Player Matchup

Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GxcciNell
Vulcan
Level 109
God Stats
246W - 215L
1,555 SR
Queue Stats
287W - 266L
1,496 Elo+
Solo
Achilles
Achilles
MidnightLyfe502
Achilles
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 45L
1,541 Elo+
Party 2
Medusa
Medusa
NTT GoaT
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 2
Nemesis
Nemesis
SirSwagAlot19
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 206L
1,409 Elo+
Solo
Team Averages
Level 126
1,511 SR
1,497 Elo+

VS

Team Averages
Level 89
1,536 SR
1,477 Elo+
Aphrodite
Aphrodite
BunnyRambo
Aphrodite
Level 147
God Stats
2W - 1L
1,425 SR
Queue Stats
268W - 216L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
SpiltMilkk
Sylvanus
Level 126
God Stats
55W - 59L
1,560 SR
Queue Stats
108W - 115L
1,516 Elo+
Solo
Shiva
Shiva
ZenithZeDoctor
Shiva
Level 42
God Stats
31W - 19L
1,564 SR
Queue Stats
71W - 63L
1,440 Elo+
Party 1
Neith
Neith
kooterpooter8
Neith
Level 26
God Stats
4W - 6L
1,518 SR
Queue Stats
71W - 75L
1,425 Elo+
Party 1
Merlin
Merlin
thatguy9244
Merlin
Level 105
God Stats
33W - 32L
1,612 SR
Queue Stats
329W - 296L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 5
6,262
895
3,128
4,190
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
GxcciNell
Vulcan
13
6 / 0 / 2
7,607
1,087
13,188
3,365
1,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
1 / 2 / 6
6,276
897
4,248
7,751
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
NTT GoaT
Medusa
12
1 / 2 / 5
6,924
989
6,551
7,247
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
11
0 / 2 / 5
6,267
895
4,439
7,564
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BunnyRambo
Aphrodite
12
3 / 1 / 1
6,566
938
5,099
5,941
2,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SpiltMilkk
Sylvanus
12
1 / 3 / 4
6,641
949
5,192
9,917
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 4
6,086
869
5,808
8,181
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 3
6,446
921
3,329
4,483
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
12
2 / 2 / 4
6,756
965
6,468
6,287
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
9
Kills
6
6
Deaths
9
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
5
3.5
W
Aphrodite
BunnyRambo
Aphrodite
3
1
1
3.5
L
Vulcan
GxcciNell
Vulcan
6
0
2
7
L
Achilles
1
2
6
2
L
Medusa
NTT GoaT
Medusa
1
2
5
1.75
L
Nemesis
0
2
5
1.25
W
Sylvanus
SpiltMilkk
Sylvanus
1
3
4
1
W
0
2
4
1
W
0
1
3
1.5
W
Merlin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,554
Damage
25,896
30,117
Taken
34,809
14,949
Mitigated
17,410
4,877
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,128
614
0
912
4,190
2,161
0
1,561
2,337
182
7,369
W
Aphrodite
BunnyRambo
Aphrodite
5,099
809
1,746
2,666
5,941
2,658
0
3,538
2,366
12,186
669
L
Vulcan
GxcciNell
Vulcan
13,188
64
0
0
3,365
1,139
0
1,765
1,458
26,399
0
L
Achilles
4,248
584
0
1,532
7,751
6,862
0
3,996
3,354
0
7,315
L
Medusa
NTT GoaT
Medusa
6,551
1,846
0
1,000
7,247
2,030
377
3,253
3,612
0
24,702
L
Nemesis
4,439
1,191
0
1,433
7,564
2,757
0
4,266
3,050
0
15,124
W
Sylvanus
SpiltMilkk
Sylvanus
5,192
1,609
855
2,450
9,917
5,003
0
2,428
7,266
13,434
3,143
W
5,808
505
206
423
8,181
6,214
0
2,848
5,231
0
13,586
W
3,329
438
0
912
4,483
1,555
196
1,290
3,193
0
18,335
W
Merlin
6,468
245
0
184
6,287
1,980
0
3,227
2,978
18,287
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
32,495
131
Minions Killed
149
0
Camps Cleared
0
771,579
Distance Traveled
782,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,262
895
13
2
0
125,836
0
W
Aphrodite
6,566
938
28
4
0
163,481
0
L
Vulcan
7,607
1,087
38
5
0
180,297
0
L
Achilles
6,276
897
9
1
0
151,038
0
L
Medusa
6,924
989
44
6
0
156,639
0
L
Nemesis
6,267
895
27
4
0
157,769
2
W
Sylvanus
6,641
949
21
3
0
121,572
0
W
Shiva
6,086
869
19
3
0
178,338
0
W
Neith
6,446
921
35
5
0
166,286
0
W
Merlin
6,756
965
46
7
0
153,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role