Player Matchup

Mercury
Mercury
BigBungleton
Mercury
Level 140
God Stats
2W - 0L
1,709 SR
Queue Stats
112W - 106L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
FUDA munch
Ao Kuang
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 107L
1,405 Elo+
Solo
Ares
Ares
GrimboMcBaggin
Ares
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
JBONZ34
Ah Puch
Level 45
God Stats
3W - 1L
1,677 SR
Queue Stats
33W - 45L
1,414 Elo+
Party 1
Artemis
Artemis
Mazrag
Artemis
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 106L
1,503 Elo+
Party 1
Team Averages
Level 89
1,577 SR
1,472 Elo+

VS

Team Averages
Level 37
1,597 SR
1,480 Elo+
Achilles
Achilles
BigYellowChigger
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 113L
1,505 Elo+
Solo
Cliodhna
Cliodhna
Chuck_Holliday
Cliodhna
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 91L
1,447 Elo+
Solo
Nu Wa
Nu Wa
MegaSplat
Nu Wa
Level 37
God Stats
3W - 3L
1,794 SR
Queue Stats
71W - 78L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
MisterMiguel777
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Sleepybeans
Jormungandr
Level 29
God Stats
0W - 2L
1,692 SR
Queue Stats
21W - 24L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBungleton
Mercury
15
2 / 2 / 4
8,059
504
5,683
11,839
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
FUDA munch
Ao Kuang
14
3 / 4 / 0
8,659
541
6,219
16,926
5,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 0 / 15
9,443
590
9,812
12,160
11,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
JBONZ34
Ah Puch
14
0 / 2 / 5
7,377
461
4,036
7,813
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Mazrag
Artemis
16
17 / 0 / 6
10,557
660
19,011
7,438
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
8,870
554
11,439
18,615
17,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
14
0 / 2 / 1
7,834
490
3,950
10,165
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
MegaSplat
Nu Wa
13
3 / 4 / 0
8,248
516
8,662
8,840
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
10
0 / 10 / 1
6,396
400
3,272
13,232
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Sleepybeans
Jormungandr
9
0 / 8 / 1
6,310
394
4,012
14,241
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
27
Kills
8
8
Deaths
27
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigBungleton
Mercury
2
2
4
2
L
5
3
0
1.67
L
Cliodhna
0
2
1
0.25
W
Ao Kuang
FUDA munch
Ao Kuang
3
4
0
0.75
W
5
0
15
12.5
W
Ah Puch
JBONZ34
Ah Puch
0
2
5
1.25
W
Artemis
Mazrag
Artemis
17
0
6
20
L
Nu Wa
MegaSplat
Nu Wa
3
4
0
0.75
L
Jing Wei
0
10
1
0.05
L
Jormungandr
Sleepybeans
Jormungandr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,761
Damage
31,335
56,176
Taken
65,093
26,680
Mitigated
36,583
16,739
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigBungleton
Mercury
5,683
3,271
0
495
11,839
4,432
0
1,976
9,863
0
75,696
L
11,439
2,755
0
4,085
18,615
17,263
120
5,584
13,031
0
54,505
L
Cliodhna
3,950
1,163
0
3,577
10,165
3,475
0
1,523
8,642
0
52,607
W
Ao Kuang
FUDA munch
Ao Kuang
6,219
1,065
0
9,177
16,926
5,723
0
506
16,420
46,736
4,953
W
9,812
866
0
3,706
12,160
11,180
574
3,288
8,872
23,677
0
W
Ah Puch
JBONZ34
Ah Puch
4,036
88
0
2,813
7,813
2,431
159
3,528
4,285
45,513
0
W
Artemis
Mazrag
Artemis
19,011
8,830
0
548
7,438
2,914
761
3,358
4,080
0
67,986
L
Nu Wa
MegaSplat
Nu Wa
8,662
1,528
0
2,062
8,840
2,847
665
4,355
4,485
54,338
1,473
L
Jing Wei
3,272
2,664
0
672
13,232
3,365
0
5,228
8,004
0
21,002
L
Jormungandr
Sleepybeans
Jormungandr
4,012
709
0
1,608
14,241
9,633
0
2,912
11,329
16,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
37,658
390
Minions Killed
345
0
Camps Cleared
0
1,580,260
Distance Traveled
1,452,998
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,059
504
108
7
0
382,011
0
L
Achilles
8,870
554
69
4
0
299,353
1
L
Cliodhna
7,834
490
97
6
0
329,776
0
W
Ao Kuang
8,659
541
84
5
0
297,176
0
W
Ares
9,443
590
24
2
0
323,301
0
W
Ah Puch
7,377
461
72
5
0
277,949
5
W
Artemis
10,557
660
102
6
0
299,823
3
L
Nu Wa
8,248
516
99
6
0
259,891
0
L
Jing Wei
6,396
400
48
3
0
299,309
0
L
Jormungandr
6,310
394
32
2
0
264,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role