Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Lil_Grimmmy
Arachne
Level 154
God Stats
0W - 2L
1,490 SR
Queue Stats
60W - 57L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
SymonElite
Cabrakan
Level 87
God Stats
2W - 1L
1,895 SR
Queue Stats
93W - 64L
1,566 Elo+
Solo
Ares
Ares
ZipEmUpx_x
Ares
Level 107
God Stats
4W - 3L
1,537 SR
Queue Stats
18W - 16L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
huppacabras22
Ah Muzen Cab
Level 77
God Stats
8W - 10L
1,559 SR
Queue Stats
200W - 203L
1,462 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,503 Elo+

VS

Team Averages
Level 109
1,622 SR
1,550 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Activezack
Chang'e
Level 104
God Stats
4W - 0L
1,747 SR
Queue Stats
20W - 12L
1,616 Elo+
Party 1
Neith
Neith
FranticAgate0
Neith
Level 146
God Stats
10W - 2L
1,792 SR
Queue Stats
72W - 62L
1,542 Elo+
Party 3
Sylvanus
Sylvanus
NiNjaCheEsE125
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,611 Elo+
Party 3
Ratatoskr
Ratatoskr
thacker92
Ratatoskr
Level 105
God Stats
73W - 54L
1,569 SR
Queue Stats
490W - 470L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 1 / 0
4,713
589
1,738
3,811
1,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
Lil_Grimmmy
Arachne
7
0 / 2 / 1
4,001
500
1,680
5,620
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
SymonElite
Cabrakan
5
0 / 1 / 0
3,437
430
951
3,876
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 2 / 1
4,562
570
3,319
6,123
4,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
huppacabras22
Ah Muzen Cab
7
1 / 2 / 0
4,111
514
3,199
4,985
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 0
5,701
713
1,999
4,068
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chang'e
Activezack
Chang'e
10
2 / 0 / 2
5,462
683
2,266
3,672
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
4,901
613
2,574
2,878
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
8
1 / 0 / 2
4,563
570
3,832
5,107
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
thacker92
Ratatoskr
8
3 / 1 / 1
4,704
588
3,083
5,169
1,482
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
King Arthur
 
King Arthur
1
0
0
1
W
Chang'e
Activezack
Chang'e
2
0
2
3
W
1
1
2
2
L
Arachne
Lil_Grimmmy
Arachne
0
2
1
0.25
W
Sylvanus
1
0
2
2
L
Cabrakan
SymonElite
Cabrakan
0
1
0
0
L
1
2
1
0.75
L
Ah Muzen Cab
huppacabras22
Ah Muzen Cab
1
2
0
0.5
W
Ratatoskr
thacker92
Ratatoskr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,887
Damage
13,754
24,415
Taken
20,894
10,538
Mitigated
7,913
6,517
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,738
244
0
1,383
3,811
1,699
0
863
2,844
30,787
439
W
King Arthur
 
King Arthur
1,999
350
0
946
4,068
1,600
0
951
3,117
0
34,443
W
Chang'e
Activezack
Chang'e
2,266
218
487
1,428
3,672
1,079
0
1,034
2,638
31,758
0
W
2,574
1,392
0
1,076
2,878
864
0
855
2,023
0
25,677
L
Arachne
Lil_Grimmmy
Arachne
1,680
1,236
0
1,417
5,620
1,552
0
1,034
4,530
0
19,804
W
Sylvanus
3,832
1,838
228
1,692
5,107
2,888
0
1,897
3,210
15,286
6,718
L
Cabrakan
SymonElite
Cabrakan
951
154
0
1,059
3,876
2,072
0
0
3,876
10,244
0
L
3,319
327
0
1,782
6,123
4,014
0
1,444
4,639
13,286
0
L
Ah Muzen Cab
huppacabras22
Ah Muzen Cab
3,199
813
0
876
4,985
1,201
0
1,980
2,961
0
23,678
W
Ratatoskr
thacker92
Ratatoskr
3,083
1,267
0
2,620
5,169
1,482
0
1,206
3,963
0
26,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,824
Gold Earned
25,331
181
Minions Killed
286
0
Camps Cleared
0
759,495
Distance Traveled
832,060
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,713
589
64
8
0
140,116
0
W
King Arthur
5,701
713
68
9
0
151,183
2
W
Chang'e
5,462
683
73
9
0
168,858
2
W
Neith
4,901
613
57
7
0
150,998
0
L
Arachne
4,001
500
36
5
0
188,869
0
W
Sylvanus
4,563
570
37
5
0
156,814
0
L
Cabrakan
3,437
430
10
1
0
93,762
0
L
Ares
4,562
570
26
3
0
183,072
0
L
Ah Muzen Cab
4,111
514
45
6
0
153,676
1
W
Ratatoskr
4,704
588
51
6
0
204,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role