Player Matchup

Danzaburou
Danzaburou
C_A_D-S
Danzaburou
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 34L
1,531 Elo+
Party 1
Terra
Terra
CaDs1992
Terra
Level 159
God Stats
3W - 2L
1,698 SR
Queue Stats
35W - 31L
1,540 Elo+
Party 1
Bakasura
Bakasura
Drew234279
Bakasura
Level 156
God Stats
2W - 3L
1,390 SR
Queue Stats
52W - 51L
1,534 Elo+
Party 1
Nox
Nox
Max1musrex
Nox
Level 130
God Stats
13W - 9L
1,874 SR
Queue Stats
364W - 341L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
fenixjuan445
Gilgamesh
Level 102
God Stats
3W - 3L
1,515 SR
Queue Stats
264W - 253L
1,503 Elo+
Solo
Team Averages
Level 142
1,595 SR
1,543 Elo+

VS

Team Averages
Level 138
1,511 SR
1,523 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Draigonfight
Serqet
Level 159
God Stats
3W - 1L
1,839 SR
Queue Stats
95W - 93L
1,492 Elo+
Solo
Eset
Eset
KNCZ_Hejka
Eset
Level 127
God Stats
0W - 1L
1,307 SR
Queue Stats
29W - 28L
1,518 Elo+
Party 2
Cerberus
Cerberus
StrefiaczeG_
Cerberus
Level 139
God Stats
4W - 2L
1,567 SR
Queue Stats
41W - 31L
1,596 Elo+
Party 2
Yemoja
Yemoja
littleswitz
Yemoja
Level 158
God Stats
0W - 1L
1,341 SR
Queue Stats
82W - 82L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C_A_D-S
Danzaburou
11
1 / 1 / 4
6,684
668
4,319
4,313
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
CaDs1992
Terra
10
2 / 1 / 5
5,913
591
4,015
10,259
6,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
Drew234279
Bakasura
11
5 / 0 / 1
6,258
626
4,467
9,430
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 2
6,207
621
5,001
3,982
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
fenixjuan445
Gilgamesh
10
1 / 2 / 0
5,595
560
3,926
9,368
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 0
4,918
492
3,688
7,868
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
10
2 / 3 / 1
5,308
531
3,297
7,282
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 4 / 0
4,357
436
1,772
4,679
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
StrefiaczeG_
Cerberus
10
1 / 2 / 1
5,922
592
6,425
9,834
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
10
0 / 2 / 2
5,046
505
2,335
6,433
2,380
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
W
Danzaburou
C_A_D-S
Danzaburou
1
1
4
3
W
Terra
CaDs1992
Terra
2
1
5
4.5
L
Serqet
2
3
1
0.83
W
Bakasura
Drew234279
Bakasura
5
0
1
5.5
L
0
4
0
0
W
4
0
2
5
L
Cerberus
StrefiaczeG_
Cerberus
1
2
1
0.75
W
Gilgamesh
fenixjuan445
Gilgamesh
1
2
0
0.5
L
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,728
Damage
17,517
37,352
Taken
36,096
16,953
Mitigated
16,773
17,221
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,688
223
0
1,640
7,868
4,373
0
2,466
5,322
15,722
3,890
W
Danzaburou
C_A_D-S
Danzaburou
4,319
2,248
0
1,532
4,313
1,366
427
1,436
2,841
0
48,979
W
Terra
CaDs1992
Terra
4,015
1,258
2,010
3,743
10,259
6,258
42
3,286
6,674
14,356
0
L
Serqet
3,297
807
0
3,034
7,282
2,124
0
1,709
5,543
0
27,095
W
Bakasura
Drew234279
Bakasura
4,467
3,352
0
6,264
9,430
3,352
0
2,554
6,687
0
33,628
L
1,772
138
0
630
4,679
1,323
0
2,931
1,635
12,893
0
W
5,001
1,093
0
1,000
3,982
1,491
0
1,063
2,817
45,090
0
L
Cerberus
StrefiaczeG_
Cerberus
6,425
290
0
4,604
9,834
6,573
0
326
8,656
32,663
2,118
W
Gilgamesh
fenixjuan445
Gilgamesh
3,926
1,275
0
2,672
9,368
4,486
0
3,787
4,745
0
33,943
L
Yemoja
2,335
1,108
485
2,559
6,433
2,380
0
1,584
4,849
29,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
25,551
327
Minions Killed
280
0
Camps Cleared
0
953,415
Distance Traveled
905,481
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,918
492
30
3
0
177,050
2
W
Danzaburou
6,684
668
100
10
0
159,339
0
W
Terra
5,913
591
19
2
0
203,432
3
L
Serqet
5,308
531
59
6
0
216,901
0
W
Bakasura
6,258
626
75
8
0
230,797
0
L
Eset
4,357
436
25
3
0
145,415
0
W
Nox
6,207
621
75
8
0
187,609
0
L
Cerberus
5,922
592
104
10
0
184,271
0
W
Gilgamesh
5,595
560
58
6
0
172,238
0
L
Yemoja
5,046
505
62
6
0
181,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role