Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BaysideBanditoo
Xbalanque
Level 89
God Stats
6W - 3L
1,643 SR
Queue Stats
49W - 48L
1,426 Elo+
Solo
Awilix
Awilix
FearedTitanium
Awilix
Level 126
God Stats
6W - 2L
1,447 SR
Queue Stats
409W - 416L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kittyskulls3
Morgan Le Fay
Level 118
God Stats
5W - 1L
1,527 SR
Queue Stats
75W - 74L
1,446 Elo+
Party 2
Ares
Ares
ProvenChamp
Ares
Level 106
God Stats
4W - 13L
1,325 SR
Queue Stats
138W - 114L
1,511 Elo+
Party 2
Team Averages
Level 118
1,488 SR
1,465 Elo+

VS

Team Averages
Level 97
1,480 SR
1,468 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LordKitsune6674
King Arthur
Level 67
God Stats
1W - 3L
1,378 SR
Queue Stats
97W - 122L
1,378 Elo+
Solo
Arachne
Arachne
Shamyko
Arachne
Level 105
God Stats
41W - 37L
1,561 SR
Queue Stats
196W - 178L
1,484 Elo+
Party 1
Neith
Neith
Shuijae
Neith
Level 102
God Stats
15W - 18L
1,475 SR
Queue Stats
197W - 175L
1,512 Elo+
Party 3
Eset
Eset
pryestd
Eset
Level 126
God Stats
7W - 5L
1,483 SR
Queue Stats
262W - 244L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 6
7,674
590
9,069
11,571
10,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
BaysideBanditoo
Xbalanque
11
2 / 5 / 0
6,361
489
2,722
8,162
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 3
7,381
568
7,551
9,829
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Kittyskulls3
Morgan Le Fay
13
3 / 2 / 2
7,155
550
4,705
5,096
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 1 / 3
6,105
470
1,696
9,968
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 0
6,519
501
5,434
6,762
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LordKitsune6674
King Arthur
10
0 / 6 / 0
6,300
485
5,913
13,681
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
Shamyko
Arachne
11
2 / 3 / 1
6,289
484
4,059
10,202
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Shuijae
Neith
14
4 / 0 / 3
8,009
616
6,456
4,499
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
pryestd
Eset
10
2 / 3 / 4
7,155
550
3,085
8,102
4,742
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
9
9
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
6
6
L
Ra
 
Ra
1
3
0
0.33
W
Xbalanque
BaysideBanditoo
Xbalanque
2
5
0
0.4
W
6
1
3
7.5
W
Morgan Le Fay
Kittyskulls3
Morgan Le Fay
3
2
2
2
L
King Arthur
LordKitsune6674
King Arthur
0
6
0
0
W
1
1
3
2.5
L
Arachne
Shamyko
Arachne
2
3
1
0.83
L
Neith
Shuijae
Neith
4
0
3
5.5
L
Eset
pryestd
Eset
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
24,947
44,626
Taken
43,246
24,983
Mitigated
16,643
13,523
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,069
3,806
40
2,826
11,571
10,484
195
848
10,619
0
51,076
L
Ra
 
Ra
5,434
308
237
1,914
6,762
1,638
0
4,022
2,740
41,010
0
W
Xbalanque
BaysideBanditoo
Xbalanque
2,722
944
0
2,500
8,162
2,212
0
1,245
6,917
0
37,855
W
7,551
2,593
0
5,140
9,829
3,602
0
1,806
8,023
0
55,616
W
Morgan Le Fay
Kittyskulls3
Morgan Le Fay
4,705
350
0
629
5,096
1,792
0
1,843
3,137
49,876
1,233
L
King Arthur
LordKitsune6674
King Arthur
5,913
551
0
2,358
13,681
5,821
0
0
13,681
0
41,192
W
1,696
0
0
2,388
9,968
6,893
135
2,410
7,411
18,937
0
L
Arachne
Shamyko
Arachne
4,059
2,287
0
4,806
10,202
2,824
0
1,584
8,618
0
44,356
L
Neith
Shuijae
Neith
6,456
1,439
0
1,733
4,499
1,618
0
348
4,151
0
61,730
L
Eset
pryestd
Eset
3,085
874
0
2,572
8,102
4,742
0
433
7,669
20,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
34,272
376
Minions Killed
326
0
Camps Cleared
0
1,205,260
Distance Traveled
1,153,348
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,674
590
81
6
0
233,881
3
L
Ra
6,519
501
65
5
0
260,823
0
W
Xbalanque
6,361
489
73
6
0
234,554
0
W
Awilix
7,381
568
95
7
0
284,425
0
W
Morgan Le Fay
7,155
550
95
7
0
238,865
4
L
King Arthur
6,300
485
64
5
0
206,376
0
W
Ares
6,105
470
32
2
0
213,535
3
L
Arachne
6,289
484
64
5
0
265,865
0
L
Neith
8,009
616
105
8
0
224,237
0
L
Eset
7,155
550
28
2
0
196,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role