Player Matchup

Nemesis
Nemesis
Fratternal
Nemesis
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Janus
Janus
GrizloOnDaBeat
Janus
Level 57
God Stats
2W - 3L
1,480 SR
Queue Stats
373W - 388L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Nuzyx
Xbalanque
Level 62
God Stats
1W - 3L
1,619 SR
Queue Stats
5W - 9L
1,243 Elo+
Party 1
Nike
Nike
Scyfn
Nike
Level 124
God Stats
3W - 1L
1,686 SR
Queue Stats
47W - 41L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Tcig
Ah Puch
Level 148
God Stats
2W - 2L
1,655 SR
Queue Stats
42W - 38L
1,556 Elo+
Party 1
Team Averages
Level 86
1,545 SR
1,392 Elo+

VS

Team Averages
Level 91
1,511 SR
1,465 Elo+
Chiron
Chiron
 
Chiron
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KURDLEDKOOM
Thanatos
Level 128
God Stats
3W - 1L
1,702 SR
Queue Stats
86W - 88L
1,497 Elo+
Party 2
Bacchus
Bacchus
Rattakk
Bacchus
Level 59
God Stats
12W - 13L
1,420 SR
Queue Stats
59W - 70L
1,402 Elo+
Solo
Scylla
Scylla
SariDXOmega
Scylla
Level 147
God Stats
2W - 2L
1,198 SR
Queue Stats
382W - 348L
1,435 Elo+
Solo
Bellona
Bellona
minime1031
Bellona
Level 28
God Stats
5W - 2L
1,736 SR
Queue Stats
60W - 58L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fratternal
Nemesis
9
1 / 4 / 0
5,066
461
1,840
8,711
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 5 / 0
5,760
524
2,224
6,552
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Nuzyx
Xbalanque
9
1 / 6 / 1
5,610
510
3,880
7,736
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nike
Scyfn
Nike
8
0 / 7 / 1
4,770
434
4,617
10,379
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Tcig
Ah Puch
10
3 / 4 / 0
6,335
576
4,482
5,575
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 2 / 2
7,516
683
6,795
6,732
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
KURDLEDKOOM
Thanatos
12
7 / 0 / 5
7,099
645
5,008
7,315
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Rattakk
Bacchus
11
4 / 0 / 11
6,829
621
6,059
10,163
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
12
5 / 1 / 4
7,149
650
5,216
4,818
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bellona
minime1031
Bellona
13
2 / 3 / 2
7,348
668
3,734
8,116
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
6
Kills
26
26
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
2
4.5
L
Nemesis
Fratternal
Nemesis
1
4
0
0.25
L
1
5
0
0.2
W
Thanatos
KURDLEDKOOM
Thanatos
7
0
5
9.5
L
Xbalanque
Nuzyx
Xbalanque
1
6
1
0.25
W
Bacchus
Rattakk
Bacchus
4
0
11
9.5
W
Scylla
5
1
4
7
L
Nike
Scyfn
Nike
0
7
1
0.07
L
Ah Puch
Tcig
Ah Puch
3
4
0
0.75
W
Bellona
minime1031
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
26,812
38,953
Taken
37,144
16,479
Mitigated
19,259
5,794
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,795
1,371
185
2,032
6,732
2,021
756
0
6,732
0
49,336
L
Nemesis
Fratternal
Nemesis
1,840
604
0
537
8,711
4,331
0
3,813
4,898
0
20,630
L
2,224
269
0
1,782
6,552
1,683
0
2,636
3,916
33,246
620
W
Thanatos
KURDLEDKOOM
Thanatos
5,008
820
0
8,535
7,315
2,158
0
776
6,429
0
40,497
L
Xbalanque
Nuzyx
Xbalanque
3,880
1,818
0
1,074
7,736
2,159
0
1,521
6,215
0
24,586
W
Bacchus
Rattakk
Bacchus
6,059
1,155
0
3,171
10,163
8,548
111
559
9,498
22,851
0
W
Scylla
5,216
846
0
1,494
4,818
1,311
0
838
3,870
49,989
973
L
Nike
Scyfn
Nike
4,617
499
0
1,190
10,379
4,748
0
3,305
7,074
0
28,276
L
Ah Puch
Tcig
Ah Puch
4,482
273
0
1,211
5,575
3,558
0
0
5,575
27,747
327
W
Bellona
minime1031
Bellona
3,734
1,242
0
2,187
8,116
5,221
0
3,554
4,022
0
47,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
35,941
267
Minions Killed
354
0
Camps Cleared
0
972,031
Distance Traveled
1,127,484
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,516
683
84
8
0
219,600
0
L
Nemesis
5,066
461
32
3
0
214,000
0
L
Janus
5,760
524
69
6
0
203,666
1
W
Thanatos
7,099
645
70
6
0
272,939
2
L
Xbalanque
5,610
510
56
5
0
186,688
0
W
Bacchus
6,829
621
21
2
0
230,728
2
W
Scylla
7,149
650
93
8
0
195,501
1
L
Nike
4,770
434
37
3
0
215,524
0
L
Ah Puch
6,335
576
73
7
0
152,153
0
W
Bellona
7,348
668
86
8
0
208,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role