Player Matchup

Bacchus
Bacchus
DrakeHater33
Bacchus
Level 43
God Stats
8W - 4L
1,725 SR
Queue Stats
121W - 113L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
HorseSeaman69
Gilgamesh
Level 106
God Stats
6W - 8L
1,793 SR
Queue Stats
176W - 163L
1,516 Elo+
Party 1
King Arthur
King Arthur
MyPOV2
King Arthur
Level 59
God Stats
15W - 8L
1,503 SR
Queue Stats
87W - 105L
1,554 Elo+
Solo
Anhur
Anhur
Nansle
Anhur
Level 108
God Stats
8W - 9L
1,772 SR
Queue Stats
96W - 97L
1,555 Elo+
Party 1
Yu Huang
Yu Huang
peachpanther7
Yu Huang
Level 119
God Stats
44W - 38L
1,609 SR
Queue Stats
316W - 294L
1,513 Elo+
Solo
Team Averages
Level 87
1,680 SR
1,544 Elo+

VS

Team Averages
Level 98
1,677 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cinnilyn
Sol
Level 128
God Stats
2W - 1L
1,748 SR
Queue Stats
103W - 121L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
Escaflowne50
Jormungandr
Level 104
God Stats
37W - 21L
1,752 SR
Queue Stats
275W - 219L
1,590 Elo+
Solo
Hercules
Hercules
JukeBoxWarrior
Hercules
Level 107
God Stats
4W - 2L
1,730 SR
Queue Stats
254W - 239L
1,511 Elo+
Solo
Mulan
Mulan
oBluey
Mulan
Level 69
God Stats
6W - 12L
1,654 SR
Queue Stats
68W - 87L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrakeHater33
Bacchus
11
3 / 1 / 7
7,323
563
6,938
13,412
12,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
HorseSeaman69
Gilgamesh
13
4 / 2 / 6
7,653
589
6,060
12,001
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MyPOV2
King Arthur
14
2 / 0 / 2
8,529
656
6,589
10,566
8,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
Nansle
Anhur
16
6 / 2 / 3
9,601
739
9,222
10,521
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
peachpanther7
Yu Huang
13
1 / 3 / 5
7,771
598
5,258
8,374
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 3
6,394
492
5,732
8,350
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
3 / 8 / 2
7,012
539
7,205
11,130
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Escaflowne50
Jormungandr
15
4 / 0 / 2
7,903
608
6,222
9,673
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
8
0 / 1 / 0
5,336
410
1,593
6,140
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
oBluey
Mulan
11
1 / 4 / 4
7,308
562
7,662
13,708
10,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
8
8
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
3
8
2
0.5
W
Bacchus
DrakeHater33
Bacchus
3
1
7
6.5
L
Jormungandr
Escaflowne50
Jormungandr
4
0
2
5
W
Gilgamesh
HorseSeaman69
Gilgamesh
4
2
6
3.5
L
Hercules
0
1
0
0
W
King Arthur
MyPOV2
King Arthur
2
0
2
3
W
Anhur
Nansle
Anhur
6
2
3
3.75
L
Mulan
oBluey
Mulan
1
4
4
0.75
W
Yu Huang
peachpanther7
Yu Huang
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
28,414
54,874
Taken
49,001
30,637
Mitigated
21,762
16,355
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,732
2,172
0
2,404
8,350
2,271
132
4,661
3,689
47,469
224
L
7,205
2,446
0
2,155
11,130
1,828
137
1,601
9,529
41,825
2,754
W
Bacchus
DrakeHater33
Bacchus
6,938
645
0
5,127
13,412
12,228
0
5,084
8,328
17,057
2,543
L
Jormungandr
Escaflowne50
Jormungandr
6,222
2,439
0
3,130
9,673
4,202
33
2,020
7,653
63,826
11,221
W
Gilgamesh
HorseSeaman69
Gilgamesh
6,060
1,823
0
4,097
12,001
4,063
0
4,249
7,752
0
51,465
L
Hercules
1,593
543
0
2,659
6,140
2,990
0
0
6,140
0
19,129
W
King Arthur
MyPOV2
King Arthur
6,589
551
0
1,965
10,566
8,137
0
1,434
8,972
0
57,171
W
Anhur
Nansle
Anhur
9,222
4,643
0
4,350
10,521
3,318
0
5,588
4,933
0
78,386
L
Mulan
oBluey
Mulan
7,662
1,185
0
2,427
13,708
10,471
0
3,663
10,045
0
23,368
W
Yu Huang
peachpanther7
Yu Huang
5,258
406
0
816
8,374
2,891
276
2,841
5,533
55,618
1,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
33,953
457
Minions Killed
350
0
Camps Cleared
0
1,392,769
Distance Traveled
1,243,465
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,394
492
71
5
0
266,281
0
L
Sol
7,012
539
92
7
0
248,829
3
W
Bacchus
7,323
563
23
2
0
289,013
0
L
Jormungandr
7,903
608
125
10
0
318,588
0
W
Gilgamesh
7,653
589
81
6
0
313,355
0
L
Hercules
5,336
410
31
2
0
131,587
1
W
King Arthur
8,529
656
104
8
0
266,005
0
W
Anhur
9,601
739
131
10
0
264,106
0
L
Mulan
7,308
562
31
2
0
278,180
1
W
Yu Huang
7,771
598
118
9
0
260,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role