Player Matchup

Neith
Neith
DerLemonMan
Neith
Level 47
God Stats
15W - 14L
1,486 SR
Queue Stats
110W - 92L
1,513 Elo+
Party 2
Lancelot
Lancelot
NozMortem
Lancelot
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
YouGotMeMadNow
Baron Samedi
Level 127
God Stats
17W - 6L
1,638 SR
Queue Stats
201W - 173L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
drims4
Cabrakan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 282L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
rawdawg1336
Sun Wukong
Level 120
God Stats
6W - 2L
1,798 SR
Queue Stats
113W - 108L
1,501 Elo+
Solo
Team Averages
Level 117
1,584 SR
1,558 Elo+

VS

Team Averages
Level 151
1,546 SR
1,529 Elo+
Cabrakan
Cabrakan
KaydenSlapsU
Cabrakan
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
85W - 85L
1,461 Elo+
Solo
Charybdis
Charybdis
Kaze-kazekage
Charybdis
Level 149
God Stats
1W - 2L
1,484 SR
Queue Stats
27W - 34L
1,488 Elo+
Party 1
Ravana
Ravana
Urrmessi
Ravana
Level 175
God Stats
1W - 2L
1,566 SR
Queue Stats
39W - 39L
1,556 Elo+
Party 1
Thoth
Thoth
fuhLABBERGASTED
Thoth
Level 156
God Stats
0W - 2L
1,819 SR
Queue Stats
136W - 124L
1,546 Elo+
Party 1
King Arthur
King Arthur
loscar4
King Arthur
Level 145
God Stats
0W - 3L
1,148 SR
Queue Stats
148W - 133L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,073
560
7,920
8,136
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
NozMortem
Lancelot
16
4 / 2 / 8
9,279
516
10,312
15,614
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
YouGotMeMadNow
Baron Samedi
15
2 / 2 / 6
9,418
523
10,057
8,354
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
drims4
Cabrakan
14
1 / 4 / 7
8,689
483
5,421
17,888
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
rawdawg1336
Sun Wukong
18
7 / 2 / 4
11,614
645
15,963
21,207
19,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KaydenSlapsU
Cabrakan
12
0 / 3 / 7
8,209
456
8,026
18,866
22,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Kaze-kazekage
Charybdis
15
3 / 1 / 0
8,776
488
8,548
8,868
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Urrmessi
Ravana
16
9 / 6 / 1
9,566
531
11,443
12,044
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 5
8,510
473
6,680
8,574
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
loscar4
King Arthur
15
0 / 4 / 3
8,477
471
10,164
22,469
14,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
16
Kills
12
12
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Cabrakan
KaydenSlapsU
Cabrakan
0
3
7
1.17
L
Charybdis
Kaze-kazekage
Charybdis
3
1
0
3
W
Lancelot
NozMortem
Lancelot
4
2
8
4
L
Ravana
Urrmessi
Ravana
9
6
1
1.58
W
Baron Samedi
YouGotMeMadNow
Baron Samedi
2
2
6
2.5
W
Cabrakan
drims4
Cabrakan
1
4
7
1.13
L
0
3
5
0.83
L
King Arthur
loscar4
King Arthur
0
4
3
0.38
W
Sun Wukong
rawdawg1336
Sun Wukong
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,673
Damage
44,861
71,199
Taken
70,821
54,353
Mitigated
47,750
22,986
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,920
3,362
0
3,372
8,136
2,777
696
1,610
6,526
0
75,220
L
Cabrakan
KaydenSlapsU
Cabrakan
8,026
1,049
0
4,947
18,866
22,961
14
5,314
13,333
24,999
4,144
L
Charybdis
Kaze-kazekage
Charybdis
8,548
3,960
0
3,694
8,868
3,063
655
467
8,401
0
69,394
W
Lancelot
NozMortem
Lancelot
10,312
2,562
0
5,377
15,614
8,024
729
3,689
11,925
0
84,475
L
Ravana
Urrmessi
Ravana
11,443
3,887
0
1,608
12,044
5,262
0
3,381
8,458
0
68,466
W
Baron Samedi
YouGotMeMadNow
Baron Samedi
10,057
1,352
704
1,666
8,354
3,438
310
2,300
6,054
63,524
1,731
W
Cabrakan
drims4
Cabrakan
5,421
966
0
3,756
17,888
20,646
0
4,187
13,701
23,894
0
L
6,680
69
0
1,150
8,574
2,404
62
2,901
5,380
66,504
0
L
King Arthur
loscar4
King Arthur
10,164
477
0
7,511
22,469
14,060
12
2,615
19,771
372
67,606
W
Sun Wukong
rawdawg1336
Sun Wukong
15,963
4,194
0
8,111
21,207
19,468
0
2,243
18,964
0
90,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,073
Gold Earned
43,538
570
Minions Killed
488
0
Camps Cleared
0
1,813,093
Distance Traveled
1,640,517
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,073
560
132
7
0
345,229
0
L
Cabrakan
8,209
456
30
2
0
304,189
4
L
Charybdis
8,776
488
126
7
0
311,441
2
W
Lancelot
9,279
516
114
6
0
439,001
0
L
Ravana
9,566
531
100
6
0
347,271
2
W
Baron Samedi
9,418
523
134
7
0
361,806
0
W
Cabrakan
8,689
483
44
2
0
318,491
0
L
Thoth
8,510
473
133
7
0
334,905
0
L
King Arthur
8,477
471
99
6
0
342,711
0
W
Sun Wukong
11,614
645
146
8
0
348,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role