Player Matchup

Serqet
Serqet
 
Serqet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
D4RKxANOOBIS
Apollo
Level 106
God Stats
3W - 6L
1,425 SR
Queue Stats
122W - 127L
1,401 Elo+
Solo
Bacchus
Bacchus
Lyles_The_Icon
Bacchus
Level 58
God Stats
17W - 16L
1,376 SR
Queue Stats
108W - 134L
1,379 Elo+
Solo
Heimdallr
Heimdallr
TheMamaBear612
Heimdallr
Level 42
God Stats
7W - 3L
1,872 SR
Queue Stats
34W - 32L
1,467 Elo+
Solo
Chang'e
Chang'e
easybreezy918
Chang'e
Level 59
God Stats
70W - 52L
1,566 SR
Queue Stats
76W - 66L
1,473 Elo+
Solo
Team Averages
Level 65
1,548 SR
1,444 Elo+

VS

Team Averages
Level 71
1,508 SR
1,423 Elo+
Ne Zha
Ne Zha
OPTIMUSX26
Ne Zha
Level 55
God Stats
32W - 34L
1,419 SR
Queue Stats
141W - 132L
1,434 Elo+
Solo
Janus
Janus
OurMagician1013
Janus
Level 117
God Stats
3W - 1L
1,655 SR
Queue Stats
157W - 176L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Quetzalitzil
Gilgamesh
Level 46
God Stats
7W - 5L
1,466 SR
Queue Stats
38W - 42L
1,400 Elo+
Solo
Vulcan
Vulcan
RiskyByznus
Vulcan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Solo
Jormungandr
Jormungandr
pelaostyle90
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 6 / 0
7,668
959
4,287
11,913
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
12
0 / 3 / 3
7,320
915
3,124
5,589
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 1
9,434
1,179
3,824
5,212
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heimdallr
TheMamaBear612
Heimdallr
13
0 / 0 / 4
7,903
988
5,696
7,466
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
0 / 3 / 4
7,910
989
6,490
14,705
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
OPTIMUSX26
Ne Zha
14
3 / 0 / 6
8,793
1,099
9,348
3,822
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 8
8,792
1,099
9,710
3,215
1,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Quetzalitzil
Gilgamesh
14
3 / 2 / 4
8,570
1,071
9,284
7,122
2,896
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vulcan
14
2 / 0 / 4
8,441
1,055
7,394
3,210
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
pelaostyle90
Jormungandr
14
2 / 2 / 4
8,278
1,035
5,540
8,591
8,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
4
Kills
12
12
Deaths
4
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
6
0
0.17
L
Apollo
0
3
3
0.5
L
3
0
1
3.5
W
Ne Zha
OPTIMUSX26
Ne Zha
3
0
6
6
W
2
0
8
6
W
Gilgamesh
Quetzalitzil
Gilgamesh
3
2
4
2.5
W
Vulcan
2
0
4
4
L
Heimdallr
TheMamaBear612
Heimdallr
0
0
4
2
L
Chang'e
0
3
4
0.67
W
Jormungandr
pelaostyle90
Jormungandr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
41,276
44,885
Taken
25,960
20,155
Mitigated
14,849
6,700
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,287
0
0
0
11,913
5,095
0
5,908
5,922
0
6,844
L
Apollo
3,124
1,421
0
300
5,589
1,570
0
1,662
3,874
0
8,499
L
3,824
305
0
1,249
5,212
6,778
0
3,204
1,861
15,645
0
W
Ne Zha
OPTIMUSX26
Ne Zha
9,348
2,334
0
367
3,822
1,303
0
1,098
2,504
0
18,296
W
9,710
391
0
908
3,215
1,133
0
1,130
2,085
19,984
0
W
Gilgamesh
Quetzalitzil
Gilgamesh
9,284
3,543
0
1,285
7,122
2,896
0
2,439
4,683
0
17,609
W
Vulcan
7,394
150
0
0
3,210
1,009
0
1,326
1,884
31,437
865
L
Heimdallr
TheMamaBear612
Heimdallr
5,696
3,023
0
1,441
7,466
2,360
0
3,121
4,281
0
25,293
L
Chang'e
6,490
640
1,769
1,941
14,705
4,352
0
8,086
6,384
24,280
0
W
Jormungandr
pelaostyle90
Jormungandr
5,540
1,581
0
821
8,591
8,508
0
4,321
4,270
18,822
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
42,874
126
Minions Killed
148
4
Camps Cleared
7
681,005
Distance Traveled
811,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,668
959
7
1
2
136,968
0
L
Apollo
7,320
915
10
1
0
88,354
0
L
Bacchus
9,434
1,179
31
4
1
180,194
0
W
Ne Zha
8,793
1,099
22
3
2
171,228
0
W
Janus
8,792
1,099
19
2
1
147,559
0
W
Gilgamesh
8,570
1,071
18
2
2
180,796
1
W
Vulcan
8,441
1,055
70
9
0
171,828
0
L
Heimdallr
7,903
988
45
6
1
122,219
0
L
Chang'e
7,910
989
33
4
0
153,270
0
W
Jormungandr
8,278
1,035
19
2
2
140,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role