Player Matchup

Aphrodite
Aphrodite
DepressionKitty1
Aphrodite
Level 95
God Stats
320W - 312L
1,449 SR
Queue Stats
439W - 464L
1,406 Elo+
Solo
Cthulhu
Cthulhu
GmoUno
Cthulhu
Level 127
God Stats
66W - 52L
1,517 SR
Queue Stats
655W - 657L
1,376 Elo+
Solo
Kukulkan
Kukulkan
KylerDurden88
Kukulkan
Level 83
God Stats
48W - 26L
1,602 SR
Queue Stats
65W - 54L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
TONIODIGGY
Tsukuyomi
Level 164
God Stats
152W - 140L
1,534 SR
Queue Stats
847W - 865L
1,501 Elo+
Solo
Izanami
Izanami
rain1156
Izanami
Level 144
God Stats
25W - 30L
1,374 SR
Queue Stats
75W - 78L
1,482 Elo+
Solo
Team Averages
Level 123
1,495 SR
1,445 Elo+

VS

Team Averages
Level 114
1,409 SR
1,453 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
OTC Momma
Charybdis
Level 128
God Stats
0W - 3L
1,391 SR
Queue Stats
22W - 32L
1,379 Elo+
Solo
Nu Wa
Nu Wa
langlang1234
Nu Wa
Level 85
God Stats
1W - 4L
1,154 SR
Queue Stats
85W - 102L
1,388 Elo+
Solo
Chronos
Chronos
westclay420777
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
2 / 0 / 7
6,719
1,120
948
2,366
1,588
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
GmoUno
Cthulhu
12
4 / 0 / 6
7,696
1,283
8,386
6,562
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
KylerDurden88
Kukulkan
12
1 / 1 / 8
6,737
1,123
4,863
2,598
970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TONIODIGGY
Tsukuyomi
12
2 / 2 / 8
6,995
1,166
4,935
4,273
2,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
rain1156
Izanami
12
5 / 1 / 5
7,670
1,278
6,196
4,617
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Team 1 Tickets

381

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 0
7,417
1,236
5,460
6,499
2,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
 
King Arthur
11
0 / 4 / 2
6,304
1,051
5,399
11,062
6,017
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
OTC Momma
Charybdis
11
0 / 0 / 2
6,544
1,091
4,520
4,641
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 0 / 0
5,583
931
0
0
0
11
0 / 7 / 1
6,226
1,038
2,042
8,770
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
14
Kills
4
4
Deaths
14
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
0
1.33
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Aphrodite
2
0
7
5.5
W
Cthulhu
GmoUno
Cthulhu
4
0
6
7
W
Kukulkan
KylerDurden88
Kukulkan
1
1
8
5
L
Charybdis
OTC Momma
Charybdis
0
0
2
1
W
Tsukuyomi
TONIODIGGY
Tsukuyomi
2
2
8
3
L
0
0
0
0
W
Izanami
rain1156
Izanami
5
1
5
7.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
17,421
20,416
Taken
30,972
10,054
Mitigated
12,006
7,557
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,460
831
0
598
6,499
2,107
0
2,410
4,089
0
12,432
L
King Arthur
 
King Arthur
5,399
424
0
2,017
11,062
6,017
0
4,523
6,539
0
17,562
W
Aphrodite
948
320
2,352
1,278
2,366
1,588
0
250
2,116
4,050
0
W
Cthulhu
GmoUno
Cthulhu
8,386
509
152
2,070
6,562
3,719
0
675
5,744
22,517
543
W
Kukulkan
KylerDurden88
Kukulkan
4,863
932
128
304
2,598
970
0
218
2,263
15,572
0
L
Charybdis
OTC Momma
Charybdis
4,520
2,001
0
760
4,641
1,289
0
2,611
2,030
0
20,785
W
Tsukuyomi
TONIODIGGY
Tsukuyomi
4,935
1,233
0
429
4,273
2,118
0
632
3,601
0
9,588
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
rain1156
Izanami
6,196
4,297
0
844
4,617
1,659
0
267
4,276
0
15,982
L
2,042
410
0
323
8,770
2,593
0
4,399
4,371
6,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
32,074
97
Minions Killed
90
5
Camps Cleared
3
559,400
Distance Traveled
451,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,417
1,236
15
3
2
135,566
0
L
King Arthur
6,304
1,051
29
5
0
123,567
0
W
Aphrodite
6,719
1,120
10
2
0
110,635
0
W
Cthulhu
7,696
1,283
21
4
3
140,712
0
W
Kukulkan
6,737
1,123
28
5
0
111,010
0
L
Charybdis
6,544
1,091
37
6
1
103,742
0
W
Tsukuyomi
6,995
1,166
14
2
0
103,195
0
L
Nu Wa
5,583
931
0
0
0
0
0
W
Izanami
7,670
1,278
24
4
2
93,848
0
L
Chronos
6,226
1,038
9
2
0
88,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role