Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
OmenElite7
Ymir
Platinum I
Level 80
God Stats
4W - 5L
1,583 SR
Queue Stats
153W - 140L
1,866 MMR
Solo
Scylla
Scylla
Platinum III
TeeMxntanaa
Scylla
Platinum III
Level 157
God Stats
1W - 5L
1,380 SR
Queue Stats
193W - 187L
1,894 MMR
Solo
Nu Wa
Nu Wa
Platinum V
VivaPatriaRojaSL
Nu Wa
Platinum V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,902 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,493 SR
1,732 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,604 SR
1,881 MMR
Janus
Janus
Platinum II
HerausPosTrunC
Janus
Platinum II
Level 158
God Stats
6W - 1L
1,815 SR
Queue Stats
45W - 29L
1,943 MMR
Solo
Cabrakan
Cabrakan
Platinum I
R3A1KJB21Z
Cabrakan
Platinum I
Level 159
God Stats
1W - 0L
1,807 SR
Queue Stats
190W - 188L
1,906 MMR
Solo
Poseidon
Poseidon
Platinum III
Wolfenstein927
Poseidon
Platinum III
Level 116
God Stats
2W - 3L
1,190 SR
Queue Stats
349W - 352L
1,841 MMR
Solo
Hachiman
Hachiman
Platinum II
misaelGAMEPLAY
Hachiman
Platinum II
Level 152
God Stats
15W - 12L
1,453 SR
Queue Stats
344W - 350L
1,848 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
moralesmc
Cu Chulainn
Platinum III
Level 177
God Stats
12W - 3L
1,757 SR
Queue Stats
203W - 195L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 1
5,228
523
4,354
6,209
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
9
0 / 1 / 0
4,783
478
1,800
7,987
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
1 / 2 / 1
5,077
508
3,370
8,130
4,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
10
0 / 0 / 0
5,231
523
1,956
3,356
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
5,351
535
4,734
6,365
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FreyaSerqetThanatosThor

VS

Bans
Erlang ShenDanzaburouChang'eKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,244
624
3,757
4,014
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
R3A1KJB21Z
Cabrakan
9
0 / 1 / 5
5,448
545
2,088
9,374
7,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
12
3 / 0 / 2
6,332
633
4,180
4,322
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
12
3 / 1 / 2
6,610
661
6,652
5,486
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
moralesmc
Cu Chulainn
12
2 / 0 / 2
7,337
734
3,755
7,398
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
L
Arachne
 
Arachne
0
1
0
0
W
2
0
0
2
L
1
2
1
0.75
W
Cabrakan
R3A1KJB21Z
Cabrakan
0
1
5
2.5
L
Scylla
0
0
0
0
L
1
4
0
0.25
W
Poseidon
3
0
2
4
W
Hachiman
3
1
2
4
W
Cu Chulainn
moralesmc
Cu Chulainn
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,214
Damage
20,432
32,047
Taken
30,594
11,151
Mitigated
14,862
10,681
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,354
1,804
0
1,799
6,209
1,539
0
859
5,350
0
33,912
L
Arachne
 
Arachne
1,800
999
0
3,129
7,987
2,839
0
2,151
5,836
0
33,443
W
3,757
388
0
391
4,014
1,173
0
2,070
1,777
45,858
0
L
3,370
712
907
2,031
8,130
4,431
0
2,591
5,311
20,029
0
W
Cabrakan
R3A1KJB21Z
Cabrakan
2,088
175
0
1,835
9,374
7,249
0
2,974
6,132
11,716
1,940
L
Scylla
1,956
0
0
735
3,356
784
0
2,074
1,136
36,975
0
L
4,734
709
0
2,080
6,365
1,558
0
1,461
4,904
29,080
0
W
Poseidon
4,180
600
0
3,416
4,322
1,024
0
475
3,745
43,673
1,940
W
Hachiman
6,652
3,411
0
3,787
5,486
1,680
0
1,320
4,064
0
53,098
W
Cu Chulainn
moralesmc
Cu Chulainn
3,755
167
0
1,770
7,398
3,736
0
2,217
4,816
1,062
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
31,971
288
Minions Killed
403
0
Camps Cleared
0
1,029,639
Distance Traveled
1,099,046
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,228
523
63
6
0
200,118
1
L
Arachne
4,783
478
61
6
0
232,140
0
W
Janus
6,244
624
97
10
0
232,317
1
L
Ymir
5,077
508
28
3
0
212,131
0
W
Cabrakan
5,448
545
26
3
0
221,517
1
L
Scylla
5,231
523
73
7
0
206,016
4
L
Nu Wa
5,351
535
63
6
0
179,234
1
W
Poseidon
6,332
633
84
8
0
260,239
0
W
Hachiman
6,610
661
100
10
0
184,377
0
W
Cu Chulainn
7,337
734
96
10
0
200,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role