Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DoctorDeymien
Ares
Level 83
God Stats
57W - 50L
1,581 SR
Queue Stats
91W - 84L
1,487 Elo+
Party 1
Ullr
Ullr
ItsTheJester989
Ullr
Level 128
God Stats
12W - 12L
1,464 SR
Queue Stats
205W - 229L
1,359 Elo+
Party 1
Loki
Loki
thecitrusdemon
Loki
Level 94
God Stats
9W - 7L
1,527 SR
Queue Stats
220W - 228L
1,375 Elo+
Party 1
Chang'e
Chang'e
tsxtakedown
Chang'e
Level 92
God Stats
20W - 22L
1,432 SR
Queue Stats
106W - 95L
1,491 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,443 Elo+

VS

Team Averages
Level 127
1,459 SR
1,429 Elo+
Chang'e
Chang'e
BootySchmeat
Chang'e
Level 105
God Stats
14W - 8L
1,755 SR
Queue Stats
148W - 135L
1,491 Elo+
Party 2
Fenrir
Fenrir
CammyyToe
Fenrir
Level 87
God Stats
4W - 3L
1,717 SR
Queue Stats
73W - 78L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
TooCold2Touch
Cliodhna
Level 274
God Stats
20W - 36L
1,373 SR
Queue Stats
544W - 529L
1,488 Elo+
Solo
Nemesis
Nemesis
WeekOld____Water
Nemesis
Level 70
God Stats
0W - 2L
1,276 SR
Queue Stats
166W - 163L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
Werewolf 357
Sun Wukong
Level 101
God Stats
0W - 4L
1,174 SR
Queue Stats
49W - 67L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 0
7,277
728
6,033
7,744
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

9
2 / 1 / 3
5,955
596
2,354
6,366
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 2
5,482
548
2,852
4,823
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
5,399
540
2,312
6,157
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
tsxtakedown
Chang'e
11
5 / 1 / 0
6,877
688
7,583
6,288
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BootySchmeat
Chang'e
10
1 / 3 / 0
4,752
475
2,818
8,943
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
CammyyToe
Fenrir
8
3 / 4 / 0
4,770
477
4,678
7,449
5,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
TooCold2Touch
Cliodhna
7
0 / 1 / 1
4,580
458
1,887
4,465
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
4,820
482
1,237
5,875
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sun Wukong
Werewolf 357
Sun Wukong
9
1 / 5 / 0
5,243
524
3,879
8,097
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
5
5
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
0
5
L
Chang'e
BootySchmeat
Chang'e
1
3
0
0.33
L
Fenrir
CammyyToe
Fenrir
3
4
0
0.75
W
2
1
3
3.5
W
2
1
2
3
L
Cliodhna
TooCold2Touch
Cliodhna
0
1
1
0.5
L
0
1
1
0.5
L
Sun Wukong
Werewolf 357
Sun Wukong
1
5
0
0.2
W
0
1
2
1
W
Chang'e
tsxtakedown
Chang'e
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,134
Damage
14,499
31,378
Taken
34,829
11,151
Mitigated
14,562
12,493
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,033
2,089
0
2,920
7,744
2,289
128
0
7,744
0
49,691
L
Chang'e
BootySchmeat
Chang'e
2,818
371
314
4,327
8,943
2,503
0
5,653
2,700
28,099
0
L
Fenrir
CammyyToe
Fenrir
4,678
1,363
0
1,395
7,449
5,217
0
1,748
5,701
0
19,263
W
2,354
480
182
1,849
6,366
3,638
50
0
6,366
16,363
1,841
W
2,852
1,629
0
837
4,823
1,669
308
0
4,823
0
23,720
L
Cliodhna
TooCold2Touch
Cliodhna
1,887
0
0
1,795
4,465
1,178
0
887
3,532
0
15,171
L
1,237
222
0
1,855
5,875
1,908
0
814
5,005
0
30,534
L
Sun Wukong
Werewolf 357
Sun Wukong
3,879
1,013
0
1,872
8,097
3,756
80
0
8,097
0
26,865
W
2,312
487
0
3,918
6,157
1,697
0
0
6,157
0
35,985
W
Chang'e
tsxtakedown
Chang'e
7,583
792
200
2,587
6,288
1,858
715
2,818
3,470
39,803
1,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
24,165
302
Minions Killed
195
0
Camps Cleared
0
1,023,850
Distance Traveled
960,764
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,277
728
87
9
0
182,238
0
L
Chang'e
4,752
475
39
4
0
191,824
0
L
Fenrir
4,770
477
25
3
0
200,434
0
W
Ares
5,955
596
32
3
0
226,428
2
W
Ullr
5,482
548
36
4
0
181,788
2
L
Cliodhna
4,580
458
38
4
0
150,450
0
L
Nemesis
4,820
482
57
6
0
248,421
1
L
Sun Wukong
5,243
524
36
4
0
169,635
0
W
Loki
5,399
540
62
6
0
232,463
6
W
Chang'e
6,877
688
85
9
0
200,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role