Player Matchup

Shiva
Shiva
 
Shiva
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
TopEvrything
Baba Yaga
Level 129
God Stats
1W - 2L
1,717 SR
Queue Stats
473W - 438L
1,503 Elo+
Party 1
Charybdis
Charybdis
TopHealz
Charybdis
Level 155
God Stats
9W - 9L
1,546 SR
Queue Stats
409W - 385L
1,532 Elo+
Party 1
Bellona
Bellona
ochoazxt231
Bellona
Level 136
God Stats
4W - 8L
1,459 SR
Queue Stats
228W - 200L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
thiago86224
Ao Kuang
Level 159
God Stats
14W - 15L
1,532 SR
Queue Stats
281W - 263L
1,479 Elo+
Solo
Team Averages
Level 146
1,551 SR
1,500 Elo+

VS

Team Averages
Level 137
1,589 SR
1,483 Elo+
Shiva
Shiva
F1N4L BL4Z1K3N
Shiva
Level 163
God Stats
25W - 8L
1,677 SR
Queue Stats
225W - 217L
1,524 Elo+
Party 2
Fenrir
Fenrir
PhoinixFire
Fenrir
Level 202
God Stats
12W - 15L
1,492 SR
Queue Stats
348W - 333L
1,509 Elo+
Party 3
Ares
Ares
SaLaZaR rKo
Ares
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,435 Elo+
Party 2
Medusa
Medusa
xwaterdragonx11
Medusa
Level 143
God Stats
28W - 19L
1,662 SR
Queue Stats
376W - 352L
1,504 Elo+
Solo
Chang'e
Chang'e
私はバニーです
Chang'e
Level 36
God Stats
4W - 1L
1,615 SR
Queue Stats
75W - 85L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 7 / 4
6,674
513
7,984
16,134
7,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
TopEvrything
Baba Yaga
13
6 / 6 / 1
7,624
586
8,053
10,267
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
TopHealz
Charybdis
13
4 / 3 / 2
7,663
589
8,122
7,740
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ochoazxt231
Bellona
13
1 / 2 / 2
6,909
531
3,561
10,644
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ao Kuang
thiago86224
Ao Kuang
9
0 / 4 / 0
5,493
423
2,050
8,350
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,360
720
6,219
7,023
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
16
14 / 2 / 2
9,584
737
14,640
14,357
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 4 / 3
6,926
533
3,582
11,558
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 5
8,222
632
7,773
8,690
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 3
7,053
543
2,332
7,837
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
22
22
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
7
4
0.57
W
3
0
1
3.5
W
Fenrir
14
2
2
7.5
W
2
4
3
0.88
L
Baba Yaga
TopEvrything
Baba Yaga
6
6
1
1.08
L
Charybdis
TopHealz
Charybdis
4
3
2
1.67
L
Bellona
ochoazxt231
Bellona
1
2
2
1
L
Ao Kuang
thiago86224
Ao Kuang
0
4
0
0
W
3
2
5
2.75
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
34,546
53,135
Taken
49,465
22,479
Mitigated
24,573
13,647
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,984
2,817
82
2,968
16,134
7,667
0
1,369
14,765
699
22,932
W
6,219
635
271
2,575
7,023
4,201
87
1,829
5,176
0
66,567
W
Fenrir
14,640
4,071
0
8,549
14,357
6,148
13
2,987
11,156
0
78,768
W
3,582
158
90
2,714
11,558
9,045
0
767
10,725
18,725
914
L
Baba Yaga
TopEvrything
Baba Yaga
8,053
422
0
1,749
10,267
4,349
0
2,943
7,026
50,001
983
L
Charybdis
TopHealz
Charybdis
8,122
4,406
0
2,960
7,740
2,411
528
1,024
6,716
0
66,915
L
Bellona
ochoazxt231
Bellona
3,561
1,138
0
3,134
10,644
4,862
0
40
10,432
0
59,709
L
Ao Kuang
thiago86224
Ao Kuang
2,050
155
0
2,754
8,350
3,190
0
0
7,798
23,288
1,400
W
7,773
3,173
0
1,500
8,690
2,979
0
0
8,690
0
63,878
W
2,332
239
440
1,394
7,837
2,200
245
3,911
3,410
32,382
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
41,145
360
Minions Killed
419
0
Camps Cleared
0
1,279,345
Distance Traveled
1,353,882
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,674
513
23
2
0
275,258
4
W
Shiva
9,360
720
111
9
0
274,416
4
W
Fenrir
9,584
737
111
9
0
334,243
4
W
Ares
6,926
533
31
2
0
243,582
0
L
Baba Yaga
7,624
586
82
6
0
266,185
2
L
Charybdis
7,663
589
112
9
0
236,402
0
L
Bellona
6,909
531
99
8
0
327,102
0
L
Ao Kuang
5,493
423
44
3
0
174,398
1
W
Medusa
8,222
632
101
8
0
271,840
1
W
Chang'e
7,053
543
65
5
0
229,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role