Queue Stats
136W - 56L
2,301 MMR
Solo
Odin
Odin
Gold V
WATCHmeROLL420
Odin
Gold V
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
418W - 478L
1,226 MMR
Party 1
Hel
Hel
Gold V
dahmersfather
Hel
Gold V
Level 144
God Stats
42W - 27L
1,596 SR
Queue Stats
268W - 310L
1,240 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SP4RTY
Mulan
12
0 / 3 / 0
6,789
679
8,389
10,125
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
SantoTocino
Zhong Kui
13
0 / 3 / 0
7,072
707
6,671
9,563
6,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Wvdee
Gilgamesh
13
1 / 3 / 0
7,457
746
7,227
10,002
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AchillesKuzenboNe ZhaVulcan

VS

Bans
MedusaChang'eShivaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,821
782
8,065
7,652
6,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 6
8,259
826
7,586
11,850
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 1 / 4
8,519
852
9,205
8,495
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Mulan
SP4RTY
Mulan
0
3
0
0
L
Zhong Kui
SantoTocino
Zhong Kui
0
3
0
0
W
3
0
6
6
L
Gilgamesh
Wvdee
Gilgamesh
1
3
0
0.33
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
24,856
29,690
Taken
27,997
17,116
Mitigated
18,779
6,971
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,065
1,319
0
1,770
7,652
6,571
88
1,582
5,910
19,268
784
L
Mulan
SP4RTY
Mulan
8,389
788
113
1,915
10,125
5,711
0
5,894
4,047
0
24,449
L
Zhong Kui
SantoTocino
Zhong Kui
6,671
904
253
2,590
9,563
6,977
0
5,525
3,815
26,498
0
W
7,586
1,189
0
2,089
11,850
9,145
201
3,672
7,884
0
27,065
L
Gilgamesh
Wvdee
Gilgamesh
7,227
2,014
0
2,100
10,002
4,428
0
5,696
3,920
0
20,849
W
9,205
520
5,519
5,535
8,495
3,063
976
1,440
6,946
29,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,318
Gold Earned
24,599
105
Minions Killed
125
0
Camps Cleared
0
521,772
Distance Traveled
594,568
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,821
782
34
3
0
206,097
0
L
Mulan
6,789
679
23
2
0
177,736
0
L
Zhong Kui
7,072
707
53
5
0
168,627
0
W
Odin
8,259
826
37
4
0
200,778
3
L
Gilgamesh
7,457
746
29
3
0
175,409
0
W
Hel
8,519
852
54
5
0
187,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role