Player Matchup

Shiva
Shiva
AutisticMeme
Shiva
Level 124
God Stats
3W - 4L
1,451 SR
Queue Stats
80W - 65L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Cintaar
Kukulkan
Level 140
God Stats
2W - 2L
1,713 SR
Queue Stats
206W - 172L
1,601 Elo+
Solo
Loki
Loki
GoodRittens
Loki
Level 107
God Stats
5W - 5L
1,539 SR
Queue Stats
202W - 190L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
GotDamJoe
Danzaburou
Level 76
God Stats
4W - 3L
1,663 SR
Queue Stats
174W - 134L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 107
God Stats
127W - 105L
1,553 SR
Queue Stats
179W - 168L
1,502 Elo+
Party 1
Team Averages
Level 111
1,584 SR
1,555 Elo+

VS

Team Averages
Level 75
1,442 SR
1,513 Elo+
Fenrir
Fenrir
ArsenalCake
Fenrir
Level 111
God Stats
40W - 41L
1,549 SR
Queue Stats
373W - 357L
1,501 Elo+
Solo
Athena
Athena
Mal3ro
Athena
Level 87
God Stats
1W - 1L
1,305 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Meyst17
Anubis
Level 62
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
SiirJames
Neith
Level 46
God Stats
5W - 7L
1,561 SR
Queue Stats
51W - 45L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Tamalitosupremo
Guan Yu
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 125L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,283
714
1,548
5,177
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Cintaar
Kukulkan
9
4 / 1 / 0
4,926
821
2,230
1,855
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 4
3,961
660
3,589
4,526
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
GotDamJoe
Danzaburou
7
2 / 1 / 1
4,566
761
1,615
3,076
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
7
0 / 0 / 4
3,758
626
1,682
2,640
1,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 1 / 1
4,066
678
1,607
5,278
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
Mal3ro
Athena
7
4 / 2 / 0
4,574
762
1,542
3,434
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Meyst17
Anubis
7
0 / 2 / 2
4,095
683
878
2,867
1,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
SiirJames
Neith
7
0 / 2 / 2
3,884
647
2,154
3,996
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
1 / 1 / 0
3,687
615
1,197
2,593
1,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
6
6
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
1
1.5
W
1
2
0
0.5
W
Kukulkan
Cintaar
Kukulkan
4
1
0
4
W
1
2
4
1.5
W
Danzaburou
GotDamJoe
Danzaburou
2
1
1
2.5
L
Athena
Mal3ro
Athena
4
2
0
2
L
Anubis
Meyst17
Anubis
0
2
2
0.5
L
Neith
SiirJames
Neith
0
2
2
0.5
L
1
1
0
1
W
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,664
Damage
7,378
17,274
Taken
18,168
5,906
Mitigated
7,005
5,077
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,607
701
0
2,264
5,278
1,388
0
258
5,020
0
19,265
W
1,548
285
0
461
5,177
2,174
0
0
5,177
0
20,695
W
Kukulkan
Cintaar
Kukulkan
2,230
200
0
525
1,855
391
0
892
963
24,938
0
W
3,589
1,345
0
2,020
4,526
912
0
648
3,878
0
16,865
W
Danzaburou
GotDamJoe
Danzaburou
1,615
858
0
876
3,076
951
0
479
2,597
0
26,455
L
Athena
Mal3ro
Athena
1,542
328
0
480
3,434
2,209
0
1,287
2,147
6,565
0
L
Anubis
Meyst17
Anubis
878
0
0
1,029
2,867
1,210
0
827
2,040
21,387
0
L
Neith
SiirJames
Neith
2,154
628
0
1,387
3,996
1,029
0
1,540
2,456
0
23,926
L
1,197
523
0
1,129
2,593
1,169
0
0
2,593
0
11,294
W
Cthulhu
1,682
100
114
1,081
2,640
1,478
0
401
2,239
12,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,494
Gold Earned
20,306
187
Minions Killed
163
0
Camps Cleared
0
686,815
Distance Traveled
630,162
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,066
678
45
8
0
140,842
0
W
Shiva
4,283
714
36
6
0
114,953
1
W
Kukulkan
4,926
821
58
10
0
145,587
0
W
Loki
3,961
660
30
5
0
171,173
0
W
Danzaburou
4,566
761
47
8
0
129,033
4
L
Athena
4,574
762
14
2
0
151,374
1
L
Anubis
4,095
683
40
7
0
127,117
0
L
Neith
3,884
647
38
6
0
120,756
1
L
Guan Yu
3,687
615
26
4
0
90,073
0
W
Cthulhu
3,758
626
16
3
0
126,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role