Player Matchup

Nox
Nox
EskimoKitten
Nox
Level 123
God Stats
1W - 1L
1,763 SR
Queue Stats
230W - 181L
1,509 Elo+
Solo
Amaterasu
Amaterasu
ImPadre
Amaterasu
Level 146
God Stats
6W - 2L
1,973 SR
Queue Stats
148W - 116L
1,608 Elo+
Party 1
Charybdis
Charybdis
SpeedNTD
Charybdis
Level 171
God Stats
1W - 3L
1,553 SR
Queue Stats
145W - 145L
1,483 Elo+
Solo
Bakasura
Bakasura
Xodeias
Bakasura
Level 159
God Stats
1W - 2L
1,542 SR
Queue Stats
433W - 395L
1,610 Elo+
Party 1
Sobek
Sobek
filthypipe
Sobek
Level 149
God Stats
7W - 4L
1,767 SR
Queue Stats
237W - 197L
1,572 Elo+
Party 1
Team Averages
Level 150
1,720 SR
1,556 Elo+

VS

Team Averages
Level 140
1,516 SR
1,555 Elo+
Neith
Neith
DuckyDDonny
Neith
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
238W - 221L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
MeekoBombay
Zhong Kui
Level 175
God Stats
6W - 5L
1,688 SR
Queue Stats
269W - 237L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Septeviia
Nu Wa
Level 132
God Stats
59W - 42L
1,660 SR
Queue Stats
279W - 243L
1,597 Elo+
Solo
Mulan
Mulan
ShiadowRzl
Mulan
Level 133
God Stats
21W - 21L
1,463 SR
Queue Stats
296W - 250L
1,568 Elo+
Solo
Ne Zha
Ne Zha
teamrocketing
Ne Zha
Level 155
God Stats
1W - 1L
1,269 SR
Queue Stats
190W - 176L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,421
484
0
100
25
Amaterasu
ImPadre
Amaterasu
6
0 / 1 / 0
3,509
702
1,421
4,292
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
SpeedNTD
Charybdis
6
1 / 1 / 2
3,635
727
4,013
2,339
547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Xodeias
Bakasura
7
1 / 0 / 0
3,638
728
1,350
4,657
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
6
2 / 1 / 1
3,855
771
1,219
3,494
2,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,339
668
2,010
2,331
516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MeekoBombay
Zhong Kui
7
1 / 0 / 0
4,208
842
2,160
2,566
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Septeviia
Nu Wa
7
0 / 1 / 0
3,468
694
2,294
2,026
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
6
1 / 2 / 1
3,775
755
1,755
4,504
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
3,290
658
512
3,501
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
0
0
0
L
Amaterasu
ImPadre
Amaterasu
0
1
0
0
W
Zhong Kui
MeekoBombay
Zhong Kui
1
0
0
1
W
Nu Wa
Septeviia
Nu Wa
0
1
0
0
W
Mulan
1
2
1
0.75
L
Charybdis
SpeedNTD
Charybdis
1
1
2
2
L
Bakasura
Xodeias
Bakasura
1
0
0
1
L
Sobek
2
1
1
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,003
Damage
8,731
14,882
Taken
14,928
6,022
Mitigated
5,693
6,680
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,010
607
0
898
2,331
516
0
255
2,076
0
17,816
L
0
0
0
0
100
25
0
100
0
0
0
L
Amaterasu
ImPadre
Amaterasu
1,421
494
0
2,102
4,292
1,890
0
2,019
2,273
0
17,697
W
Zhong Kui
MeekoBombay
Zhong Kui
2,160
401
0
1,800
2,566
1,486
0
0
2,386
17,825
5,861
W
Nu Wa
Septeviia
Nu Wa
2,294
948
0
308
2,026
326
14
190
1,650
18,817
0
W
Mulan
1,755
440
11
1,899
4,504
2,671
0
774
3,730
0
11,008
L
Charybdis
SpeedNTD
Charybdis
4,013
2,939
0
1,125
2,339
547
0
96
2,243
0
18,577
L
Bakasura
Xodeias
Bakasura
1,350
963
0
1,755
4,657
1,546
0
1,953
2,704
0
17,185
L
Sobek
1,219
116
0
1,698
3,494
2,014
0
58
3,436
6,684
0
W
512
198
0
2,050
3,501
694
0
0
3,501
0
12,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,058
Gold Earned
18,080
131
Minions Killed
163
0
Camps Cleared
0
422,310
Distance Traveled
528,253
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,339
668
28
6
0
102,096
0
L
Nox
2,421
484
0
0
0
0
0
L
Amaterasu
3,509
702
39
8
0
100,007
0
W
Zhong Kui
4,208
842
55
11
0
98,404
0
W
Nu Wa
3,468
694
29
6
0
98,568
1
W
Mulan
3,775
755
25
5
0
106,424
0
L
Charybdis
3,635
727
40
8
0
82,443
0
L
Bakasura
3,638
728
48
10
0
136,602
1
L
Sobek
3,855
771
4
1
0
103,258
2
W
Ne Zha
3,290
658
26
5
0
122,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role