Player Matchup

Ix Chel
Ix Chel
CoxInhibitor
Ix Chel
Level 118
God Stats
11W - 16L
1,413 SR
Queue Stats
233W - 232L
1,418 Elo+
Party 1
Atlas
Atlas
DeathyBoii
Atlas
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 3
King Arthur
King Arthur
EzyMentality
King Arthur
Level 125
God Stats
3W - 1L
1,922 SR
Queue Stats
26W - 21L
1,600 Elo+
Party 3
Skadi
Skadi
Please Shout
Skadi
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 37L
1,473 Elo+
Party 3
Pele
Pele
PotatoePapi
Pele
Level 102
God Stats
5W - 1L
1,664 SR
Queue Stats
241W - 228L
1,450 Elo+
Party 1
Team Averages
Level 98
1,600 SR
1,488 Elo+

VS

Team Averages
Level 92
1,540 SR
1,492 Elo+
Thor
Thor
Darth_Pyre
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 215L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Fonderash
Jing Wei
Level 115
God Stats
2W - 3L
1,512 SR
Queue Stats
223W - 194L
1,501 Elo+
Solo
Ares
Ares
GnarlyKneecap
Ares
Level 121
God Stats
1W - 2L
1,600 SR
Queue Stats
22W - 19L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
KageBlac
Cthulhu
Level 40
God Stats
2W - 2L
1,420 SR
Queue Stats
21W - 25L
1,400 Elo+
Solo
Persephone
Persephone
sinnybon
Persephone
Level 68
God Stats
4W - 3L
1,668 SR
Queue Stats
10W - 6L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CoxInhibitor
Ix Chel
11
1 / 2 / 3
6,387
532
3,593
5,304
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
2 / 1 / 4
7,104
592
3,399
5,937
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
EzyMentality
King Arthur
12
6 / 0 / 3
7,618
635
7,849
10,046
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 2 / 2
7,118
593
6,619
5,361
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
6 / 2 / 3
6,840
570
4,103
8,063
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,069
506
5,477
9,247
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Fonderash
Jing Wei
11
1 / 2 / 2
5,966
497
1,872
5,988
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 1
6,292
524
3,059
11,650
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
KageBlac
Cthulhu
9
0 / 6 / 0
5,221
435
4,057
10,227
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
sinnybon
Persephone
11
0 / 2 / 2
6,297
525
4,305
5,721
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CoxInhibitor
Ix Chel
1
2
3
1.25
L
3
4
2
1
W
Atlas
2
1
4
4
W
King Arthur
EzyMentality
King Arthur
6
0
3
7.5
L
Jing Wei
Fonderash
Jing Wei
1
2
2
1
L
3
3
1
1.17
L
Cthulhu
KageBlac
Cthulhu
0
6
0
0
W
2
2
2
1.5
W
6
2
3
3.75
L
Persephone
sinnybon
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
18,770
34,711
Taken
42,833
15,385
Mitigated
20,054
10,799
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CoxInhibitor
Ix Chel
3,593
488
1,016
2,812
5,304
1,521
0
3,228
2,076
31,391
0
L
5,477
1,577
0
3,154
9,247
3,271
0
716
8,531
0
41,621
W
Atlas
3,399
1,105
118
1,569
5,937
3,423
114
738
5,199
25,587
0
W
King Arthur
EzyMentality
King Arthur
7,849
1,142
0
2,730
10,046
6,172
0
3,831
6,215
0
48,464
L
Jing Wei
Fonderash
Jing Wei
1,872
755
0
1,910
5,988
1,421
0
1,307
4,681
0
39,896
L
3,059
348
284
2,752
11,650
7,249
10
1,949
9,701
15,590
1,706
L
Cthulhu
KageBlac
Cthulhu
4,057
512
30
1,710
10,227
6,654
0
878
9,349
27,980
408
W
6,619
1,924
0
1,318
5,361
1,444
730
1,515
3,846
0
54,478
W
4,103
1,076
0
1,236
8,063
2,825
0
2,021
6,042
0
34,478
L
Persephone
sinnybon
Persephone
4,305
340
0
775
5,721
1,459
0
2,142
3,573
37,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
29,845
331
Minions Killed
287
0
Camps Cleared
0
1,230,527
Distance Traveled
1,198,391
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,387
532
64
5
0
233,098
2
L
Thor
6,069
506
78
7
0
250,094
4
W
Atlas
7,104
592
31
3
0
262,308
0
W
King Arthur
7,618
635
80
7
0
235,831
0
L
Jing Wei
5,966
497
76
6
0
238,075
2
L
Ares
6,292
524
25
2
0
251,547
0
L
Cthulhu
5,221
435
50
4
0
212,731
0
W
Skadi
7,118
593
103
9
0
210,605
0
W
Pele
6,840
570
53
4
0
288,685
3
L
Persephone
6,297
525
58
5
0
245,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role