Player Matchup

Morgan Le Fay
Morgan Le Fay
JànusOrTróll
Morgan Le Fay
Level 294
God Stats
8W - 5L
1,489 SR
Queue Stats
298W - 272L
1,578 Elo+
Party 1
Artio
Artio
TheAmazingFlump
Artio
Level 148
God Stats
2W - 2L
1,322 SR
Queue Stats
104W - 94L
1,540 Elo+
Party 1
Izanami
Izanami
fine44
Izanami
Level 26
God Stats
1W - 1L
1,259 SR
Queue Stats
12W - 21L
1,355 Elo+
Party 2
Thor
Thor
p1ut01337
Thor
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,347 Elo+
Party 2
Fenrir
Fenrir
theNati
Fenrir
Level 197
God Stats
5W - 2L
1,725 SR
Queue Stats
207W - 197L
1,589 Elo+
Party 1
Team Averages
Level 152
1,459 SR
1,482 Elo+

VS

Team Averages
Level 103
1,509 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ColonelSimp
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,606 Elo+
Party 3
Freya
Freya
Fididlyde
Freya
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 14L
1,617 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XxAdamJT
Kumbhakarna
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,276 Elo+
Party 3
Neith
Neith
tunyaplotva
Neith
Level 139
God Stats
11W - 11L
1,547 SR
Queue Stats
290W - 275L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JànusOrTróll
Morgan Le Fay
12
4 / 1 / 4
6,829
683
7,087
4,686
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 5
6,120
612
3,167
7,968
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
fine44
Izanami
9
1 / 3 / 2
5,808
581
2,268
5,961
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
1 / 2 / 2
6,603
660
4,295
9,833
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
theNati
Fenrir
11
8 / 2 / 0
6,642
664
6,398
9,626
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 3 / 3
4,581
458
3,267
4,900
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
4 / 4 / 0
5,846
585
4,322
9,147
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Fididlyde
Freya
10
1 / 2 / 2
5,686
569
5,477
5,772
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
XxAdamJT
Kumbhakarna
8
0 / 3 / 1
4,999
500
1,923
7,865
4,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 4 / 0
6,174
617
6,154
8,033
2,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
8
9
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
Fenrir
4
4
0
1
L
Freya
Fididlyde
Freya
1
2
2
1
W
Morgan Le Fay
JànusOrTróll
Morgan Le Fay
4
1
4
6
W
2
1
5
4.5
L
Kumbhakarna
XxAdamJT
Kumbhakarna
0
3
1
0.17
W
Izanami
fine44
Izanami
1
3
2
0.67
W
Thor
1
2
2
1
W
Fenrir
theNati
Fenrir
8
2
0
4
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
21,143
38,074
Taken
35,717
16,235
Mitigated
13,283
9,941
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,267
858
0
1,271
4,900
1,127
0
2,235
2,335
19,516
0
L
Fenrir
4,322
2,462
0
3,599
9,147
2,716
0
3,312
5,683
0
34,814
L
Freya
Fididlyde
Freya
5,477
1,648
0
2,074
5,772
1,736
90
756
5,016
34,772
0
W
Morgan Le Fay
JànusOrTróll
Morgan Le Fay
7,087
286
0
1,717
4,686
1,334
318
2,256
2,430
45,048
0
W
3,167
306
195
2,398
7,968
5,071
162
2,783
4,915
13,830
2,024
L
Kumbhakarna
XxAdamJT
Kumbhakarna
1,923
355
0
1,861
7,865
4,985
0
3,064
4,503
14,568
0
W
Izanami
fine44
Izanami
2,268
1,391
0
1,159
5,961
1,398
0
2,792
2,913
0
31,837
W
Thor
4,295
808
0
1,711
9,833
5,145
0
180
9,653
0
40,821
W
Fenrir
theNati
Fenrir
6,398
2,278
0
2,761
9,626
3,287
270
2,050
7,496
0
34,355
L
6,154
2,483
0
2,407
8,033
2,719
0
0
8,033
0
41,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
27,286
313
Minions Killed
246
0
Camps Cleared
0
1,100,486
Distance Traveled
949,304
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,581
458
31
3
0
140,373
0
L
Fenrir
5,846
585
61
6
0
217,646
0
L
Freya
5,686
569
70
7
0
201,085
0
W
Morgan Le Fay
6,829
683
92
9
0
222,150
0
W
Artio
6,120
612
21
2
0
225,651
0
L
Kumbhakarna
4,999
500
12
1
0
216,136
0
W
Izanami
5,808
581
67
7
0
191,121
0
W
Thor
6,603
660
81
8
0
205,120
1
W
Fenrir
6,642
664
52
5
0
256,444
0
L
Neith
6,174
617
72
7
0
174,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role