Player Matchup

Maui
Maui
AnD10S
Maui
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 2
Serqet
Serqet
Drïzzt
Serqet
Level 68
God Stats
2W - 2L
1,429 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
Not Todaay x
Kukulkan
Level 148
God Stats
14W - 3L
1,705 SR
Queue Stats
412W - 385L
1,444 Elo+
Party 1
Surtr
Surtr
Tol massimo
Surtr
Level 19
God Stats
2W - 5L
1,571 SR
Queue Stats
5W - 11L
1,527 Elo+
Party 1
Arachne
Arachne
xXTobioXx420
Arachne
Level 124
God Stats
11W - 7L
1,539 SR
Queue Stats
634W - 605L
1,479 Elo+
Party 1
Team Averages
Level 84
1,549 SR
1,393 Elo+

VS

Team Averages
Level 60
1,469 SR
1,381 Elo+
Chiron
Chiron
Ziicohhh
Chiron
Level 68
God Stats
2W - 2L
1,718 SR
Queue Stats
12W - 18L
1,293 Elo+
Solo
Scylla
Scylla
fayzanz_
Scylla
Level 36
God Stats
26W - 50L
1,365 SR
Queue Stats
38W - 63L
1,396 Elo+
Party 3
Ymir
Ymir
kamrank4mz
Ymir
Level 62
God Stats
32W - 50L
1,419 SR
Queue Stats
32W - 51L
1,377 Elo+
Party 3
Amaterasu
Amaterasu
tx1_k
Amaterasu
Level 46
God Stats
13W - 24L
1,361 SR
Queue Stats
41W - 67L
1,397 Elo+
Party 3
Kali
Kali
usman_ali2728
Kali
Level 88
God Stats
3W - 4L
1,483 SR
Queue Stats
124W - 135L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AnD10S
Maui
7
0 / 2 / 3
4,860
442
1,472
5,014
3,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Drïzzt
Serqet
9
0 / 1 / 3
4,534
412
2,790
4,350
1,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Not Todaay x
Kukulkan
12
0 / 1 / 0
6,222
566
2,354
2,836
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,700
609
6,684
7,161
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
xXTobioXx420
Arachne
11
5 / 1 / 1
6,407
582
7,210
9,532
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ziicohhh
Chiron
9
0 / 1 / 2
5,567
506
3,839
4,450
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
fayzanz_
Scylla
12
1 / 0 / 0
6,054
550
954
1,790
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
5,874
534
3,917
8,122
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
tx1_k
Amaterasu
10
1 / 4 / 1
6,170
561
3,870
10,837
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,647
513
4,033
9,932
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
AnD10S
Maui
0
2
3
0.75
W
Serqet
Drïzzt
Serqet
0
1
3
1.5
W
Kukulkan
Not Todaay x
Kukulkan
0
1
0
0
W
3
1
2
4
L
Chiron
Ziicohhh
Chiron
0
1
2
1
L
Scylla
fayzanz_
Scylla
1
0
0
1
L
2
2
0
1
L
Amaterasu
tx1_k
Amaterasu
1
4
1
0.38
L
2
1
1
2.5
W
Arachne
xXTobioXx420
Arachne
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
16,613
28,893
Taken
35,131
11,824
Mitigated
17,603
7,441
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
AnD10S
Maui
1,472
669
0
488
5,014
3,469
0
780
4,234
6,919
0
W
Serqet
Drïzzt
Serqet
2,790
746
0
1,170
4,350
1,259
0
475
3,875
0
13,426
W
Kukulkan
Not Todaay x
Kukulkan
2,354
88
0
181
2,836
948
232
1,375
1,461
47,536
1,408
W
6,684
2,611
0
1,720
7,161
2,578
0
819
5,966
1,002
32,793
L
Chiron
Ziicohhh
Chiron
3,839
1,356
482
1,327
4,450
1,333
0
1,070
3,242
0
35,917
L
Scylla
fayzanz_
Scylla
954
95
0
415
1,790
452
124
812
978
32,627
780
L
3,917
1,194
0
804
8,122
5,529
0
966
7,156
24,870
0
L
Amaterasu
tx1_k
Amaterasu
3,870
1,064
0
2,538
10,837
6,494
0
399
10,288
0
35,274
L
4,033
1,615
0
3,121
9,932
3,795
0
726
9,206
0
40,135
W
Arachne
xXTobioXx420
Arachne
7,210
5,446
0
3,882
9,532
3,570
0
1,422
8,034
0
38,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
29,312
231
Minions Killed
329
0
Camps Cleared
0
1,159,347
Distance Traveled
1,029,713
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,860
442
7
1
0
201,486
0
W
Serqet
4,534
412
23
2
0
247,531
0
W
Kukulkan
6,222
566
88
8
0
212,623
2
W
Surtr
6,700
609
51
5
0
242,303
0
L
Chiron
5,567
506
61
6
0
178,901
0
L
Scylla
6,054
550
88
8
0
206,795
5
L
Ymir
5,874
534
34
3
0
204,699
4
L
Amaterasu
6,170
561
85
8
0
189,121
2
L
Kali
5,647
513
61
6
0
250,197
1
W
Arachne
6,407
582
62
6
0
255,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role