Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bruxabaratuxaa
Anubis
Level 178
God Stats
16W - 11L
1,517 SR
Queue Stats
307W - 275L
1,553 Elo+
Solo
Bellona
Bellona
CleverCalff
Bellona
Level 158
God Stats
8W - 6L
1,571 SR
Queue Stats
98W - 102L
1,507 Elo+
Solo
Geb
Geb
Luan_Santtos
Geb
Level 80
God Stats
1W - 1L
1,774 SR
Queue Stats
261W - 259L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Olorff
Heimdallr
Level 158
God Stats
2W - 1L
1,827 SR
Queue Stats
197W - 209L
1,480 Elo+
Solo
Team Averages
Level 143
1,638 SR
1,510 Elo+

VS

Team Averages
Level 135
1,518 SR
1,563 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AGISMAGO
Janus
Level 159
God Stats
4W - 0L
1,623 SR
Queue Stats
119W - 62L
1,688 Elo+
Party 1
Medusa
Medusa
CapDanvers
Medusa
Level 88
God Stats
5W - 4L
1,636 SR
Queue Stats
221W - 209L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
DiegoCardinal
Cu Chulainn
Level 169
God Stats
7W - 9L
1,330 SR
Queue Stats
124W - 80L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 2 / 1
5,176
647
2,245
6,492
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 0
5,340
668
3,761
5,018
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
CleverCalff
Bellona
9
1 / 5 / 0
5,568
696
4,528
10,267
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
3,623
453
1,021
5,285
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Olorff
Heimdallr
8
0 / 0 / 1
4,520
565
4,413
5,574
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 0 / 3
5,067
633
3,527
5,045
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
 
Gilgamesh
8
3 / 0 / 1
5,067
633
3,106
6,590
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
AGISMAGO
Janus
10
2 / 2 / 2
5,428
679
3,781
3,998
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CapDanvers
Medusa
8
0 / 1 / 1
4,686
586
5,360
5,085
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
DiegoCardinal
Cu Chulainn
10
4 / 1 / 2
5,722
715
5,646
8,480
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
W
Ares
 
Ares
3
0
3
4.5
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
Janus
AGISMAGO
Janus
2
2
2
1.5
L
3
3
0
1
W
Medusa
CapDanvers
Medusa
0
1
1
0.5
L
Bellona
CleverCalff
Bellona
1
5
0
0.2
W
Cu Chulainn
DiegoCardinal
Cu Chulainn
4
1
2
5
L
0
2
0
0
L
Heimdallr
Olorff
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
21,420
32,636
Taken
29,198
18,615
Mitigated
12,611
12,318
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,245
354
0
3,455
6,492
4,551
0
3,113
3,063
31,308
0
W
Ares
 
Ares
3,527
667
0
726
5,045
2,069
0
573
4,472
27,879
0
W
Gilgamesh
 
Gilgamesh
3,106
835
0
1,829
6,590
2,708
0
2,644
3,912
0
13,769
W
Janus
AGISMAGO
Janus
3,781
463
0
750
3,998
901
0
2,530
1,290
33,548
217
L
3,761
217
0
1,833
5,018
1,939
0
2,373
2,499
34,844
0
W
Medusa
CapDanvers
Medusa
5,360
1,606
0
804
5,085
1,477
0
751
4,334
0
34,323
L
Bellona
CleverCalff
Bellona
4,528
2,253
0
3,091
10,267
8,458
0
1,024
8,741
0
35,956
W
Cu Chulainn
DiegoCardinal
Cu Chulainn
5,646
1,602
0
2,978
8,480
5,456
0
430
8,050
0
32,526
L
1,021
243
0
1,406
5,285
2,005
0
205
5,080
4,282
0
L
Heimdallr
Olorff
Heimdallr
4,413
2,567
0
2,533
5,574
1,662
0
162
5,412
0
28,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
25,970
258
Minions Killed
244
0
Camps Cleared
0
757,391
Distance Traveled
862,776
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,176
647
71
9
0
162,957
1
W
Ares
5,067
633
48
6
0
189,525
0
W
Gilgamesh
5,067
633
10
1
0
192,906
2
W
Janus
5,428
679
79
10
0
156,722
1
L
Anubis
5,340
668
63
8
0
184,410
0
W
Medusa
4,686
586
54
7
0
160,175
3
L
Bellona
5,568
696
63
8
0
156,305
2
W
Cu Chulainn
5,722
715
53
7
0
163,448
0
L
Geb
3,623
453
6
1
0
90,308
3
L
Heimdallr
4,520
565
55
7
0
163,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role