Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ONIZUKADADEW
Chang'e
Level 68
God Stats
5W - 8L
1,468 SR
Queue Stats
19W - 31L
1,329 Elo+
Solo
Neith
Neith
PolloLeg_5
Neith
Level 86
God Stats
3W - 0L
1,729 SR
Queue Stats
383W - 385L
1,539 Elo+
Solo
Ymir
Ymir
Pycies
Ymir
Level 67
God Stats
55W - 50L
1,498 SR
Queue Stats
251W - 249L
1,434 Elo+
Party 1
Ratatoskr
Ratatoskr
Ryne3687
Ratatoskr
Level 101
God Stats
12W - 7L
1,661 SR
Queue Stats
260W - 260L
1,452 Elo+
Party 1
Team Averages
Level 88
1,571 SR
1,451 Elo+

VS

Team Averages
Level 109
1,402 SR
1,452 Elo+
Ishtar
Ishtar
II Zoar II
Ishtar
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 190L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
Sad Lightzy
Zhong Kui
Level 57
God Stats
5W - 5L
1,140 SR
Queue Stats
207W - 190L
1,447 Elo+
Party 2
Hera
Hera
ScorpionReapR
Hera
Level 121
God Stats
17W - 23L
1,417 SR
Queue Stats
374W - 366L
1,421 Elo+
Solo
Serqet
Serqet
Werewolf 357
Serqet
Level 101
God Stats
1W - 1L
1,380 SR
Queue Stats
49W - 67L
1,500 Elo+
Solo
Nu Wa
Nu Wa
WolfWoman10151
Nu Wa
Level 156
God Stats
66W - 65L
1,576 SR
Queue Stats
185W - 199L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 1 / 0
4,689
782
2,626
3,502
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
ONIZUKADADEW
Chang'e
7
2 / 0 / 1
4,471
745
368
2,359
553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
6
1 / 0 / 2
4,062
677
2,814
1,271
350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Pycies
Ymir
7
2 / 1 / 1
4,487
748
1,514
3,933
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Ryne3687
Ratatoskr
9
2 / 0 / 2
4,943
824
1,990
3,053
842
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
II Zoar II
Ishtar
6
1 / 1 / 0
3,776
629
1,659
4,050
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Sad Lightzy
Zhong Kui
7
1 / 2 / 0
4,005
668
723
4,214
2,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

4
0 / 1 / 0
2,995
499
498
1,779
492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
7
0 / 3 / 1
3,621
604
1,416
4,889
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,528
588
828
1,485
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
L
Ishtar
II Zoar II
Ishtar
1
1
0
1
W
Chang'e
ONIZUKADADEW
Chang'e
2
0
1
2.5
W
Neith
1
0
2
2
W
Ymir
Pycies
Ymir
2
1
1
2.5
W
Ratatoskr
Ryne3687
Ratatoskr
2
0
2
3
L
Zhong Kui
Sad Lightzy
Zhong Kui
1
2
0
0.5
L
0
1
0
0
L
Serqet
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,312
Damage
5,124
14,118
Taken
16,417
5,335
Mitigated
5,576
5,925
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,626
1,083
0
1,160
3,502
895
0
809
2,693
0
26,138
L
Ishtar
II Zoar II
Ishtar
1,659
985
0
1,420
4,050
1,058
0
1,080
2,970
0
14,131
W
Chang'e
ONIZUKADADEW
Chang'e
368
88
120
1,100
2,359
553
232
471
1,888
19,469
0
W
Neith
2,814
747
0
131
1,271
350
513
158
1,113
0
24,145
W
Ymir
Pycies
Ymir
1,514
397
0
1,196
3,933
2,695
288
427
3,424
14,247
0
W
Ratatoskr
Ryne3687
Ratatoskr
1,990
187
0
2,218
3,053
842
0
184
2,869
0
29,630
L
Zhong Kui
Sad Lightzy
Zhong Kui
723
158
0
1,510
4,214
2,121
0
0
4,214
13,883
0
L
498
178
76
324
1,779
492
0
276
1,503
2,781
0
L
Serqet
1,416
375
0
250
4,889
1,674
0
382
4,507
0
15,531
L
828
190
0
15
1,485
231
0
144
1,341
13,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
17,925
207
Minions Killed
112
0
Camps Cleared
0
559,728
Distance Traveled
498,918
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,689
782
43
7
0
124,641
0
L
Ishtar
3,776
629
21
4
0
108,545
0
W
Chang'e
4,471
745
42
7
0
103,940
0
W
Neith
4,062
677
34
6
0
85,234
0
W
Ymir
4,487
748
24
4
0
104,041
3
W
Ratatoskr
4,943
824
64
11
0
141,872
0
L
Zhong Kui
4,005
668
33
6
0
102,496
0
L
Hera
2,995
499
3
1
0
36,422
0
L
Serqet
3,621
604
29
5
0
149,013
0
L
Nu Wa
3,528
588
26
4
0
102,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role