Player Matchup

Medusa
Medusa
Eita_Giovanaaaaa
Medusa
Level 267
God Stats
35W - 38L
1,403 SR
Queue Stats
318W - 371L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
Ovanblack
Nu Wa
Level 193
God Stats
4W - 6L
1,216 SR
Queue Stats
185W - 222L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
Tenebroso-69BR
Jormungandr
Level 142
God Stats
5W - 6L
1,476 SR
Queue Stats
75W - 82L
1,390 Elo+
Party 1
King Arthur
King Arthur
gorila-genomico8
King Arthur
Level 52
God Stats
9W - 6L
1,626 SR
Queue Stats
284W - 304L
1,418 Elo+
Solo
Cupid
Cupid
x-DEMONtiago
Cupid
Level 146
God Stats
15W - 19L
1,413 SR
Queue Stats
85W - 109L
1,367 Elo+
Party 1
Team Averages
Level 160
1,427 SR
1,384 Elo+

VS

Team Averages
Level 142
1,599 SR
1,473 Elo+
Pele
Pele
DiogoShinob22
Pele
Level 107
God Stats
2W - 3L
1,617 SR
Queue Stats
40W - 48L
1,404 Elo+
Party 2
King Arthur
King Arthur
FledWriter3840
King Arthur
Level 149
God Stats
15W - 17L
1,530 SR
Queue Stats
135W - 145L
1,503 Elo+
Party 2
Izanami
Izanami
Mackenzzy
Izanami
Level 169
God Stats
5W - 15L
1,240 SR
Queue Stats
278W - 271L
1,495 Elo+
Solo
Cthulhu
Cthulhu
candy lord9682
Cthulhu
Level 134
God Stats
14W - 13L
1,698 SR
Queue Stats
479W - 464L
1,480 Elo+
Solo
Nox
Nox
eduardoamn
Nox
Level 153
God Stats
11W - 9L
1,913 SR
Queue Stats
241W - 258L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
4,726
675
2,726
4,521
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Ovanblack
Nu Wa
10
4 / 0 / 1
5,646
807
4,068
3,194
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Tenebroso-69BR
Jormungandr
7
1 / 1 / 3
4,504
643
1,301
4,990
3,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

King Arthur
gorila-genomico8
King Arthur
9
1 / 0 / 1
5,146
735
3,305
6,277
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
5,307
758
1,143
1,809
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,730
533
762
4,681
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
FledWriter3840
King Arthur
8
0 / 2 / 0
4,590
656
3,146
6,474
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
Mackenzzy
Izanami
4
0 / 0 / 0
3,316
474
685
1,182
258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 3 / 0
4,005
572
1,080
3,883
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 3 / 0
4,682
669
2,087
4,186
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
1
2
2
L
King Arthur
FledWriter3840
King Arthur
0
2
0
0
L
Izanami
Mackenzzy
Izanami
0
0
0
0
W
Nu Wa
Ovanblack
Nu Wa
4
0
1
4.5
W
Jormungandr
Tenebroso-69BR
Jormungandr
1
1
3
2.5
L
1
3
0
0.33
L
1
3
0
0.33
W
King Arthur
gorila-genomico8
King Arthur
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
7,760
20,791
Taken
20,406
8,978
Mitigated
7,934
5,178
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
762
450
0
581
4,681
1,327
0
415
4,206
0
16,264
W
2,726
764
0
1,053
4,521
1,134
546
477
3,960
0
22,477
L
King Arthur
FledWriter3840
King Arthur
3,146
343
0
1,767
6,474
2,963
0
744
5,672
0
29,004
L
Izanami
Mackenzzy
Izanami
685
537
0
612
1,182
258
0
464
658
0
8,839
W
Nu Wa
Ovanblack
Nu Wa
4,068
1,021
0
849
3,194
839
258
1,551
1,499
30,806
661
W
Jormungandr
Tenebroso-69BR
Jormungandr
1,301
489
0
663
4,990
3,054
0
621
4,369
20,602
562
L
1,080
66
60
385
3,883
2,180
0
1,877
1,899
6,901
243
L
2,087
179
0
625
4,186
1,206
0
1,775
2,226
25,732
1,568
W
King Arthur
gorila-genomico8
King Arthur
3,305
288
0
1,340
6,277
3,436
0
0
6,277
1,301
27,123
W
1,143
984
58
1,215
1,809
515
1,907
269
1,540
0
31,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
20,323
249
Minions Killed
187
0
Camps Cleared
0
724,434
Distance Traveled
640,382
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,730
533
33
5
0
174,017
1
W
Medusa
4,726
675
47
7
0
166,320
0
L
King Arthur
4,590
656
51
7
0
148,847
1
L
Izanami
3,316
474
20
3
0
55,964
0
W
Nu Wa
5,646
807
63
9
0
144,440
0
W
Jormungandr
4,504
643
26
4
0
137,673
4
L
Cthulhu
4,005
572
15
2
0
100,573
0
L
Nox
4,682
669
68
10
0
160,981
0
W
King Arthur
5,146
735
56
8
0
152,876
0
W
Cupid
5,307
758
57
8
0
123,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role