Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChrisAcardi
Arachne
Level 156
God Stats
2W - 2L
1,555 SR
Queue Stats
195W - 158L
1,638 Elo+
Party 2
Medusa
Medusa
Dreg22
Medusa
Level 120
God Stats
1W - 6L
1,337 SR
Queue Stats
177W - 139L
1,619 Elo+
Party 2
Merlin
Merlin
Drwick117
Merlin
Level 89
God Stats
5W - 2L
1,503 SR
Queue Stats
19W - 14L
1,603 Elo+
Party 2
Horus
Horus
FireLordOzai97
Horus
Level 141
God Stats
4W - 1L
1,898 SR
Queue Stats
93W - 75L
1,614 Elo+
Party 2
Team Averages
Level 133
1,558 SR
1,595 Elo+

VS

Team Averages
Level 162
1,568 SR
1,581 Elo+
Cu Chulainn
Cu Chulainn
BUSTLEMUSCLE
Cu Chulainn
Level 158
God Stats
0W - 2L
1,509 SR
Queue Stats
30W - 24L
1,590 Elo+
Party 1
Ares
Ares
GaelicMarauder
Ares
Level 156
God Stats
1W - 5L
1,309 SR
Queue Stats
113W - 92L
1,626 Elo+
Solo
Neith
Neith
RRRay
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,516 Elo+
Party 3
Mercury
Mercury
RWkillz
Mercury
Level 159
God Stats
6W - 8L
1,647 SR
Queue Stats
100W - 69L
1,564 Elo+
Party 3
Raijin
Raijin
Swarmoflemmings
Raijin
Level 178
God Stats
4W - 3L
1,876 SR
Queue Stats
106W - 102L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
4 / 0 / 0
5,980
997
2,762
5,565
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
ChrisAcardi
Arachne
8
2 / 4 / 0
4,263
711
1,638
6,268
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Dreg22
Medusa
7
2 / 1 / 2
4,181
697
3,455
3,661
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Drwick117
Merlin
7
0 / 1 / 0
3,714
619
320
2,015
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 3
4,231
705
1,511
4,548
2,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BUSTLEMUSCLE
Cu Chulainn
5
0 / 4 / 0
3,447
575
1,419
4,610
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
1 / 2 / 0
4,061
677
1,567
4,999
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
RRRay
Neith
8
0 / 2 / 2
4,141
690
3,240
3,216
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
RWkillz
Mercury
8
3 / 0 / 1
4,360
727
2,592
3,297
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 2
4,913
819
1,212
1,717
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
6
6
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
L
Cu Chulainn
BUSTLEMUSCLE
Cu Chulainn
0
4
0
0
W
Arachne
ChrisAcardi
Arachne
2
4
0
0.5
W
Medusa
Dreg22
Medusa
2
1
2
3
W
Merlin
Drwick117
Merlin
0
1
0
0
W
0
0
3
1.5
L
1
2
0
0.5
L
Neith
RRRay
Neith
0
2
2
0.5
L
Mercury
RWkillz
Mercury
3
0
1
3.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,686
Damage
10,030
22,057
Taken
17,839
8,472
Mitigated
6,564
6,728
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,762
361
0
1,568
5,565
2,781
0
0
5,565
0
36,736
L
Cu Chulainn
BUSTLEMUSCLE
Cu Chulainn
1,419
408
0
250
4,610
1,315
0
0
4,610
0
11,723
W
Arachne
ChrisAcardi
Arachne
1,638
1,229
0
1,224
6,268
2,009
0
850
5,418
0
25,387
W
Medusa
Dreg22
Medusa
3,455
953
0
799
3,661
877
0
945
2,716
0
29,686
W
Merlin
Drwick117
Merlin
320
0
0
730
2,015
279
0
330
1,685
14,519
477
W
1,511
761
160
2,247
4,548
2,526
0
622
3,926
0
8,694
L
1,567
348
0
1,398
4,999
3,061
0
14
4,945
10,674
0
L
Neith
RRRay
Neith
3,240
1,406
0
779
3,216
719
0
0
3,216
0
28,543
L
Mercury
RWkillz
Mercury
2,592
834
0
737
3,297
997
0
146
3,113
0
24,298
L
1,212
398
0
763
1,717
472
0
0
1,717
29,297
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,369
Gold Earned
20,922
203
Minions Killed
224
0
Camps Cleared
0
707,577
Distance Traveled
654,171
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,980
997
65
11
0
134,033
0
L
Cu Chulainn
3,447
575
27
5
0
80,168
0
W
Arachne
4,263
711
49
8
0
147,640
0
W
Medusa
4,181
697
38
6
0
150,770
2
W
Merlin
3,714
619
29
5
0
118,267
0
W
Horus
4,231
705
22
4
0
156,867
0
L
Ares
4,061
677
18
3
0
147,049
2
L
Neith
4,141
690
59
10
0
130,435
0
L
Mercury
4,360
727
48
8
0
166,690
0
L
Raijin
4,913
819
72
12
0
129,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role