Player Matchup

Hercules
Hercules
NÀTE
Hercules
Level 172
God Stats
3W - 2L
1,678 SR
Queue Stats
224W - 199L
1,645 Elo+
Party 2
Danzaburou
Danzaburou
PushingDope
Danzaburou
Level 109
God Stats
3W - 2L
1,871 SR
Queue Stats
6W - 3L
1,835 Elo+
Party 2
Ah Puch
Ah Puch
Yokuzakai
Ah Puch
Level 107
God Stats
4W - 4L
1,660 SR
Queue Stats
34W - 33L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
doooooooooooooog
Gilgamesh
Level 127
God Stats
3W - 1L
1,756 SR
Queue Stats
257W - 205L
1,621 Elo+
Party 2
Poseidon
Poseidon
grizly0wnage
Poseidon
Level 43
God Stats
33W - 18L
1,627 SR
Queue Stats
161W - 126L
1,594 Elo+
Party 2
Team Averages
Level 112
1,719 SR
1,648 Elo+

VS

Team Averages
Level 180
1,519 SR
1,566 Elo+
King Arthur
King Arthur
Ccommando
King Arthur
Level 217
God Stats
2W - 3L
1,229 SR
Queue Stats
62W - 72L
1,610 Elo+
Party 1
Ra
Ra
Frieeza
Ra
Level 140
God Stats
6W - 6L
1,551 SR
Queue Stats
92W - 86L
1,591 Elo+
Solo
Fafnir
Fafnir
MoneyGoes1337
Fafnir
Level 230
God Stats
2W - 3L
1,679 SR
Queue Stats
263W - 261L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
SgtNappa_
Heimdallr
Level 172
God Stats
6W - 7L
1,637 SR
Queue Stats
79W - 78L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
TheVengefulOnePC
Hun Batz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NÀTE
Hercules
10
0 / 1 / 4
5,456
546
2,406
7,631
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
PushingDope
Danzaburou
10
2 / 0 / 4
5,520
552
3,888
4,686
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Yokuzakai
Ah Puch
11
0 / 1 / 2
5,970
597
1,978
4,096
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
12
4 / 0 / 1
6,632
663
7,741
10,408
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
grizly0wnage
Poseidon
12
6 / 0 / 2
6,214
621
4,662
4,681
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ccommando
King Arthur
9
0 / 3 / 0
5,187
519
4,924
11,149
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 2 / 0
6,428
643
4,480
3,796
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
5,039
504
2,163
6,155
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SgtNappa_
Heimdallr
8
0 / 2 / 0
4,696
470
4,215
4,894
1,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
4,829
483
2,997
8,005
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
2
2
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ccommando
King Arthur
0
3
0
0
L
2
2
0
1
L
0
2
0
0
W
Hercules
NÀTE
Hercules
0
1
4
2
W
Danzaburou
PushingDope
Danzaburou
2
0
4
4
L
Heimdallr
SgtNappa_
Heimdallr
0
2
0
0
L
0
3
0
0
W
Ah Puch
Yokuzakai
Ah Puch
0
1
2
1
W
Gilgamesh
4
0
1
4.5
W
Poseidon
grizly0wnage
Poseidon
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
18,779
31,502
Taken
33,999
12,517
Mitigated
15,336
10,634
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ccommando
King Arthur
4,924
605
0
1,800
11,149
5,391
0
1,250
9,899
0
35,043
L
4,480
73
332
1,307
3,796
1,351
0
1,999
1,797
45,119
67
L
2,163
153
0
2,038
6,155
4,366
0
838
5,317
10,102
0
W
Hercules
NÀTE
Hercules
2,406
490
0
2,557
7,631
3,612
0
1,206
6,385
0
20,317
W
Danzaburou
PushingDope
Danzaburou
3,888
1,525
0
1,608
4,686
1,300
0
1,571
3,011
0
27,741
L
Heimdallr
SgtNappa_
Heimdallr
4,215
1,983
0
1,269
4,894
1,615
0
222
4,672
0
35,275
L
2,997
528
0
330
8,005
2,613
0
2,331
5,674
0
35,132
W
Ah Puch
Yokuzakai
Ah Puch
1,978
338
0
681
4,096
1,021
0
1,409
2,415
45,119
0
W
Gilgamesh
7,741
2,354
0
2,484
10,408
5,521
0
826
9,526
0
47,354
W
Poseidon
grizly0wnage
Poseidon
4,662
882
0
3,304
4,681
1,063
0
962
3,589
47,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
26,179
367
Minions Killed
296
0
Camps Cleared
0
1,139,197
Distance Traveled
1,039,158
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,187
519
59
6
0
220,992
0
L
Ra
6,428
643
95
10
0
216,924
0
L
Fafnir
5,039
504
13
1
0
186,101
0
W
Hercules
5,456
546
33
3
0
222,768
1
W
Danzaburou
5,520
552
61
6
0
249,895
1
L
Heimdallr
4,696
470
62
6
0
192,045
3
L
Hun Batz
4,829
483
67
7
0
223,096
0
W
Ah Puch
5,970
597
104
10
0
211,275
1
W
Gilgamesh
6,632
663
87
9
0
197,198
0
W
Poseidon
6,214
621
82
8
0
258,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role