Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
JtFrmSswr
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 1
Hades
Hades
STEEL_MASON
Hades
Level 163
God Stats
1W - 3L
1,478 SR
Queue Stats
58W - 99L
1,316 Elo+
Party 1
Hachiman
Hachiman
WickedDeath7
Hachiman
Level 131
God Stats
12W - 17L
1,533 SR
Queue Stats
589W - 660L
1,484 Elo+
Solo
Team Averages
Level 135
1,502 SR
1,450 Elo+

VS

Team Averages
Level 130
1,493 SR
1,425 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
IIIGUMBOIII
Shiva
Level 188
God Stats
7W - 4L
1,700 SR
Queue Stats
899W - 930L
1,379 Elo+
Solo
Sobek
Sobek
LostDreamX
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
RickBuild
Sylvanus
Level 112
God Stats
2W - 4L
1,176 SR
Queue Stats
92W - 97L
1,464 Elo+
Party 2
Artemis
Artemis
etchasketchme
Artemis
Level 125
God Stats
2W - 1L
1,591 SR
Queue Stats
96W - 89L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 2
6,249
1,250
3,264
4,506
1,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
 
Cernunnos
10
2 / 3 / 0
5,214
1,043
2,489
4,208
1,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
JtFrmSswr
Terra
10
2 / 3 / 2
5,593
1,119
3,368
7,546
5,376
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

1
0 / 0 / 0
1,232
246
0
0
0
Hachiman
WickedDeath7
Hachiman
6
0 / 1 / 1
4,448
890
1,357
906
186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 3 / 7
5,972
1,194
2,575
3,725
1,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
4 / 1 / 6
6,439
1,288
3,858
6,463
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sobek
10
1 / 2 / 5
5,923
1,185
2,316
5,939
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
RickBuild
Sylvanus
10
1 / 0 / 6
5,891
1,178
2,518
4,430
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
11
2 / 1 / 6
6,359
1,272
3,700
4,392
1,540
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
10
10
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Cernunnos
 
Cernunnos
2
3
0
0.67
W
Ne Zha
 
Ne Zha
2
3
7
1.83
W
4
1
6
7
L
Terra
JtFrmSswr
Terra
2
3
2
1
W
Sobek
1
2
5
1.75
W
Sylvanus
RickBuild
Sylvanus
1
0
6
4
L
0
0
0
0
L
Hachiman
WickedDeath7
Hachiman
0
1
1
0.5
W
Artemis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
14,967
17,166
Taken
24,949
8,319
Mitigated
15,187
3,607
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,264
475
95
931
4,506
1,392
0
615
3,891
12,714
0
L
Cernunnos
 
Cernunnos
2,489
906
82
176
4,208
1,365
0
978
3,230
0
4,796
W
Ne Zha
 
Ne Zha
2,575
151
290
219
3,725
1,953
0
607
3,118
0
6,398
W
3,858
476
2,267
987
6,463
4,758
107
1,474
4,989
0
7,885
L
Terra
JtFrmSswr
Terra
3,368
54
770
1,553
7,546
5,376
0
2,745
4,801
10,027
108
W
Sobek
2,316
130
477
1,583
5,939
4,546
104
1,653
4,286
4,217
0
W
Sylvanus
RickBuild
Sylvanus
2,518
1,389
1,803
1,491
4,430
2,390
686
1,430
3,000
8,295
1,698
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
WickedDeath7
Hachiman
1,357
761
0
0
906
186
0
281
625
0
2,203
W
Artemis
3,700
1,105
83
813
4,392
1,540
1,110
1,464
2,928
0
11,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
30,584
41
Minions Killed
61
0
Camps Cleared
0
285,749
Distance Traveled
468,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,249
1,250
25
5
0
87,835
0
L
Cernunnos
5,214
1,043
2
0
0
88,270
0
W
Ne Zha
5,972
1,194
4
1
0
89,772
0
W
Shiva
6,439
1,288
10
2
0
112,240
0
L
Terra
5,593
1,119
9
2
0
87,598
0
W
Sobek
5,923
1,185
2
0
0
94,099
0
W
Sylvanus
5,891
1,178
25
5
0
83,337
0
L
Hades
1,232
246
0
0
0
0
0
L
Hachiman
4,448
890
5
1
0
22,046
0
W
Artemis
6,359
1,272
20
4
0
88,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role