Player Matchup

Fenrir
Fenrir
BDRAP2600
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
FxnnyPack
Poseidon
Level 85
God Stats
0W - 2L
1,383 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
HighFlyerHitch
Danzaburou
Level 85
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Osiris
Osiris
RocketPops
Osiris
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 2
Sylvanus
Sylvanus
persοna
Sylvanus
Level 72
God Stats
2W - 4L
1,425 SR
Queue Stats
187W - 163L
1,485 Elo+
Solo
Team Averages
Level 74
1,426 SR
1,371 Elo+

VS

Team Averages
Level 125
1,505 SR
1,410 Elo+
Surtr
Surtr
BrokeMonitor304
Surtr
Level 103
God Stats
2W - 2L
1,567 SR
Queue Stats
35W - 44L
1,340 Elo+
Party 1
Medusa
Medusa
Damo786
Medusa
Level 137
God Stats
8W - 10L
1,451 SR
Queue Stats
49W - 52L
1,418 Elo+
Party 1
Lancelot
Lancelot
Red Burqa
Lancelot
Level 106
God Stats
2W - 0L
1,509 SR
Queue Stats
38W - 44L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
VileAxwell
Sylvanus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,565 Elo+
Solo
Cupid
Cupid
YeDi JoDa9126
Cupid
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BDRAP2600
Fenrir
12
1 / 4 / 3
6,979
465
6,805
11,558
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
FxnnyPack
Poseidon
14
0 / 3 / 1
8,396
560
5,169
7,025
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
HighFlyerHitch
Danzaburou
13
5 / 1 / 2
8,647
576
6,301
7,942
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
RocketPops
Osiris
15
3 / 3 / 0
9,219
615
7,898
11,549
12,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
persοna
Sylvanus
10
2 / 6 / 3
7,402
493
5,301
14,326
10,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,301
487
5,680
12,598
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
Damo786
Medusa
16
6 / 0 / 0
9,596
640
7,182
10,683
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Red Burqa
Lancelot
13
2 / 2 / 6
7,406
494
7,207
10,452
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
VileAxwell
Sylvanus
13
2 / 4 / 6
7,913
528
6,296
13,047
11,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 5
8,016
534
7,780
6,407
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
16
17
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BDRAP2600
Fenrir
1
4
3
0.63
W
2
3
2
1
W
Medusa
Damo786
Medusa
6
0
0
6
L
Poseidon
FxnnyPack
Poseidon
0
3
1
0.17
L
Danzaburou
HighFlyerHitch
Danzaburou
5
1
2
6
W
Lancelot
Red Burqa
Lancelot
2
2
6
2.5
L
Osiris
RocketPops
Osiris
3
3
0
1
W
Sylvanus
VileAxwell
Sylvanus
2
4
6
1.25
W
4
2
5
3.25
L
Sylvanus
persοna
Sylvanus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
34,145
52,400
Taken
53,187
32,267
Mitigated
29,360
13,630
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BDRAP2600
Fenrir
6,805
1,181
0
1,651
11,558
4,795
0
1,046
10,479
0
43,386
W
5,680
2,120
0
3,690
12,598
7,835
0
892
11,706
707
39,783
W
Medusa
Damo786
Medusa
7,182
1,723
0
1,907
10,683
3,731
0
3,330
7,353
0
92,234
L
Poseidon
FxnnyPack
Poseidon
5,169
502
0
775
7,025
1,745
296
0
7,025
66,308
0
L
Danzaburou
HighFlyerHitch
Danzaburou
6,301
2,668
0
3,807
7,942
2,594
971
1,856
6,086
0
49,805
W
Lancelot
Red Burqa
Lancelot
7,207
1,136
0
4,296
10,452
4,029
0
2,003
8,449
0
48,493
L
Osiris
RocketPops
Osiris
7,898
3,271
0
2,870
11,549
12,607
255
853
9,957
0
66,540
W
Sylvanus
VileAxwell
Sylvanus
6,296
1,527
1,089
4,686
13,047
11,638
27
3,055
9,992
27,069
0
W
7,780
4,740
282
1,829
6,407
2,127
264
1,447
4,960
0
53,929
L
Sylvanus
persοna
Sylvanus
5,301
2,082
725
3,802
14,326
10,526
39
2,833
11,493
19,728
3,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
40,232
456
Minions Killed
431
0
Camps Cleared
0
1,457,060
Distance Traveled
1,523,792
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,979
465
76
5
0
346,380
0
W
Surtr
7,301
487
64
4
0
268,834
0
W
Medusa
9,596
640
149
10
0
316,634
1
L
Poseidon
8,396
560
115
8
0
304,762
6
L
Danzaburou
8,647
576
91
6
0
283,695
6
W
Lancelot
7,406
494
76
5
0
383,254
0
L
Osiris
9,219
615
128
9
0
306,695
4
W
Sylvanus
7,913
528
46
3
0
273,386
2
W
Cupid
8,016
534
96
6
0
281,684
0
L
Sylvanus
7,402
493
46
3
0
215,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role