Player Matchup

Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Frost_DoesDubs
Tiamat
Level 85
God Stats
18W - 16L
1,593 SR
Queue Stats
167W - 145L
1,497 Elo+
Party 2
Ymir
Ymir
OsmowsGOATED
Ymir
Level 48
God Stats
3W - 2L
1,777 SR
Queue Stats
45W - 33L
1,600 Elo+
Solo
Set
Set
babiasz03
Set
Level 108
God Stats
2W - 7L
1,258 SR
Queue Stats
173W - 174L
1,436 Elo+
Party 2
Fenrir
Fenrir
maggie12686
Fenrir
Level 106
God Stats
6W - 10L
1,327 SR
Queue Stats
133W - 113L
1,486 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,504 Elo+

VS

Team Averages
Level 59
1,646 SR
1,501 Elo+
Medusa
Medusa
BetterHaveBeads
Medusa
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 25L
1,526 Elo+
Party 1
Neith
Neith
Durfenz
Neith
Level 81
God Stats
4W - 1L
1,816 SR
Queue Stats
264W - 268L
1,523 Elo+
Solo
Geb
Geb
LmaoNeji
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 244L
1,539 Elo+
Solo
Ra
Ra
MrBaseballBat
Ra
Level 52
God Stats
5W - 7L
1,601 SR
Queue Stats
46W - 80L
1,411 Elo+
Solo
Chronos
Chronos
temp-659155
Chronos
Level 75
God Stats
2W - 0L
1,815 SR
Queue Stats
13W - 13L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 2
5,875
588
2,265
6,404
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 1
5,434
543
3,101
4,326
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 4 / 2
4,790
479
3,060
10,313
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
2 / 3 / 0
5,657
566
4,780
6,624
3,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
7
1 / 0 / 1
4,599
460
1,150
4,067
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,600
560
3,133
5,805
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Durfenz
Neith
10
5 / 0 / 0
6,067
607
5,298
4,053
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 3
4,873
487
2,938
8,997
4,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 1
6,673
667
3,496
4,713
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
temp-659155
Chronos
12
2 / 1 / 1
6,849
685
3,345
6,143
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
10
10
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
W
1
1
3
2.5
W
Neith
Durfenz
Neith
5
0
0
5
L
1
1
1
1.5
W
1
3
3
0.83
W
1
1
1
1.5
L
0
4
2
0.25
L
2
3
0
0.67
L
Fenrir
1
0
1
1.5
W
Chronos
temp-659155
Chronos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,356
Damage
18,210
31,734
Taken
29,711
14,731
Mitigated
12,646
6,853
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,265
1,023
0
2,320
6,404
1,928
648
928
5,476
0
40,311
W
3,133
1,125
0
480
5,805
1,897
0
545
5,260
0
37,045
W
Neith
Durfenz
Neith
5,298
1,592
0
1,253
4,053
1,380
300
461
3,592
0
42,044
L
3,101
275
0
1,276
4,326
1,646
0
2,003
2,146
32,159
791
W
2,938
859
0
1,250
8,997
4,953
139
2,955
6,042
12,941
1,900
W
3,496
340
161
1,919
4,713
1,478
0
2,050
2,663
58,605
288
L
3,060
1,247
0
1,568
10,313
5,877
0
2,962
7,201
13,405
0
L
4,780
1,268
0
970
6,624
3,909
0
2,888
3,279
0
27,491
L
Fenrir
1,150
575
0
719
4,067
1,371
0
201
3,864
0
18,175
W
Chronos
temp-659155
Chronos
3,345
1,003
0
1,797
6,143
2,938
60
0
6,143
44,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
30,062
262
Minions Killed
370
0
Camps Cleared
0
900,311
Distance Traveled
987,473
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,875
588
74
7
0
179,270
1
W
Medusa
5,600
560
55
6
0
227,003
1
W
Neith
6,067
607
74
7
0
194,221
0
L
Tiamat
5,434
543
65
7
0
180,254
1
W
Geb
4,873
487
19
2
0
196,592
2
W
Ra
6,673
667
134
13
0
212,875
0
L
Ymir
4,790
479
24
2
0
198,021
2
L
Set
5,657
566
55
6
0
188,902
0
L
Fenrir
4,599
460
44
4
0
153,864
0
W
Chronos
6,849
685
88
9
0
156,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role