Player Matchup

Aphrodite
Aphrodite
OMW2ZUBBY
Aphrodite
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 162L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
Saawyy
Sylvanus
Level 158
God Stats
77W - 62L
1,626 SR
Queue Stats
392W - 421L
1,483 Elo+
Solo
Hun Batz
Hun Batz
WisperinEyes
Hun Batz
Level 44
God Stats
15W - 12L
1,506 SR
Queue Stats
94W - 98L
1,478 Elo+
Solo
Susano
Susano
emigo2001
Susano
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 147L
1,558 Elo+
Party 2
Ah Puch
Ah Puch
threerocks
Ah Puch
Level 128
God Stats
158W - 129L
1,602 SR
Queue Stats
354W - 362L
1,441 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,500 Elo+

VS

Team Averages
Level 133
1,577 SR
1,511 Elo+
Bastet
Bastet
Ill Rex lll
Bastet
Level 128
God Stats
17W - 6L
1,660 SR
Queue Stats
61W - 67L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Midsanity
Jormungandr
Level 159
God Stats
3W - 1L
1,884 SR
Queue Stats
8W - 3L
1,479 Elo+
Party 1
Medusa
Medusa
OffbrandCheetos
Medusa
Level 129
God Stats
16W - 6L
1,674 SR
Queue Stats
67W - 45L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
QuirkyVenom
Baron Samedi
Level 109
God Stats
2W - 1L
1,118 SR
Queue Stats
33W - 32L
1,462 Elo+
Party 1
Bellona
Bellona
Sully0
Bellona
Level 140
God Stats
8W - 9L
1,548 SR
Queue Stats
70W - 56L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OMW2ZUBBY
Aphrodite
17
1 / 5 / 8
12,323
1,120
9,876
19,106
15,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sylvanus
Saawyy
Sylvanus
17
0 / 4 / 7
11,431
1,039
4,952
22,912
23,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
WisperinEyes
Hun Batz
16
2 / 7 / 2
10,967
997
6,292
12,859
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
emigo2001
Susano
17
4 / 7 / 3
11,494
1,045
20,173
17,677
7,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
threerocks
Ah Puch
17
2 / 6 / 6
11,210
1,019
19,304
14,510
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

114

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 1 / 19
12,439
1,131
15,428
8,810
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Midsanity
Jormungandr
18
5 / 2 / 21
12,661
1,151
18,543
17,931
25,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 2 / 15
12,868
1,170
20,790
11,498
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
QuirkyVenom
Baron Samedi
18
3 / 4 / 17
11,608
1,055
12,199
15,340
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
Sully0
Bellona
19
7 / 0 / 20
13,173
1,198
14,312
11,478
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
9
Kills
29
29
Deaths
9
26
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
1
19
14.5
W
Jormungandr
Midsanity
Jormungandr
5
2
21
7.75
L
Aphrodite
OMW2ZUBBY
Aphrodite
1
5
8
1
W
9
2
15
8.25
W
Baron Samedi
QuirkyVenom
Baron Samedi
3
4
17
2.88
L
Sylvanus
Saawyy
Sylvanus
0
4
7
0.88
W
Bellona
Sully0
Bellona
7
0
20
17
L
Hun Batz
WisperinEyes
Hun Batz
2
7
2
0.43
L
Susano
emigo2001
Susano
4
7
3
0.79
L
Ah Puch
threerocks
Ah Puch
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,597
Damage
81,272
87,064
Taken
65,057
59,170
Mitigated
55,953
20,260
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,428
2,959
0
1,638
8,810
3,841
0
4,336
4,474
0
28,172
W
Jormungandr
Midsanity
Jormungandr
18,543
3,393
0
685
17,931
25,360
0
11,251
6,680
42,376
637
L
Aphrodite
OMW2ZUBBY
Aphrodite
9,876
1,095
2,589
5,030
19,106
15,611
0
6,924
11,828
27,210
0
W
20,790
8,885
0
0
11,498
4,937
0
4,074
7,424
0
46,851
W
Baron Samedi
QuirkyVenom
Baron Samedi
12,199
684
3,051
3,057
15,340
8,000
0
7,285
8,055
26,580
0
L
Sylvanus
Saawyy
Sylvanus
4,952
631
6,001
5,587
22,912
23,880
0
6,269
15,939
16,095
0
W
Bellona
Sully0
Bellona
14,312
3,031
0
1,493
11,478
13,815
0
7,186
4,292
0
25,245
L
Hun Batz
WisperinEyes
Hun Batz
6,292
1,833
0
233
12,859
6,359
0
4,869
7,496
0
21,191
L
Susano
emigo2001
Susano
20,173
3,565
0
440
17,677
7,252
0
6,476
10,854
0
40,845
L
Ah Puch
threerocks
Ah Puch
19,304
584
0
380
14,510
6,068
0
4,387
9,781
55,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
62,749
245
Minions Killed
264
8
Camps Cleared
9
1,021,320
Distance Traveled
1,156,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,439
1,131
38
3
5
255,355
0
W
Jormungandr
12,661
1,151
83
8
1
207,394
0
L
Aphrodite
12,323
1,120
50
5
0
220,615
0
W
Medusa
12,868
1,170
82
7
0
247,124
0
W
Baron Samedi
11,608
1,055
43
4
1
201,225
0
L
Sylvanus
11,431
1,039
23
2
1
186,962
0
W
Bellona
13,173
1,198
18
2
2
245,700
0
L
Hun Batz
10,967
997
30
3
5
173,656
0
L
Susano
11,494
1,045
49
4
1
241,043
0
L
Ah Puch
11,210
1,019
93
8
1
199,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role