Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GoatWaffles
Mulan
Level 126
God Stats
7W - 8L
1,563 SR
Queue Stats
40W - 49L
1,526 Elo+
Party 1
Nox
Nox
X_ThE-ReSiStaNCe
Nox
Level 157
God Stats
2W - 5L
1,490 SR
Queue Stats
67W - 64L
1,559 Elo+
Party 1
Nemesis
Nemesis
xThe_VirusXx
Nemesis
Level 98
God Stats
0W - 3L
1,282 SR
Queue Stats
126W - 120L
1,502 Elo+
Party 1
Team Averages
Level 114
1,467 SR
1,517 Elo+

VS

Team Averages
Level 129
1,550 SR
1,481 Elo+
Geb
Geb
Buggah-Me
Geb
Level 149
God Stats
16W - 14L
1,643 SR
Queue Stats
427W - 433L
1,505 Elo+
Solo
Cerberus
Cerberus
Geoform187
Cerberus
Level 125
God Stats
28W - 20L
1,727 SR
Queue Stats
177W - 186L
1,486 Elo+
Solo
Bellona
Bellona
KomiAckerman
Bellona
Level 148
God Stats
1W - 1L
1,770 SR
Queue Stats
263W - 244L
1,447 Elo+
Party 2
Kali
Kali
URD Bully
Kali
Level 158
God Stats
2W - 4L
1,298 SR
Queue Stats
278W - 291L
1,447 Elo+
Party 2
Chang'e
Chang'e
lTwntyl
Chang'e
Level 67
God Stats
7W - 7L
1,314 SR
Queue Stats
126W - 109L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 1
5,395
490
7,356
6,909
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
 
Geb
7
0 / 2 / 1
5,012
456
2,968
8,069
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 1 / 0
6,526
593
6,503
9,538
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 2 / 0
6,553
596
2,598
4,472
1,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xThe_VirusXx
Nemesis
11
0 / 1 / 2
5,574
507
3,009
8,374
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,435
494
5,272
8,709
2,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Geoform187
Cerberus
10
0 / 0 / 2
5,070
461
4,225
7,107
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
KomiAckerman
Bellona
11
0 / 0 / 1
5,912
537
6,475
8,616
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
10
2 / 2 / 1
5,755
523
4,449
8,153
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Chang'e
lTwntyl
Chang'e
13
3 / 1 / 1
7,333
667
4,251
6,260
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Geb
 
Geb
0
2
1
0.25
W
3
0
0
3
W
Cerberus
Geoform187
Cerberus
0
0
2
1
L
0
1
0
0
W
Bellona
KomiAckerman
Bellona
0
0
1
0.5
W
Kali
2
2
1
1.25
L
3
2
0
1.5
W
Chang'e
lTwntyl
Chang'e
3
1
1
3.5
L
Nemesis
xThe_VirusXx
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,434
Damage
24,672
37,362
Taken
38,845
14,421
Mitigated
18,920
11,617
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,356
3,344
187
3,830
6,909
1,974
0
3,950
2,857
0
40,669
L
Geb
 
Geb
2,968
214
0
1,652
8,069
4,297
0
5,103
2,571
11,475
0
W
5,272
501
0
2,339
8,709
2,334
0
1,089
7,620
30,762
1,144
W
Cerberus
Geoform187
Cerberus
4,225
220
273
3,331
7,107
4,555
0
1,522
5,585
25,600
0
L
6,503
1,047
0
3,342
9,538
4,199
0
251
8,654
0
50,727
W
Bellona
KomiAckerman
Bellona
6,475
1,548
0
2,706
8,616
7,282
0
0
8,148
0
40,925
W
Kali
4,449
1,992
0
2,961
8,153
2,894
0
1,488
6,665
0
36,321
L
2,598
276
0
1,360
4,472
1,197
0
1,631
2,636
38,209
44
W
Chang'e
lTwntyl
Chang'e
4,251
276
520
3,187
6,260
1,855
0
1,467
4,751
52,470
1,863
L
Nemesis
xThe_VirusXx
Nemesis
3,009
601
0
1,246
8,374
2,754
0
1,803
6,322
0
39,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
29,505
320
Minions Killed
368
0
Camps Cleared
0
1,111,082
Distance Traveled
1,171,067
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,395
490
66
6
0
203,348
0
L
Geb
5,012
456
9
1
0
188,759
4
W
Geb
5,435
494
46
4
0
232,310
2
W
Cerberus
5,070
461
68
6
0
220,236
0
L
Mulan
6,526
593
91
8
0
209,789
0
W
Bellona
5,912
537
78
7
0
235,207
3
W
Kali
5,755
523
67
6
0
240,842
0
L
Nox
6,553
596
86
8
0
208,890
1
W
Chang'e
7,333
667
109
10
0
242,472
2
L
Nemesis
5,574
507
68
6
0
300,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role