Player Matchup

Sun Wukong
Sun Wukong
OneInchWizard17
Sun Wukong
Level 26
God Stats
18W - 13L
1,633 SR
Queue Stats
95W - 90L
1,418 Elo+
Party 1
Ravana
Ravana
Shart_Sniff42
Ravana
Level 123
God Stats
8W - 9L
1,455 SR
Queue Stats
371W - 350L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Siniistar
Danzaburou
Level 81
God Stats
20W - 6L
1,739 SR
Queue Stats
122W - 105L
1,479 Elo+
Party 3
Bacchus
Bacchus
TheElectricOne
Bacchus
Level 51
God Stats
48W - 26L
1,665 SR
Queue Stats
61W - 49L
1,545 Elo+
Party 3
Eset
Eset
martiking
Eset
Level 126
God Stats
2W - 2L
1,706 SR
Queue Stats
29W - 24L
1,483 Elo+
Solo
Team Averages
Level 81
1,640 SR
1,470 Elo+

VS

Team Averages
Level 75
1,476 SR
1,421 Elo+
Lancelot
Lancelot
FARGODOME
Lancelot
Level 160
God Stats
15W - 20L
1,442 SR
Queue Stats
1,347W - 1,345L
1,471 Elo+
Solo
Fenrir
Fenrir
bopse
Fenrir
Level 22
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
firefox0100
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 2
Neith
Neith
striker3010
Neith
Level 147
God Stats
17W - 16L
1,655 SR
Queue Stats
715W - 689L
1,453 Elo+
Solo
Cupid
Cupid
xXMilFHunter69
Cupid
Level 41
God Stats
1W - 2L
1,485 SR
Queue Stats
20W - 18L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OneInchWizard17
Sun Wukong
11
2 / 0 / 1
6,481
648
2,722
5,498
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 0 / 2
5,590
559
1,369
2,604
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Siniistar
Danzaburou
10
5 / 0 / 7
6,236
624
7,186
4,201
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
7 / 0 / 5
7,166
717
4,808
5,913
5,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
11
1 / 0 / 0
6,641
664
1,941
1,504
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FARGODOME
Lancelot
7
0 / 2 / 0
4,362
436
661
4,065
2,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
bopse
Fenrir
6
0 / 3 / 0
4,251
425
1,325
5,262
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 5 / 0
4,327
433
2,278
7,184
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 0
5,390
539
1,023
5,362
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 5 / 0
4,388
439
3,261
5,397
1,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
16
Kills
0
0
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
FARGODOME
Lancelot
0
2
0
0
W
Sun Wukong
OneInchWizard17
Sun Wukong
2
0
1
2.5
W
1
0
2
2
W
Danzaburou
Siniistar
Danzaburou
5
0
7
8.5
W
7
0
5
9.5
L
Fenrir
bopse
Fenrir
0
3
0
0
L
0
5
0
0
W
Eset
1
0
0
1
L
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,026
Damage
8,548
19,720
Taken
27,270
12,427
Mitigated
11,396
7,182
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
FARGODOME
Lancelot
661
165
0
83
4,065
2,620
0
0
3,870
0
16,986
W
Sun Wukong
OneInchWizard17
Sun Wukong
2,722
958
0
2,032
5,498
3,547
0
0
5,498
0
37,161
W
1,369
369
0
265
2,604
1,252
0
207
2,397
0
42,540
W
Danzaburou
Siniistar
Danzaburou
7,186
4,094
0
2,656
4,201
1,546
983
780
3,421
0
36,109
W
4,808
1,000
0
2,049
5,913
5,629
169
1,291
4,622
19,551
3,494
L
Fenrir
bopse
Fenrir
1,325
778
0
474
5,262
1,747
0
1,069
4,122
0
14,109
L
2,278
432
0
386
7,184
4,142
0
2,383
4,801
5,182
0
W
Eset
1,941
89
0
180
1,504
453
210
0
1,504
45,973
438
L
1,023
130
0
1,941
5,362
1,611
0
1,710
3,652
0
44,174
L
3,261
1,813
254
938
5,397
1,276
0
1,375
4,022
0
20,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
22,718
345
Minions Killed
201
0
Camps Cleared
0
1,003,668
Distance Traveled
1,023,511
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,362
436
29
3
0
199,779
0
W
Sun Wukong
6,481
648
75
8
0
175,223
0
W
Ravana
5,590
559
84
8
0
247,103
0
W
Danzaburou
6,236
624
65
7
0
183,736
0
W
Bacchus
7,166
717
29
3
0
209,185
4
L
Fenrir
4,251
425
48
5
0
241,194
0
L
Ares
4,327
433
6
1
0
192,653
0
W
Eset
6,641
664
92
9
0
188,421
5
L
Neith
5,390
539
84
8
0
194,679
0
L
Cupid
4,388
439
34
3
0
195,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role