Player Matchup

Cupid
Cupid
Diamond IV
 
Cupid
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond V
Khronus64
Poseidon
Diamond V
Level 86
God Stats
6W - 7L
1,595 SR
Queue Stats
135W - 119L
2,065 MMR
Solo
Ravana
Ravana
Diamond IV
Riväl
Ravana
Diamond IV
Level 127
God Stats
8W - 2L
1,853 SR
Queue Stats
250W - 219L
2,034 MMR
Solo
Hercules
Hercules
Diamond IV
Óutlaw
Hercules
Diamond IV
Level 182
God Stats
1W - 1L
1,270 SR
Queue Stats
219W - 215L
2,060 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,544 SR
1,832 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,578 SR
1,895 MMR
Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Diamond IV
Riptzer
Da Ji
Diamond IV
Level 203
God Stats
0W - 3L
1,585 SR
Queue Stats
132W - 97L
1,979 MMR
Solo
Khepri
Khepri
Platinum IV
Rusateyh
Khepri
Platinum IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,975 MMR
Solo
Thoth
Thoth
Platinum II
SplashyB
Thoth
Platinum II
Level 124
God Stats
0W - 2L
1,598 SR
Queue Stats
147W - 138L
1,992 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
lHxntr
Tsukuyomi
Diamond V
Level 166
God Stats
62W - 45L
1,707 SR
Queue Stats
131W - 104L
2,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
9 / 0 / 4
9,049
754
11,313
7,666
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
12
3 / 0 / 9
8,067
672
5,082
7,635
8,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Khronus64
Poseidon
14
4 / 1 / 3
8,150
679
7,892
6,549
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Riväl
Ravana
13
4 / 0 / 6
7,414
618
6,157
6,794
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Óutlaw
Hercules
12
0 / 3 / 2
7,061
588
6,309
13,542
14,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
AresKuzenboCu Chulainn

VS

Bans
ThanatosAphroditeErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 7 / 0
5,538
462
3,145
7,158
1,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Riptzer
Da Ji
12
0 / 2 / 0
6,219
518
4,976
10,008
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Rusateyh
Khepri
9
0 / 6 / 1
5,734
478
2,178
13,149
7,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
SplashyB
Thoth
12
1 / 2 / 0
6,736
561
3,024
5,320
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
lHxntr
Tsukuyomi
12
3 / 3 / 0
7,408
617
11,384
15,926
10,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
20
Kills
4
4
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
0
4
11
W
Bacchus
 
Bacchus
3
0
9
7.5
L
Heimdallr
 
Heimdallr
0
7
0
0
W
Poseidon
Khronus64
Poseidon
4
1
3
5.5
L
Da Ji
Riptzer
Da Ji
0
2
0
0
W
Ravana
Riväl
Ravana
4
0
6
7
L
Khepri
Rusateyh
Khepri
0
6
1
0.08
L
Thoth
SplashyB
Thoth
1
2
0
0.5
L
Tsukuyomi
lHxntr
Tsukuyomi
3
3
0
1
W
Hercules
Óutlaw
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
24,707
42,186
Taken
51,561
30,124
Mitigated
24,669
18,416
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,313
7,014
252
6,096
7,666
2,504
562
1,172
6,494
0
78,425
W
Bacchus
 
Bacchus
5,082
1,077
0
2,780
7,635
8,020
0
1,142
6,493
17,657
507
L
Heimdallr
 
Heimdallr
3,145
1,936
0
801
7,158
1,923
0
967
6,191
0
32,534
W
Poseidon
Khronus64
Poseidon
7,892
1,766
0
712
6,549
1,801
0
3,210
3,339
73,336
596
L
Da Ji
Riptzer
Da Ji
4,976
1,109
0
5,074
10,008
3,528
0
1,547
8,461
0
51,080
W
Ravana
Riväl
Ravana
6,157
1,505
0
1,258
6,794
3,406
0
503
6,291
0
49,286
L
Khepri
Rusateyh
Khepri
2,178
33
0
1,319
13,149
7,634
0
6,915
6,234
8,840
0
L
Thoth
SplashyB
Thoth
3,024
65
0
669
5,320
1,235
0
1,961
3,359
48,880
0
L
Tsukuyomi
lHxntr
Tsukuyomi
11,384
2,434
0
5,190
15,926
10,349
0
1,467
14,459
954
53,701
W
Hercules
Óutlaw
Hercules
6,309
3,231
0
7,318
13,542
14,393
0
479
13,063
0
46,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
31,635
463
Minions Killed
372
0
Camps Cleared
0
1,329,349
Distance Traveled
1,262,271
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,049
754
143
12
0
233,425
0
W
Bacchus
8,067
672
17
1
0
242,454
6
L
Heimdallr
5,538
462
57
5
0
236,826
1
W
Poseidon
8,150
679
134
11
0
279,898
1
L
Da Ji
6,219
518
99
8
0
267,895
0
W
Ravana
7,414
618
80
7
0
335,542
0
L
Khepri
5,734
478
24
2
0
233,442
5
L
Thoth
6,736
561
116
10
0
249,075
4
L
Tsukuyomi
7,408
617
76
6
0
275,033
3
W
Hercules
7,061
588
89
7
0
238,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role