Player Matchup

Achilles
Achilles
Diamond IV
Slammincody
Achilles
Diamond IV
Level 129
God Stats
15W - 14L
1,599 SR
Queue Stats
154W - 97L
1,661 MMR
Party 2
Freya
Freya
Diamond III
T33BAW
Freya
Diamond III
Level 121
God Stats
1W - 1L
1,614 SR
Queue Stats
101W - 55L
1,996 MMR
Party 2
Artemis
Artemis
Diamond III
qwoah
Artemis
Diamond III
Level 126
God Stats
4W - 3L
1,681 SR
Queue Stats
74W - 39L
1,952 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,631 SR
1,870 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 145
1,530 SR
1,396 MMR
Awilix
Awilix
Bronze IV
Deekyovo
Awilix
Bronze IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,387 MMR
Party 1
Ix Chel
Ix Chel
Bronze IV
Starzhai
Ix Chel
Bronze IV
Level 145
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Bacchus
Bacchus
Bronze IV
Your 0bSeSsi0n
Bacchus
Bronze IV
Level 148
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Slammincody
Achilles
15
6 / 1 / 7
9,197
920
5,425
9,570
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
T33BAW
Freya
14
3 / 2 / 9
9,035
904
10,208
9,691
3,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
qwoah
Artemis
16
7 / 0 / 9
9,788
979
14,482
5,934
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
King ArthurAphroditeMedusaAresKuzenbo

VS

Bans
Ah PuchOdinHerculesSun WukongCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deekyovo
Awilix
12
1 / 7 / 2
7,498
750
4,978
10,734
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Starzhai
Ix Chel
12
0 / 5 / 3
7,234
723
6,767
8,293
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 1
7,433
743
4,123
15,017
13,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
Deekyovo
Awilix
1
7
2
0.29
W
Achilles
Slammincody
Achilles
6
1
7
9.5
L
Ix Chel
Starzhai
Ix Chel
0
5
3
0.3
W
Freya
T33BAW
Freya
3
2
9
3.75
L
2
4
1
0.63
W
Artemis
qwoah
Artemis
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,115
Damage
15,868
25,195
Taken
34,044
14,278
Mitigated
18,768
9,247
Healing
897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Deekyovo
Awilix
4,978
1,285
0
60
10,734
3,463
0
2,649
8,028
0
17,498
W
Achilles
Slammincody
Achilles
5,425
759
0
3,067
9,570
8,580
520
2,478
7,092
262
19,758
L
Ix Chel
Starzhai
Ix Chel
6,767
910
128
709
8,293
2,201
0
2,703
5,547
24,222
0
W
Freya
T33BAW
Freya
10,208
3,597
0
4,205
9,691
3,545
333
4,462
5,229
38,328
1,831
L
4,123
41
0
0
15,017
13,104
0
4,674
10,283
14,407
1,035
W
Artemis
qwoah
Artemis
14,482
6,746
0
1,975
5,934
2,153
2,385
3,572
2,362
0
42,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
22,165
146
Minions Killed
75
0
Camps Cleared
0
555,373
Distance Traveled
513,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,498
750
24
2
0
171,636
2
W
Achilles
9,197
920
32
3
0
194,099
0
L
Ix Chel
7,234
723
36
4
0
148,973
0
W
Freya
9,035
904
50
5
0
171,274
0
L
Bacchus
7,433
743
15
2
0
192,891
0
W
Artemis
9,788
979
64
6
0
190,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role