Player Matchup

Ix Chel
Ix Chel
FeedLoki
Ix Chel
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 69L
1,496 Elo+
Party 1
Artemis
Artemis
Lifes chance
Artemis
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 55L
1,540 Elo+
Party 2
Mercury
Mercury
RoyaltyDuck
Mercury
Level 114
God Stats
2W - 3L
1,643 SR
Queue Stats
76W - 76L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shockwave36563
Cu Chulainn
Level 112
God Stats
1W - 1L
1,770 SR
Queue Stats
44W - 45L
1,574 Elo+
Party 2
Geb
Geb
sircharlest78
Geb
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 67L
1,588 Elo+
Party 2
Team Averages
Level 126
1,582 SR
1,538 Elo+

VS

Team Averages
Level 130
1,555 SR
1,497 Elo+
Chaac
Chaac
BOB_TCG_BARKER
Chaac
Level 152
God Stats
4W - 1L
1,656 SR
Queue Stats
157W - 159L
1,468 Elo+
Party 3
Poseidon
Poseidon
DougCapalot
Poseidon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
FarmHeroGirl
Kuzenbo
Level 116
God Stats
2W - 1L
1,535 SR
Queue Stats
141W - 120L
1,498 Elo+
Solo
Susano
Susano
JMCkilla420
Susano
Level 145
God Stats
92W - 99L
1,459 SR
Queue Stats
218W - 237L
1,410 Elo+
Party 3
Neith
Neith
Tzvetan
Neith
Level 148
God Stats
65W - 56L
1,627 SR
Queue Stats
157W - 168L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FeedLoki
Ix Chel
13
4 / 1 / 1
7,622
544
7,388
7,990
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Lifes chance
Artemis
11
2 / 7 / 2
6,094
435
6,150
10,497
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
RoyaltyDuck
Mercury
12
1 / 5 / 4
6,616
473
5,810
11,992
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
shockwave36563
Cu Chulainn
11
1 / 4 / 0
6,120
437
5,098
14,428
8,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 3 / 3
6,068
433
4,381
10,208
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
9,113
651
11,376
12,171
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
DougCapalot
Poseidon
14
4 / 3 / 2
8,272
591
6,185
7,880
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
FarmHeroGirl
Kuzenbo
11
2 / 1 / 4
7,951
568
5,080
11,701
11,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Susano
13
3 / 2 / 3
7,282
520
7,040
9,681
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Tzvetan
Neith
16
7 / 2 / 3
9,506
679
9,309
7,776
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
20
20
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Poseidon
DougCapalot
Poseidon
4
3
2
1.67
W
Kuzenbo
FarmHeroGirl
Kuzenbo
2
1
4
4
L
Ix Chel
FeedLoki
Ix Chel
4
1
1
4.5
W
Susano
3
2
3
2.25
L
Artemis
Lifes chance
Artemis
2
7
2
0.43
L
Mercury
RoyaltyDuck
Mercury
1
5
4
0.6
W
Neith
Tzvetan
Neith
7
2
3
4.25
L
Cu Chulainn
shockwave36563
Cu Chulainn
1
4
0
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
38,990
55,115
Taken
49,209
24,761
Mitigated
27,128
10,386
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,376
1,880
0
4,452
12,171
7,568
614
1,083
11,088
0
62,613
W
Poseidon
DougCapalot
Poseidon
6,185
1,182
0
2,099
7,880
1,876
578
4,989
2,891
53,728
206
W
Kuzenbo
FarmHeroGirl
Kuzenbo
5,080
2,197
0
3,155
11,701
11,563
87
2,604
9,097
24,258
1,824
L
Ix Chel
FeedLoki
Ix Chel
7,388
872
366
2,734
7,990
2,387
0
3,236
4,754
52,703
0
W
Susano
7,040
1,082
0
3,929
9,681
3,155
0
1,968
7,713
0
43,632
L
Artemis
Lifes chance
Artemis
6,150
3,052
0
2,185
10,497
3,250
0
514
9,983
0
38,253
L
Mercury
RoyaltyDuck
Mercury
5,810
2,835
0
1,286
11,992
4,486
0
2,247
9,745
0
50,416
W
Neith
Tzvetan
Neith
9,309
2,828
0
3,145
7,776
2,966
3,161
1,125
6,651
0
79,183
L
Cu Chulainn
shockwave36563
Cu Chulainn
5,098
858
0
1,868
14,428
8,138
0
1,709
12,719
0
33,807
L
4,381
782
0
1,947
10,208
6,500
0
3,428
6,780
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
42,124
307
Minions Killed
445
0
Camps Cleared
0
1,348,459
Distance Traveled
1,442,212
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,113
651
117
8
0
284,503
2
W
Poseidon
8,272
591
89
6
0
288,895
1
W
Kuzenbo
7,951
568
38
3
0
288,464
2
L
Ix Chel
7,622
544
102
7
0
275,468
0
W
Susano
7,282
520
72
5
0
335,433
0
L
Artemis
6,094
435
52
4
0
230,217
0
L
Mercury
6,616
473
82
6
0
294,205
1
W
Neith
9,506
679
129
9
0
244,917
0
L
Cu Chulainn
6,120
437
51
4
0
262,794
3
L
Geb
6,068
433
20
1
0
285,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role