Player Matchup

Surtr
Surtr
Bronze III
Mati92cabj
Surtr
Bronze III
Level 144
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
RenzoR6_22
Anubis
Bronze III
Level 77
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
isaiasrainbow07
Kumbhakarna
Bronze III
Level 129
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,551 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,452 SR
1,481 MMR
Sobek
Sobek
Gold IV
Baklava 105779
Sobek
Gold IV
Level 163
God Stats
1W - 1L
1,489 SR
Queue Stats
282W - 318L
1,352 MMR
Party 1
Hercules
Hercules
Gold II
Emya7145
Hercules
Gold II
Level 127
God Stats
1W - 0L
1,265 SR
Queue Stats
272W - 287L
1,625 MMR
Party 1
Vulcan
Vulcan
Gold II
KnottyBoyYum
Vulcan
Gold II
Level 64
God Stats
59W - 47L
1,602 SR
Queue Stats
282W - 326L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 6 / 3
7,106
711
6,197
13,725
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
RenzoR6_22
Anubis
11
2 / 8 / 0
7,291
729
8,533
12,374
5,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
isaiasrainbow07
Kumbhakarna
12
1 / 5 / 2
7,486
749
3,766
11,474
9,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetAchillesBacchusNe ZhaBake Kujira

VS

Bans
MulanKuzenboHeraFenrirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
9,280
928
8,740
10,959
10,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Emya7145
Hercules
15
6 / 0 / 11
9,488
949
11,803
10,508
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
15
7 / 1 / 10
10,021
1,002
13,451
3,690
1,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Hercules
Emya7145
Hercules
6
0
11
11.5
W
Vulcan
7
1
10
12
L
Surtr
0
6
3
0.25
L
Anubis
RenzoR6_22
Anubis
2
8
0
0.25
L
Kumbhakarna
isaiasrainbow07
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
33,994
37,573
Taken
25,157
24,427
Mitigated
19,252
7,379
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,740
797
0
3,391
10,959
10,751
0
5,559
4,781
20,522
0
W
Hercules
Emya7145
Hercules
11,803
2,551
0
2,426
10,508
7,278
132
5,137
5,146
2,044
31,298
W
Vulcan
13,451
203
0
717
3,690
1,223
687
2,065
1,625
39,064
444
L
Surtr
6,197
2,572
0
2,409
13,725
9,535
0
8,308
5,364
722
18,076
L
Anubis
RenzoR6_22
Anubis
8,533
490
0
3,449
12,374
5,343
0
8,334
3,990
22,771
0
L
Kumbhakarna
isaiasrainbow07
Kumbhakarna
3,766
622
0
1,521
11,474
9,549
0
6,937
4,466
8,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
28,789
62
Minions Killed
143
0
Camps Cleared
0
498,795
Distance Traveled
522,875
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,280
928
22
2
0
164,664
0
W
Hercules
9,488
949
51
5
0
164,285
0
W
Vulcan
10,021
1,002
70
7
0
193,926
1
L
Surtr
7,106
711
29
3
0
173,689
0
L
Anubis
7,291
729
26
3
0
151,976
2
L
Kumbhakarna
7,486
749
7
1
0
173,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role